V0.89 | PINE CITY 2060 | RACING | TAXI QUEST | HOTELS
[h2]Hello fellow players!
[/h2]
[h3]Another big update has been released which takes you to 2050 and beyond![/h3]
[h2]PINE CITY[/h2]

[h3]Experience Pine City, which was built with the combined help of survivors of St. Andrey and from people around Pine Island![/h3]

Credit to Ralage for this shot.
[h3]The city has multiple layers but most are connected and accessible by foot![/h3]
[h2]RACING IN 2060[/h2]
[h3]

Check out the annual Pine City Race every September 8th at 7:30 AM.[/h3]

[h3]If you want to participate don't forget to get the No Wheels Conversion, it makes you fast enough to win the race![/h3]
[h2]TAXI GUILD[/h2]

[h3]Want to be a taxi driver? Live out that dream by signing up at the Taxi Guild![/h3]
[h2]HOTELS[/h2]

[h3]Check into a hotel if you want to stay at Pine City for a night![/h3]
(Hotels are available at the floating log in Cape Dun, the Hotel in Bridgetown and Van Bard in Pine Lake, late 1800s)
[h3]There are many new places and historic events to explore in Pine City, but I will leave that up to you to discover! Check out the new archives in PIne City, it has a history disk lying around.
[/h3]
[h3]Enjoy the update and God bless![/h3]
August 30th V0.89
[/h2]
[h3]Another big update has been released which takes you to 2050 and beyond![/h3]
[h2]PINE CITY[/h2]

[h3]Experience Pine City, which was built with the combined help of survivors of St. Andrey and from people around Pine Island![/h3]

Credit to Ralage for this shot.
[h3]The city has multiple layers but most are connected and accessible by foot![/h3]
[h2]RACING IN 2060[/h2]
[h3]

Check out the annual Pine City Race every September 8th at 7:30 AM.[/h3]

[h3]If you want to participate don't forget to get the No Wheels Conversion, it makes you fast enough to win the race![/h3]
[h2]TAXI GUILD[/h2]

[h3]Want to be a taxi driver? Live out that dream by signing up at the Taxi Guild![/h3]
[h2]HOTELS[/h2]

[h3]Check into a hotel if you want to stay at Pine City for a night![/h3]
(Hotels are available at the floating log in Cape Dun, the Hotel in Bridgetown and Van Bard in Pine Lake, late 1800s)
[h3]There are many new places and historic events to explore in Pine City, but I will leave that up to you to discover! Check out the new archives in PIne City, it has a history disk lying around.
[/h3]
[h3]Enjoy the update and God bless![/h3]
August 30th V0.89
- Added the years 2030-2077 and events and landscape changes that happened during these times
- Added Pine City (Past 2033 Pine Lake)
- Added the Taxi Guild
- Added Hotels (Van Bard, Cape Dun Floating Log, Bridge Town, Pine City)
- Added labels to the car buttons
- Added automatic hover alignment
- Added annual city hovercar racing during the 2050-70s
- Added a billboard to the 90s-2030s Pine Lake which tells people to buy or sell gold, depending on the economy
- Added cherry blossom plants to PINE CITY (credit goes to szogun)
- Added eight more achievements for the recent things added
- HVDs now display a blue hue depending on how full their data storage is
- Doubled the hover conversion price to 1000$
- Revamped the Hover Car Physics
- The bounty hunt rope now allows you to drag the prisoner along whilst flying a car or on a board without it snapping
- Revamped the players 3rd person looks, added blinking
- Revamped hover controls
- Removed the fps costume meshes for clothing with hats (except for costumes that obstruct the face)
- Fixed the currency of the native traders in bc era
- Fixed the 3rd person skating costume from making gas mask sounds
- Fixed the issue of traders taking dollars before 1800s
- Fixed Pauls look (the other donut guy)
- Fixed the bakers texturing
- Fixed some typos in the german translation
- Fixed lighthouse campfire texturing
- Fixed natives and vikings from saying english lines as greetings
- Fixed the issue with the broken nature spawn system (no trees in the little ice age and 3000 bc for instance)
- Fixed the missing traffic on the sky lane
- Fixed a bug for the Wild West quest where in Westwood would know you before the events of Act 2
- Fixed the skylane traffic, once more