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Farthest Frontier devs didn't include churches to avoid 'drama around real world religions'

<img src="https://cdn.mos.cms.futurecdn.net/fCiPjriQieXHwEQir7ZPFY.jpg"/><br><br> <em>This article was originally published on August 17, and was updated on August 18 to include a response from Crate Entertainment owner and lead designer Arthur Bruno. Click </em><a href="https://www.pcgamer.com/farthest-frontier-devs-didnt-include-churches-to-avoid-drama-around-real-world-religions/#section-lead-designer-s-response" target="_blank"><em>here</em></a><em> to jump to the response. </em>.. <a href="https://www.pcgamer.com/farthest-frontier-devs-didnt-include-churches-to-avoid-drama-around-real-world-religions?utm_source=steam&utm_medium=referral" target="_blank">Read more.</a>