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Introducing Hart's skills and weapon skill!

It's time to take a look at Hart's skills and the new weapon skill, which will be added to this 5th Alpha test.



Hart's attacks vary not only depending on her Skill Enhancements, but also depending on her Skill Evolution points, thus making strategic decisions important. You can apply a max of two Skill Evolution points per skill. Additional effects are applied to the skills depending on if the skill has been evolved.

You gain 1 Skill Evolution point the first time you craft an Uncommon, Rare, or Epic weapon, for a total of 3 points.

[h2]Passive: Feedback[/h2]


If Hart deals damage to an enemy with a normal attack, she recovers some SP.

Evolution effect: an additional sound wave is discharged with every normal attack, dealing damage. She discharges one additional sound wave per Evolution point she has.

[h2]Q: Delay[/h2]


Hart strums her guitar, charging her sound waves. When she strums the guitar again, the charged sound waves are released. She can charge for up to 4 seconds, and the sound waves stay for 4 seconds. She deals damage, the amount depending on how long she charges.

Evolution effect: Reduces the movement speed of enemies hit per number of Evolution points.

Hart is free to move around as she pleases while charging.

[h2]W: Overdrive[/h2]


Hart plays a lick on her guitar, increasing her Attack Power for 5 seconds.

Evolution effect: Reduces enemies' defense to her next sound wave per number of Evolution points (does not effect Weapon Skills).

[h2]E: Flanger[/h2]


Hart quickly dashes in the targeted direction. She can activate this skill an additional two times. She moves 2m and strums her guitar, discharging sound waves in a 4m area around her and dealing damage to enemies hit.

Evolution effect: Activating this skill grants skill damage amplification per number of Evolution points.

[h2]R: Peacemaker[/h2]


Hart puts on a show for 5 seconds, causing all her enemies in a certain range to dance. For every second of her performance, she recovers HP. Enemies attending the concert have their movement speed reduced to 2.5. Enemies are unable to use any normal attacks or skills.

Evolution effect: Reduces the SP of all dancing enemies per second. SP reduction amount increases per number of Evolution Points.

[h2]Guitar weapon skill: Love&...[/h2]


Release a sound wave in the targeted direction to draw your enemy to the music, dealing damage to the first enemy hit and making them move towards Hart.

Love&... prevents enemies from attacking or moving, allowing you a one-sided fight. It also is an efficient weapon skill to reduce distance between you and an enemy attempting to flee.

Make sure to check out Hart and all her skills by joining our 5th Alpha test, starting March 20th, at 6pm PDT. You can get a game key by coming to our Discord server (4th Alpha tester DO NOT need a key, they can update the game when the test starts).