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Patch Notes

[h2]Hello fellow players.

Here are the patch notes for the past two weeks :)
Enjoy the game![/h2]


    p1
  • Fixed bandit cars from spawning in 300 bc
  • Fixed the 300bc platypus sequence
    p2
  • Fixed the issue where in the fusion station post 2040 would cost you dollars
  • Fixed the manholes on main street
    p3
  • Changed the games launch icon as requested
  • Fixed the AREA I crash past 2030
  • Fixed the missing radio 2040 bug which could have cause some fps issues for some
  • Fixed some level mesh issues
  • Fixed the area1 crash
  • Fixed the scale of the wooden shacks
  • Fixed a dialogue issue in the taxi quest where you could say yes even if you don't have a hover conversion
  • Fixed the bug where people would be spawning mid air in front of the clock tower in 2060
  • Fixed the chair from throwing you out the window when getting up at the 2060 hotel
  • Fixed automatic hover orientation from triggering even if not in hover mode
  • Fixed the Archos Trading Guild Trader from taking dollars before the 1860s
  • Fixed edwards superpot in his cellar from getting the origin year of 0 (meaning you would die just taking a bite of it)
  • Fixed the bug where in you could get one dollar or shilling for selling nothing to a trader
  • Fixed the issue with seeing the telescope mesh blocking part of the view whilst using it
  • Lowered the amount of rain since people were reporting it so often
    p4
  • Fixed a post Vikings Quest bug which would cause a gradual fps drop for players over time
  • Fixed a bug which would spawn infinite citizen in evil eras like 2074
    p5
  • Added revolver parts to Bernds act 2 smuggling bay
  • Fixed the remote controller from not working with the 2060 hover car upgrade
  • Fixed the front trunk space for the 2060 upgrade
  • Fixed some level editing errors (objects where they should not be in the corresponding time and some mesh fixes)
  • Fixed the Fusion Station from displaying and taking dollar in the future
  • Fixed it so friendlies like Edward can't shoot the car and acccidentally destroy it
    p6
  • Added speech bubble zooming (when pressing the zoom button)
  • Fixed the texture of the shacks during the beta timeline in act 2
  • Fixed the fusion station from displaying dollars value post 2030 instead of thalers
  • Fixed more typos for dialogues in various quests
  • Fixed the bug in which people would remark on you capturing people which happened years into the future
    p7
  • Fixed the issue where Westwood would hint that he hears the first time about time travel even though you met him in act 2