Greetings, another monthly update is here.
I wanted to thank everyone who voted for No Time in this years awards session.
A new
side quest has been made public! Will you be able to track down The illusive Dude?

The question is, do you bisque?
Be also sure to check out the revampe Accordion Man quest, in case you haven't finished it yet.
Major bosses in No Time now sport their own dedicated health bar.Lots of smaller features and revamps have been made to the game. The new studio intro as you have likely seen, the standart unity options box has been removed and all graphics options are now able to be altered mid game!
I have a bucket list of things to fix and add or revamp for 2021. Stay tuned for more :)
As per usual I leave the full changelog below.
I wish you all a blessed advent of our Lord.
- Lost in Days Studio
December 6th 2020 0.64
- Removed the standard unity dialogue starting window
- Moved Fullscreen and Resolution options into the graphcis menu in game
- Added a new book to the library store
- Added a dedicated teleportation method of the car which hopefully fixes drops of items from the car for a fraction of the occurances
- Increased the size of the Time Wipe threshhold. Meaning it wont happen as often.
- For new players Toon Edges will be now active by default (but can be disabled)
- Changes to the interpolation of past cars and players
- Some revamps to the Message Box animation
- Fixes to the enemy AI, so it would not freeze (happend when the player hid while the AI was aiming)
- Fixed the oversight were you could save after you open the first door with the code in the bunker in ACT III (so people don't get soft locked as it is supposed
- Fixed the bug were premature closing of the PLC bootsequence would lock your controls
- to play out like a sequence)
- Fixed the error artifacts for the questlog showing up at the freeroam
- Fixed the dialogues for ACT IIIs bernd and tom
- Fixed the facility quests problem where edwards note on the table would mix into the pizza timeline
- Fixed the black screen game over from not giving a restart option
- Fixed the banker bots face
- Fixed the flashlight from showing when in the car and third person view
- Fixed the streets at ACT III pine lake square 2014
- Fixed the car from being blocked upon reload of the save
- Fixed the "Can't drive right now" after time travel
- Fixed Athor from existing in ACT III's future before rescuing him in the past
- Fixed the flashsabers appearance over water
- Fixed more typos
- More fixes to pink missing materials
p1
- Fixed the graphics menu from not working in a loaded game
- Fixed the weird dots on books
p2
- Fixed a few typos
- Fixed a few misplaced trees
p3
- Fixed the tank health display
- Fixed a few more bugs from ACT III including problems with the ending part