Hello Threadbearers,
This frightening update adds lots of new content and several new systems including the Act 3 region map and boss, item crafting system, enchantment reroll/upgrade items, dungeon sub-room system, new biomes, new monsters, and more
New content
- Act 3: Progress into the fleshy depths of Gol
- New Boss: Challenge the horrifying Teratoma
- Dungeons now extend into optional sub-rooms with costs and rewards
- Dungeon now spawn various chests: Bone chests, Locked chests, and Dice chests
- Item Crafting system: create useful items and upgrades from your inventory
- Enchantment upgrade items: Dice Shard, Magic Shard, Shuffle Shard
- New monster: Pegman
- New monster: Rotmass
- New monster: Heaver
- Weapons now each have a unique base enchantment
Fixes & Tweaks
- Item tooltips now display the count of each enchant mod
- Item tooltips now underline the base implicit mod of each item
- Increased key drop rate and more key uses
- Minimap now properly hidden until explored
- Minor performance tweaks
- Jelly gas duration reduced
- And other minor fixes and tweaks
Please let us know your thoughts, and consider
joining us on Discord to help vote on new features and offer feedback.
Super special thanks to our community and everyone that continues to support us.

Best,
Outer Brain Team