Learn more about the blunt weapon skills!
Hello, this is GM_TempuraUdon.
There is not even a week left until the 2nd Alpha test!
We are recruiting alpha testers until the day of the test, so fill out the form by clicking on this link if you haven't applied yet!
You can use the weapon skill by pressing the D key once you obtain mastery level 7, and it is enhanced if you achieve mastery level 14.
For more detailed information about the weapon skills, please check the previous piece of news about bladed weapon skills.
You smash the hammer in the chosen direction, dealing damage and reducing the enemy's
defense power for a moment.
With "Armor piercing", the new hammer weapon partially neutralizes the enemy's defense power.
As the defense power goes down, all damage taken increases. If combined properly with other skills, this weapon skill can have dreadful effects.
It deals damage to all enemies in front and knocks them back.
If the knock-back enemies hit a wall, they faint for a moment.
The bat can knock back enemies. That's right. The knockback effect gives the bat,
which is mostly used for close range attacks, a good escape option.
But the situation changes if the enemy hits a wall after receiving the knockback effect.
The enemy will faint, and will probably be hit without a break with other skills.
Today we talked mainly about blunt weapons, which will be used by Magnus.
I will come back next time with more information about gun weapon skills.
Please everyone, 'survive' until then!
There is not even a week left until the 2nd Alpha test!
We are recruiting alpha testers until the day of the test, so fill out the form by clicking on this link if you haven't applied yet!
Today we will introduce two kinds of blunt weapon skills.
You can use the weapon skill by pressing the D key once you obtain mastery level 7, and it is enhanced if you achieve mastery level 14.
For more detailed information about the weapon skills, please check the previous piece of news about bladed weapon skills.
Hammer > Armor piercing
You smash the hammer in the chosen direction, dealing damage and reducing the enemy's
defense power for a moment.
With "Armor piercing", the new hammer weapon partially neutralizes the enemy's defense power.
As the defense power goes down, all damage taken increases. If combined properly with other skills, this weapon skill can have dreadful effects.
Bat > Full Swing
It deals damage to all enemies in front and knocks them back.
If the knock-back enemies hit a wall, they faint for a moment.
The bat can knock back enemies. That's right. The knockback effect gives the bat,
which is mostly used for close range attacks, a good escape option.
But the situation changes if the enemy hits a wall after receiving the knockback effect.
The enemy will faint, and will probably be hit without a break with other skills.
Today we talked mainly about blunt weapons, which will be used by Magnus.
I will come back next time with more information about gun weapon skills.
Please everyone, 'survive' until then!
Let there be glory to the pawns who reached the end of despair!