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Reforged Tower Defense News

Update V2022.2.5.30 - Bug fixes & new options

New
- The damage type normal has been added (currently not used).
- In the settings, you can now select whether VSync should be active.
- In addition, the size of the tooltips can now be adjusted via a slider.
- In the talent tree, the tooltip is now placed in the appropriate corner of the screen depending on the position of the selected talent.
- Items that fall from monsters can now have more than one stack.
- The number of stacks has been added to the item overlay tooltip.

Balance
- The monster "Giant Caterpillar - Blue" now has more life on the map "To The Village" (challenger mode).

Bug fixes
- Fixed a bug where the music in the challenger menu was playing twice.
- Fixed a bug where the background of the item overlays did not adapt to its content.
- Fixed a bug where the scaling of the HUD had no effect.
- Fixed a bug where the Teasure Goblin on the To The Village map always had 50 health (challenger mode).
- Fixed a bug where the text of the cancel button was not displayed correctly.
- Fixed a bug where the "Next Wave" and "All Wave" menus were displayed even though they were not available.

Update V2022.2.5.29 - Thematic music, bug fixes and new content

New
- The wave generator has a new parameter with which you can generate waves without attackers.
- The units "Toon Reaper - Magenta" and "Toon Ghost - Blue" now have a death effect.
- Added a setting to decide if items should be placed in the inventory first. Before they are placed on the action bar.
- The unit "Spiderling Venom-Red" now has a death animation.
- The first iteration of the theme music has been added to the challenger mode.
- Several new tracks have been added to the game
- More fullscreen modes have been added to the graphics settings.
- More settings for multiplayer have been added. On the maps "Dornheim Village" and "Burbenog Homage" there is now a selection for procedurally generated waves. Optionally, it can be specified here whether the waves contain attackers.
- Added a pause label to better indicate when the game is paused.

Balance
- The ability "Ring of Meditation" now only starts the next wave if no wave has been started yet.
- The upgrade "Snowstorm" now gives additional damage for "Ice Column".

Bug fixes

- Fixed a bug where flight units could not be clicked.
- Fixed a bug where the third upgrade of the Arkan Tower gave more attack speed than displayed.
- Fixed a bug where the upgrade "Upgrade Tools" required the upgrade "Lifetax".
- Fixed a bug where abilities kept increasing their slowing effect. This caused the hit units to be slowed down by 100% at some point.
- The Discord link was corrected.
- Fixed other bugs related to the "pause" not allowing the game to continue.
- Fixed a bug where the game did not resume after a menu was closed with "ESC".

Update V2022.2.5.28b - Bug fixes, QoL & small content

A new day, a new patch!

I have received some feedback again, some of which I have already been able to implement.

Here are the patch notes:
- Fixed a bug where the maximum lives in challenge mode were increased every round.
- On the map "A Breath Of Spring" the stairs now also have a collider. This means that abilities can also be cast there.
- The units "Toon Reaper - Magenta" and "Toon Ghost - Blue" now have a death animation.
- Corrected the description for Upgrade 3 for the Arcane tower.
- Fixed a bug where the unit "Seed Dark Treant" did not respawn after being destroyed.
- Items can now be stacked even if the two inventory slots to be stacked would exceed the maximum stack. In that case, the target will be filled up with the stacks from the source.
- Fixed a bug where the slow effect of abilities stacked whenever they were used.
- Added the map "To The Village" to the challenge mode.
- The default setting for the text overlays, e.g. when units receive damage or you receive crystals, has been increased. In addition, the range in the settings has been adjusted.
- The game speed no longer resets after pausing the game.
- Fixed a bug where you could visit the merchant more than once.
- A maximum wave count of 25 has been set for the map "The Winter is coming" in challenge mode.

Update V2022.2.5.27 - Bug fixes and Quality of Life Changes

- Fixed a bug where the display text for the next wave was not shown at the top centre of the screen.
- Fixed a bug where the second upgrade of the Gatling Tower was not assigned correctly.
- The third upgrade of the Crossbow Tower "Quick Reload" now requires 10 instead of 15 points to upgrade it.
- The map the "Winter is coming" has been made a little easier in the challenge mode.
- If you enter the challenger mode after the first wave has started, the existing progress will be reset. A warning will be given before exiting.
- In the lobby, you can now use Tab to switch from the lobby name input field to the password input field and back.
- The buttons around the life or mana sphere have been enlarged and placed further to the sides of the sphere.
- The chat in multiplayer now hides after 15 seconds if no message has been received and the focus is not on the chat input field. The time invert and the automatic hiding can be set via the configuration.
- In addition, a button to show or hide the chat has been added.
- The tower menu now shows in colour whether you can afford the upgrade for the tower.
- The button to set the profile has been removed. You can now access the menu by clicking on the profile icon.
- The label for the coins & the stars in the main menu has been enlarged.
- The lamps in the game can no longer be clicked when a UI element is between the camera and the lamp.
- All menus can now be exited via ESC.
- If changes have been made in the settings and you want to leave the menu without saving, a security query is now triggered to ask whether you really want to leave the menu without saving.
- The main menu has been re-rendered and should no longer contain dark zones.
- Fixed a bug where the spawn menu was disabled in player vs. player multiplayer. This made the mode unusable as you could not send units.
-New sound effects have been added at various points in the game to give the player better feedback on what interaction they have just made.
- The map Twistet Paths is now available in Challenger Mode in the Mappool.

V2022.2.5.26i - Small Hotfix, Balance and some items

- Fixed a bug where you could press ESC in the GameOver menu and all buttons would be blocked
- The Gatling Tower was buffed
- level 1 dmg from 21 to 23
- level 2 dmg from 110 to 120
- level 3 dmg from 315 to 380
- The upgrades for the Gatling Tower are now available earlier
- Upgrade 1 now 5
- Upgrade 2 now 10
- Upgrade 3 now 20
- Upgrade 4 now 25
- The prices of the small Mana Potition have been adjusted. The retail value is now higher than the purchase value
- 5 new items
- The Wooden Stick item now gives an additional 5 blue crystals at the start of a round
- Descriptions of some items adjusted