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GUILT: The Deathless News

Minor Update 0.8.34

  • [p]Added equipped tooltip to dungeon branch selection[/p]
  • [p]Fixed some interact UI panels persisting after closing[/p]
  • [p]Nerfed Mana Shield Mod from 3 damage to 2 damage per mana[/p]
  • [p]Nerfed Mana on Damage Mod from 1% chance to 0.5%[/p]
  • [p]Nerfed Mana on Damaged Mod from 50% chance to 30%[/p]

'Lost Relics' Major Update 0.8.33

[h3]Hello Threadbearers,[/h3][p][/p][p]This major update adds new buildable shrines, overhauls loot drops and relic shrines, many new enchantments and equipments, and much more.[/p][p][/p][p]Loot drops are now usually of a lower value, with common items (with less than 2 mods) being re-introduced. However, there are now more ways to upgrade/exchange these common and magic items by utilizing Revered Shrines, Offering Perches, or Fuse Spires (craft-able from the crafting menu). Hopefully loot and item management feels a bit more rewarding.[/p][p][/p][p]The experience required for a Level Up has been increased, but each Level Up grants 5 Fate points instead of 3.[/p][p][/p]
New content
  • [p]Revered Shrine Overhaul: shrines can now imbue 1 common item with a relic's power[/p]
  • [p]New Buildables: Offering Perch, Fuse Spire[/p]
  • [p]6 New Mods/Enchantments (Hitless Damage, Pacifist Defense, Ambush Damage, Parry Counter Damage, Move Speed Damage, Weapon Skill Timing) [/p]
  • [p]2 New Armor Sets: Ambusher's, Falcon's[/p]
  • [p]New Major Fate Nodes- 1 new major node in each of the 5 fate wheel domains[/p]
  • [p]Major changes to loot drops/generation[/p]
  • [p]New dungeon chests: Hoard, Junk, and Essence[/p]
  • [p]New upgrade item: Gol's Tear drops from bosses and dungeons[/p]
Fixes/Tweaks
  • [p]Significant performance improvements[/p]
  • [p]Level Ups grant 5 Fate points instead of 3[/p]
  • [p]Keys drop more often[/p]
  • [p]Other fixes and tweaks[/p]
[p][/p][p]Please let us know your thoughts, and consider joining us on Discord to help vote on new features and offer feedback. Super special thanks to our community and everyone that continues to support us.

Best,
Outer Brain Team[/p]

'Prophecy' Major Update 0.8.31

Hello Threadbearers,


This update adds extremely powerful and build defining Legendary fate nodes, several fun new mods/enchantments, and some new weapons and armors.



New content
  • Legendary Fate Nodes- 8 Powerful build-defining passive nodes on the Fate Wheel
  • New Enchantments/Mods- Phantom Echo Attack, Shield HP Regen, Lightning Field Crits, Ice Shard Mana Deplete, Weapon Skill Damage
  • New Spells: Ice Shards, Flame Swirl, Withering Hex
  • New Weapon: Vortex Blade
  • New Armors: Phantom Armor Set, Chuma Mask
  • New Shields: Molniya Shield, Moroz Shield, Oath Shield
  • New Major Fate Nodes- 1 new major node in each of the 5 fate wheel domains


Fixes/Tweaks
  • Tweaked item drop rate/rarity (rarer and best gear less likely in early game)
  • Equipping an item now swaps it with the slot position of the previous equipped item



Please let us know your thoughts, and consider joining us on Discord to help vote on new features and offer feedback.

Super special thanks to our community and everyone that continues to support us.



Best,
Outer Brain Team

Hotfix 0.8.25

Fixed settings not being saved after changing monitors or multiple profiles

Minor Update 0.8.24

This update improves general performance, fixes potential stuttering and freezes, and other general balancing tweaks.

Fixes & Tweaks
  • Major performance improvements with stacking mana/buff mods
  • Parrying has slightly more strict timing
  • Mana +crit chance mod now a flat +crit chance if Mana is greater than 0 (it was too overpowered)
  • Balanced several other mods/enchants
  • Fixed shop/portal costs in NG+
  • Bell hits now affect everyone globally, instead of just your current Act
  • Added an indicator for leveling up/fate points available on HUD


Best,
Outer Brain Team