Update 1.0.6 - Catch 22

This time we mostly dealt with weird edge cases that freeze the game because it actually works properly and we did not put safety measures against some Catch 22-like cases. This will not happen now, but they ones that already have will remain like this - so restarting that given game may be required.
Anyway, here's a nice bullet pointed list.
- [Fix] You will no longer be misled you can score your opponents' objective.
- [Fix] You will no longer be able to send a Worker (Golem to be exact) to an objective scoring building when you could not score any objectives.
- [Fix] Fixes to the campaign scoring choice moment in the Campaign.
- [Fix] Game 6 will no longer get blocked after the die roll.
- [Fix] Timeline fixes to the Glory choices at the beginning of games.
- [Fix][AI] Small errors fixed.
- [Fix] Wins after games 2 and 3 will now be counted correctly.
- [Fix] Scroll would sometimes skip the actual construction of a building, not just the cost of said construction. Now fixed.
- [Fix] Fixed the background operations where the scroll should play itself automatically.,
- [Fix] Game will now properly detect situations where there is no room for constructing a building and thus forbid you from visiting a construction building.