Patch Notes | Edward's stun gun added!
Hello fellow players.
I released a number of patches in the last few days. I hope this will make your experience in game even better.
Enjoy!
p9
- Fixed more typos
- Fixed Edwards fast running speed
- Fixed the third person car view with your held item following the camera.
- Some dialogue rewrites for Jason's dialogue and Crimsons introduction in ACT II
p10
- Some additions to the Act I's story (Edward owned a stun gun during the prologue)
- Fixed the part, where Edward runs incredibly fast in the facility quest
- Fixed Bridgetown from fading in and out all the time in the past
- Fixed Edward and Jason from going into the terrain in the Diverting Actions Quest
- Fixed the temperature meter in the menu to display 0°F instead of 0F, since people thought it was "Off" wrongly spelled. Either way I fixed it now
- Fixed some pink materials in the menu
p11
- Fixed the misplaced buildings and tank on the road in ACT III
- Fixed the ability of being able to travel to undisclosed time periods
- Fixed the delayed chunk loading (This should prevent buildings from popping in too late after time travel, and perhaps also cars from spawning in from time periods)
- Fixed the hunters sell option, so it only deletes what is to be sold
- Fixed the jumping uranium in the car, finally
- Lowered the traffic amount in the future city, hopefully this will decrease care piling