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Patch Notes | Edward's stun gun added!

Hello fellow players.


I released a number of patches in the last few days. I hope this will make your experience in game even better.
Enjoy!

p9
  • Fixed more typos
  • Fixed Edwards fast running speed
  • Fixed the third person car view with your held item following the camera.
  • Some dialogue rewrites for Jason's dialogue and Crimsons introduction in ACT II

p10
  • Some additions to the Act I's story (Edward owned a stun gun during the prologue)
  • Fixed the part, where Edward runs incredibly fast in the facility quest
  • Fixed Bridgetown from fading in and out all the time in the past
  • Fixed Edward and Jason from going into the terrain in the Diverting Actions Quest
  • Fixed the temperature meter in the menu to display 0°F instead of 0F, since people thought it was "Off" wrongly spelled. Either way I fixed it now
  • Fixed some pink materials in the menu

p11
  • Fixed the misplaced buildings and tank on the road in ACT III
  • Fixed the ability of being able to travel to undisclosed time periods
  • Fixed the delayed chunk loading (This should prevent buildings from popping in too late after time travel, and perhaps also cars from spawning in from time periods)
  • Fixed the hunters sell option, so it only deletes what is to be sold
  • Fixed the jumping uranium in the car, finally
  • Lowered the traffic amount in the future city, hopefully this will decrease care piling