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V0.92 Patch Notes (PERFORMANCE PATCH)

[h2]Hello fellow players.
[/h2]
[h3]I was finally able to upload the patch today, with it comes a huge performance patch. Turns out gpu instancing ended up creating more lag than it helped as it interfered with batching.[/h3]

[h3]Enjoy the update :)
God bless.[/h3]

  • p3
  • Fixed the dial device from not being unlockable
    p4
  • Fixed the ambient color for the sewer base in ACT 2
  • Fixed a bug by which the jets in ACT 2 would not target the player
  • Fixed the lighthouse start date, pushed it a few years later as the island was not discovered by then
  • Fixed the woosh sound when shooting
  • Fixed Fredich from not appearing at the mountain October 1st 1795
  • Fixed it so your gun does not drop if knocked out (credit to Drift)
    p5
  • Added highlighting hints of the cars interior components to help early players to get a hand of their functions
  • Added highlighting for enemy item drops
  • Lowered the requirements for the crafting of the multiplayer beacon
  • Fixed it so that item events length also triggers a time wipe
  • Fixed the performance drop by disabling all gpu instancing on materials and just relying on batching from now on
  • Fixed the phased plasma bolt collision check
  • Fixed the hunters hut from appearing prior to 1515
  • Fixed Fredich's texturing at Fort Dun
  • Fixed the wrong texture reference BaseTextures/HouseWall Blue.jpg.jpg
  • Fixed bernds smuggler bay from floating in air in 2027 Alpha, moved it instead underground into the sewers
  • Fixed the bug wherin you could gift citizen unpurchased items
  • Fixed the sun trigger for scopes (eye burn achievement)
  • Fixed a performance issue where disks would trigger a frame freeze every few second if they contain big files
  • Fixed the bug in ACT3s Diverting Actions which would block you in the sewers if entering them during the AI battle
  • Fixed delgados skeleton size in the water cave
  • Fixes to house dun quest
  • Fixed more typos