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V 0.935 | FPS BODY

[h2]Hello fellow players![/h2]

[h3]To start off this new year you get a new update![/h3]

[h2]FPS Body[/h2]

[previewyoutube][/previewyoutube]
[h3]You have HANDS! You have LEGS! Finally the player is not a ghost anymore![/h3]


[h3]Along with it comes now a more player friendly item handling! You can also insert fuel cells and the like into slots by pressing the interaction button instead of having to hover the item over it.[/h3]


[h3]
"What about the scroll wheel controls?" I hear you ask ask. It still is in tact plus holding middle mouse button lets you now rotate your items![/h3]


[h3]
Now if you don't like this new visible body addition you can still set the option in the Gameplay Menu off, this will make your body only render shadows in fps mode.[/h3]


[h3]Help the soda maniac with his peculiar request in Pine City 2055![/h3]


[h3]Soda Perfect has got a new look and has many new flavors![/h3]


[h3]
Your PLC now has a little VU needle on top and your date time glows blue to help you check if you are in the right quest time.[/h3]

[h2]THE TIME TRAVEL MANUAL & NEW BOOK LOOKS[/h2]


[h3]New players will have Edwards Time Travel Book spawn in their car, which should help them get a grasp of some of the rules and features of the time machine and time travel![/h3]


[h3]Most books have now a custom and unique design to differentiate them from another![/h3]


[h3]
Byroad is a desert, so it got some mini vortexes and tumble weed![/h3]
[h3]

I hope you like this new update, God bless!
-Erathor
[/h3]

January 11th V0.935


  • Added the optional fps body with fixed animations and better item handling
  • Added limykiwi and the original 1800s soda perfect
  • Added soda perfect whiskey
  • Added whiskey shots
  • Added a hint that you need to mash mouse button to lift weights
  • Added a quest time check to the plc making it easier for new players to see if they are in the right quest time
  • Added tumble weed and little vortexes that spawn around byroad
  • Added the time travel guide by E.R. Athor to the car when a new game starts
  • Added the temperature based post processing option into the graphics menu (cold vignette heat wave etc)
  • Beds now cure muscle pain and illness
  • Revamped the books exterior looks
  • Revamped all Soda Perfect Bottles
  • Revamped the burgers visuals
  • Fixed the Junkyards model from mixing with the gamma timeline model
  • Fixed the pepperoni spamming for the pizza job
  • Fixed ray-casting issues of the item interaction due to the characters collision coming in the way
  • Fixed the never ending spawning of meaty beetles in the 33 ad cave, creating an ocean of meaty beetles dropping from the ceiling. x_x
  • Fixed various level bugs of Computer misplacement and a bad computer entry in crimsons mansion ug computer
  • Fixed the bug where you could switch to an item whilst lifting weights
  • Fixed a bug where loading another save file with time speeder/ slower active would not reset the speed value
    p1
  • Fixed the star scope holding
  • Fixed the missing persons holding
  • Fixed item scrolling for scope items when in use
  • Fixed the spam on the right click hold for zooming
  • Fixed 3rd person positioning of items
    p2
  • Fixed the plc whilst sitting
  • Fixed sitting on the piano
  • Fixed typos in the soda quest & book
  • Fixed the Act2 logs print item hand placement
  • Fixed two bugs where in items like lamps would be held downwards instead of forward

V0.93 Patch Notes before New Years

[h3]Hello fellow players.

Here is the log for the past patches!
I hope you had a good and blessed Christmas time!

Along with the last patches came a few smaller additions ^^


You will find vending machines in times after the 1950s, find em all and bring them to your safe house!


Pine City 2050 has street signs! Check em out as each one is different!

I wish you a great start into the new year! God bless!
-Erathor[/h3]


    p1
  • Fixed the oversized burger cheese
  • Fixed Pizza Athor from being the Pizza Master
  • Fixed the kitchen from being unspawnable
  • Fixed the navmeshing on the Muscle Hut
    p2
  • Added street signs to pine cities skyline
  • Fixed the bug which would prevent players from having new crafty recipes on old sandbox saves
  • Fixed the cash register from displaying dollar symbols as currency post 2040
  • Fixed some of the birds low ground flying
  • Fixed the medieval guards exploded look
    p3
  • Snow now makes everything outside a bit more muffled
  • Fixed the rain sounds during snow fall
  • Fixed the lightning strikes after traveling to a clear date
  • Fixed the chocolate pizza from turning to ash
  • Fixed the item events from not happening in multiplayer
  • Fixed the broken item event handler
  • Fixed the bug with which other players in multiplayer could not see your buffness
    p4
  • Added several different vending machines to modern periods
  • Added the vending machines as safehouse objects
  • Added a Medipack to the auroras captain quarter
  • Added a note if you get into prison where the guard tells you that your car has been moved
  • Fixed the achievement triggers from not firing
  • Fixed quest essential tracker items from being wiped during time shifts
  • Fixed the flipped future train wagons doors
  • Fixed an issue where open doors would hinder Npcs
  • Fixed potentially the issue where buttons are non clickable

V0.93 Pizza Timeline | Hacking | Get Buff

[h2]Hello fellow players!
[/h2]

[h3]In the advent of Christmas I made a huge update to end of this year off.
I hope you liked the content, which was added these past twelve months. It was certainly one kind of a ride.[/h3]

[h2]PIZZA[/h2]


[h3]Return to Pizza Athor's timeline![/h3]

[h3]His basement is full of mysteries to be explored.[/h3]


[h3]
Behold the pizza job has finally been revamped! Certain code issues have been fixed and the overall workflow is now nicer to behold. Along with it comes a new pizza recipe![/h3]




[h3]
Pine City has now a pizza parlor! Make sure to pay it a visit! You may find a familiar face there, or maybe not... depends on the timeline you're in.
[/h3]
[h2]BUFF PLAYER[/h2]
[h3]Get buff in the local Fisherbay Gym![/h3]


[h3]Being buff will give you an advantage in many fields, increased movement speed and jumping!
[/h3]

[h3]Or one hitting enemies!
[/h3]


[h3]
Don't overeat on sugary goodness though, there are no real positives to that.[/h3]

[h2]COMPUTER OVERRIDE[/h2]
[h3]Computers now sport a new and revamped look![/h3]


[h3]Certain computers have been used throughout the story as password terminals.[/h3]


[h3]You will now be able to circumvent this by rerouting the port to your PLC and executing commands from there![/h3]

[h3]This new feature has potential for more to be added in a future update!
Such as more unlockable side advancements![/h3]


[h2]SMART MEATY BEETLES[/h2]
[h3]Meaty Beetles now walk on walls and ceilings, watch your head![/h3]

[h3]I am currently starting my work on ACT 4, which will happen in steps.
Meaning while I am working on the story, features that come along with it will be made public to bridge the gap in between content phases.
[/h3]

Let's remind ourselves that in advent of Christmas we anticipate the birthday of Jesus Christ who is the light of our universe!

With that in mind I wish you a happy and good advent time and blessed Christmas in advance!
And If I don't get the chance after, I wish you a blessed and good start into the new year.
-Erathor




    December 11th V0.93
  • Added a hand crank (so you can manually charge the generator in cases of emergencies)
  • Added player fat,muscle and athletics
  • Added training equipment & the muscle house which exists from the 1900s
  • Added a join and leave function to the Multiplayer Sync Chip
  • Added some new behavior to enemy AI, making try and avoid your EPA bullets
  • Added the Pizza Module for the EPA
  • Added duct tape to repair low health on your car
  • Added some post 2027 Gamma Timeline changes
  • Added the Christmas Tree safehouse object
  • Added a Pizza Parlor to Pine City Future
  • Meaty Beetles can now walk on walls
  • Renewed and upscaled some of the old item icons
  • Revamped the pizza job and added the chocolate pizza recipe
  • Revamped player hands (as a base for revamping other Npc's hands later down the line)
  • Revamped all Computers looks
  • Edited the general crowd sounds at town square
  • For now your car will only get hit directly with a lightning rod
  • Fixed the Narrator so he does not talk your ears of whilst in pause menu or other menu related things
  • Fixed the floating christmas decoration where sandies ice cream store would be in the future
  • Fixed the Hot Springs map icon scale
  • Fixed the Arcade from not being unlockable
  • Fixed it so uppercase input gets set to lower case for the dialing of the space gate
  • Fixed the ketchup donut for the cutting room floor
  • Fixed the label textures on the low and mid tier caps
  • Fixed the game ui from not taking into account the Questlog Key Bind
  • Fixed a bug where in entering the car from a leviboard or different ride would get the Car Controls bugged whilst staying on the leviboard
  • Fixed the chatbox from popping up when interacting with the computer
  • Fixed the epa shooting on its own during the diverting actions quest
  • Fixed some of the npc car hydraulics jumping if you have lower framerate
  • Fixed young edward in ACT3 from stealing all your stuff when giving him the components for the chip
  • Fixed past self cars from hovering mid air if a time wipe gets triggered
  • Fixed item entry doubling when picking up an override chip and immediately pressing another inventory slot
  • Fixed item entry doubling by picking an item up and immediately switching to another item in the inventory
  • Fixed the bug which would make past self cars steal your reactor inside the car if it were to drive through it
  • Fixed the bugged random orders of the Npc's often being the same
  • p1
  • Fixed the oversized burger cheese
  • Fixed Pizza Athor from being the Pizza Master
  • Fixed the kitchen from being unspawnable

Pizza Athor needs your help!

[h2]Hello fellow players![/h2]


[h3]Pizza Athor needs your help! He can't reach that nomination button with his Pizza Accelerator! Make sure to click the nomination button for
"Labor of Love" for him!
[/h3]

[h3]
Whilst I am starting my work on finishing Act 4/ the epilogue, I will make smaller content updates in between!
[/h3]


[h3]The coming Christmas Update will allow you to venture back into the pizza timeline, along with the unlocking of a new upgrade for your EPA.

My sincere thanks for having been along for the ride for all the years!

-God Bless [/h3]

V0.92 Patch Notes (PERFORMANCE PATCH)

[h2]Hello fellow players.
[/h2]
[h3]I was finally able to upload the patch today, with it comes a huge performance patch. Turns out gpu instancing ended up creating more lag than it helped as it interfered with batching.[/h3]

[h3]Enjoy the update :)
God bless.[/h3]

  • p3
  • Fixed the dial device from not being unlockable
    p4
  • Fixed the ambient color for the sewer base in ACT 2
  • Fixed a bug by which the jets in ACT 2 would not target the player
  • Fixed the lighthouse start date, pushed it a few years later as the island was not discovered by then
  • Fixed the woosh sound when shooting
  • Fixed Fredich from not appearing at the mountain October 1st 1795
  • Fixed it so your gun does not drop if knocked out (credit to Drift)
    p5
  • Added highlighting hints of the cars interior components to help early players to get a hand of their functions
  • Added highlighting for enemy item drops
  • Lowered the requirements for the crafting of the multiplayer beacon
  • Fixed it so that item events length also triggers a time wipe
  • Fixed the performance drop by disabling all gpu instancing on materials and just relying on batching from now on
  • Fixed the phased plasma bolt collision check
  • Fixed the hunters hut from appearing prior to 1515
  • Fixed Fredich's texturing at Fort Dun
  • Fixed the wrong texture reference BaseTextures/HouseWall Blue.jpg.jpg
  • Fixed bernds smuggler bay from floating in air in 2027 Alpha, moved it instead underground into the sewers
  • Fixed the bug wherin you could gift citizen unpurchased items
  • Fixed the sun trigger for scopes (eye burn achievement)
  • Fixed a performance issue where disks would trigger a frame freeze every few second if they contain big files
  • Fixed the bug in ACT3s Diverting Actions which would block you in the sewers if entering them during the AI battle
  • Fixed delgados skeleton size in the water cave
  • Fixes to house dun quest
  • Fixed more typos