Having a good time with Hermit Games
Hello everyone, our unexpected heroes!
Today we bring a special update related to the event on Discord last Thursday. As many of you already know, Hermit Games and 2P Games celebrated their first community Q&A. Totoro, the producer of Nigate Tale, represented the games studio, and Steven Zeng came in behalf of 2P Games to assist Totoro. Together, they replied to several questions of the players about the future of Nigate Tale.
The conversation began by discussing Totoro’s background before joining Hermit Games two years ago. Like other studio members, he was working in the anime industry – to be more specific, he was an animation director. Switching to games development was hard at the beginning for him, since telling a story through a game is more complicated than doing it through a non-interactive product.
With the knowledge they gathered thanks to these years of experience in anime, and seeking to pursue their own ambitions, the members of Hermit Games decided to create an adventure in a new world of fantasy and mysteries. They soon discovered that creating good animations for a video game is as hard as beating enemies in a roguelike. Half-jokingly, they decided to honor this idea naming the game Nigate Tale – because “nigate” means being bad at something in Japanese!
Also, we chatted about Totoro’s favorite development stage, character creation, and how hard it is to change things without upsetting the balance of the game. Since they must ensure the gameplay is always fun and nerve-wracking, each new update (character, weapon, blessing) requires countless tweaks and adjustments to get the balance right.
In this regard, Totoro asked the fans to be patient about the new content the game will get in the following months. As of now, the studio is covering several fronts at the same time. They are developing the fourth level of the game, completing the friendship system with more levels and substories, and improving the English and Japanese localization of the game.
But there’s more to come! Totoro and Steven Zeng from 2P Games confirmed that there will be a console version of the game. When? “In the near future”. We’ll have to wait to learn more details! Also, Hermit Games is interested in adding a hard mode and additional bosses for those players looking for a bigger challenge, and localizing the game into other languages.
It was a remarkably interesting conversation that we can’t wait to repeat with other members of Hermit Games! In the meantime, remember that you can ask anything about Nigate Tale here on Steam forums, on our Discord community server, or sending us a message to our social media official profiles. In one way or another, we’ll be in touch!
Have a good week!
2P Games
Today we bring a special update related to the event on Discord last Thursday. As many of you already know, Hermit Games and 2P Games celebrated their first community Q&A. Totoro, the producer of Nigate Tale, represented the games studio, and Steven Zeng came in behalf of 2P Games to assist Totoro. Together, they replied to several questions of the players about the future of Nigate Tale.
The conversation began by discussing Totoro’s background before joining Hermit Games two years ago. Like other studio members, he was working in the anime industry – to be more specific, he was an animation director. Switching to games development was hard at the beginning for him, since telling a story through a game is more complicated than doing it through a non-interactive product.
With the knowledge they gathered thanks to these years of experience in anime, and seeking to pursue their own ambitions, the members of Hermit Games decided to create an adventure in a new world of fantasy and mysteries. They soon discovered that creating good animations for a video game is as hard as beating enemies in a roguelike. Half-jokingly, they decided to honor this idea naming the game Nigate Tale – because “nigate” means being bad at something in Japanese!
Also, we chatted about Totoro’s favorite development stage, character creation, and how hard it is to change things without upsetting the balance of the game. Since they must ensure the gameplay is always fun and nerve-wracking, each new update (character, weapon, blessing) requires countless tweaks and adjustments to get the balance right.
In this regard, Totoro asked the fans to be patient about the new content the game will get in the following months. As of now, the studio is covering several fronts at the same time. They are developing the fourth level of the game, completing the friendship system with more levels and substories, and improving the English and Japanese localization of the game.
But there’s more to come! Totoro and Steven Zeng from 2P Games confirmed that there will be a console version of the game. When? “In the near future”. We’ll have to wait to learn more details! Also, Hermit Games is interested in adding a hard mode and additional bosses for those players looking for a bigger challenge, and localizing the game into other languages.
It was a remarkably interesting conversation that we can’t wait to repeat with other members of Hermit Games! In the meantime, remember that you can ask anything about Nigate Tale here on Steam forums, on our Discord community server, or sending us a message to our social media official profiles. In one way or another, we’ll be in touch!
Have a good week!
2P Games