Update ver. 1.1.0 - Teach Me Your Ways!

You know an update is big when it's all golden and all! This time we bring you the long - awaited update o the tutorial! Jumping into the campaign should now be easier and more seamless to players unfamiliar with Charterstone.
Full list of changes:
- [Change] Tutorial has been updated! Having received a multitude of comments, emails, messages, and tweets telling us our tutorial was not good enough - we've updated it! We hope this will make the entry-level for players completely new to Charterstone lower and enhance everyone's overall experience. Give it a try and let us know if you think it's still missing something.
- [Fix] Building values have returned (oops!).
- [Fix] 3 digit values will now be taken into account in the window where we choose the Campaign scoring type.
- [Fix] Fixed a bug where the Candle sabotage action appeared twice in a row.
- [Fix] Fixed a bug where the game would not automatically pick and play the Treasure card that would skip the building's cost, where it was the only card the player could have chosen because they could not afford the building's cost.
- [Change] We added the option to take a scroll from the advancement mat and to play it immediately to skip a building's cost (even if we can afford it normally).
- [Change] Entering a room will now make all lingering notifications (red badge in the News section) be considered as read - the game will assume you've seen the - and thus the badge will disappear.
- [Fix] If you rename a Card, you no longer have to press Enter to confirm the change.
- [Fix] You can no longer spy on your opponent's choices during Sky Islands by viewing tooltips that should not yet have been there.
- [Fix] Architect Persona granting VP and Coins when we receive a Building Card will now properly activate if we get a card from a Crate.
- [Fix] Technomage Persona will now properly force the discard from the players with all minions on the board.
- [Fix] You can now log in using an email address that contains a "+" sign.