4th Alpha test's average mastery per character #2
Hello! This is GM_JohnDoe.
We have come to the final rundown post of this 4th Alpha test.
This time, we will take a look at the health, defense, meditation and trap average masteries per character.
[h3][Health][/h3]
The health mastery increases the maximum HP of your character.
Having more HP means having an advantage in the fight, right?
[h3][Defense][/h3]
The defense mastery decreases the damage taken from normal attacks.
Taking less damage means that you have more chances to survive in combat.
[h3][Meditation][/h3]
The meditation mastery increases your maximum SP.
Having more stamina means being able to perform more actions than your opponent.
[h3][Trap][/h3]
Trap mastery increases the damage given by traps.
Install your traps at the right place and time, and you will become a critical threat for the enemy.
This is it for this 4th Alpha test rundown.
We cannot wait to see more statistics coming from all of your gameplay.
I will come back next time with more news.
We have come to the final rundown post of this 4th Alpha test.
This time, we will take a look at the health, defense, meditation and trap average masteries per character.
[h3][Health][/h3]

The health mastery increases the maximum HP of your character.
Having more HP means having an advantage in the fight, right?
[h3][Defense][/h3]

The defense mastery decreases the damage taken from normal attacks.
Taking less damage means that you have more chances to survive in combat.
[h3][Meditation][/h3]

The meditation mastery increases your maximum SP.
Having more stamina means being able to perform more actions than your opponent.
[h3][Trap][/h3]

Trap mastery increases the damage given by traps.
Install your traps at the right place and time, and you will become a critical threat for the enemy.
This is it for this 4th Alpha test rundown.
We cannot wait to see more statistics coming from all of your gameplay.
I will come back next time with more news.