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Little Update

A small update on the main branch



  • The issues with the robot in the end act as well as the visual bug in the
    institute quest were solved.
  • The environment and water were revamped!
  • The in-game map is now being auto generated, based on the time period you are in :D




Work on Act II is in its end stages.

The last two levels/quests are in the making.
A comic (as for the last act) needs to be made.
And some rounding and polishing.

I hope to update you soon on a release date :)

-Erathor


A number of weeks left till Act II

Hello fellow players.

There have been no news for quite a time.

To lighten up the wait I made a small update with:

-Enhanced car interiors

-More actions for citizens (sitting on benches, dining, ...)


-More detailed interiors in general.



Not included in this update, are some possible changes to the surrounding landscapes.


Last but not least
I have been working on another setting for Act II.
Here is a little preview:


I hope to give you guys a release date soon :)

Cheers

-Erathor

No Time Act II Teaser

So it took me long enough. But at last here are some first moving pictures for you guys :D

https://www.youtube.com/watch?v=FO1VpqWyp78&feature=youtu.be

Hope you bear with me until the release of Act II
Cheers and have fun traveling through time :D

No Time Summer Sale



Now you can travel through time with a 20% discount!

Have a nice day! ːsteamhappyː

Status Update Roadmap

Hello everyone!

Some days passed since the announced update but finally I made it... Sorry for the ultra long delay.
Something in the game was causing the program to freeze and crash. I was using any time I could spare to fix the current issue we where having.
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Meanwhile I wanted to let you know what the plans are for the near future and beyond!

As you may know, we have been working on Act II for the past month or so now.
Progress on the script is going well! Most of everything is already set in stone. However, because of the current crashes I was restricted to what I could work on. The crash bug took full priority.

Some information for ACT II:

The second act will most likely have the same length of Act I.
With the release or shortly after I will include 3 side quests.
One will be a quest about the 'probably known' Accordion Man (who is being talked about in the game)

The other two side quests will take place around the year 2010 and onwards.

And for even more in the future...
I am planning on adding:
- multiple side quests and attractions
- reworking the saving system
- POSSIBLY reworking the time tracking (making it dynamic and not a static tracking of the player)
-I will start work on act III and will add a prologue which will explain the story before you start the game in current versions.
- I will rework and revamp Act I and II adding new quests and upping the quality of gameplay.
(So no worries if you don't like something while playing these acts you may have a chance seeing a complete overhaul)

NOTE
This also means (since the saving system will be remade) that you will have to restart the game. But due to the additions and revamps you may experience the story in a new light with new plot points etc...
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Hope this shows you that work on this project is going well! At our current rate we might be finishing the game around Winter.

I have high hopes that we can make this project a truly outstanding experience during this development cycle.

PS:
If it crashes again could you send a link with the logfile in the discussions for example. Just load it up to Dropbox or Google Drive :)

Cheers and have fun :D

Erathor