Version 1.0.9 Patch Notes
Version 1.0.9 Patch Notes
- - Potential fix for liftable blocks not being pickable anymore
- - Potential fix for Player disappearing when changing rooms
- - Removed Cursed OOB fix attempt in the 1.0.8 patch :D
- - Reduced shield knockback to prevent some OOB issues
- - Algus' Meteor Rain damage gets a buff
- - Algus' Shock Field now allows for other hits to land
- - Inner Fire now has better visual cues
- - Kyuli should now be able to hit objects right in front of her
- - Fixed Hunter not giving orbs when the bestiary is full
- - Fixed some Ruins of Ash rooms missing their ceiling
- - Added safeties when dying at the same time as a Mini Boss, allowing objects to unlock when you go back to those rooms
- - Fixed Volantis being hittable before the fight
- - Keyboard bindings should now be saved properly after being reset to default
- - Fixed floating Bubbles not spawning in the Path of Serpents
- - Game Timer should now stop when you land the last hit on the final boss
- - The game should no longer display the in game pause menu when going out of focus
- - Small balance change for the Death Orb
- - Banish damage type should now be properly assigned to each concerned character
- - Epimetheus Statues should now show up on the map even when the room is discovered
- - DM Ring should now appear on the screen below the keys and can be deactivated in the item menu
- - Athena's Bell should now be able to trigger during invincibility frames, after the hurt state