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Balance and Patch Notes - 5th Alpha Test 3rd Weekend

Hey guys, GM Aesop here with another of our weekly balance changes for the 5th Alpha. Let's take a look.

General


  • Reducing the acceleration of restricted areas
    • Restricted areas are designated quicker if there is a low number of survivors. Now, the number of survivors that cause the acceleration has been lowered and the acceleration will be a bit reduced until the 2nd day.
  • Levels and Masteries
    • The XP required to level up in the lower levels has been reduced slighty, while the XP required to level up in higher levels has been slightly increased.
    • For 100 damage dealt to wild animals, you get 40 -> 35 of hunting XP.
  • Crafting mastery decrease
    • Uncommon 320 —> 300
    • Rare 560 —> 500
    • Epic 960 —> 800
    • Legendary 1600 —> 1300


Armor


[h3]Head[/h3]

  • Laurel Wreath
    • HP Regen 3 —> 2
    • Extra Damage to Normal Attacks 20 —> 15
  • Imperial Burgonet
    • Movement Speed 0.2 —> 0.1
    • Skill Damage Increase 22% —> 20%
  • Helm of Banneret
    • Extra Damage to Normal Attacks Reduction 23 —> 20
    • Cooldown Reduction 15% —> 10%
  • Mithril Helm
    • Movement Speed 0.1 —> 0.2


[h3]Chest[/h3]
  • Battle Suit
    • Extra Damage to Normal Attacks Reduction 30 —> 25
  • EOD Suit
    • Extra Damage to Normal Attacks Reduction 36 —> 30
  • Commander's Armor
    • Defense 35 —> 20
  • Chang Pao
    • HP Regen 6 —> 5
  • Kabana
    • Skill Damage Increase 27% —> 20%
  • Mithril Armor
    • Movement Speed 0.1 —> 0.2
  • Butler’s Suit
    • Attack Power 12 —> 15
  • Sunset Armor
    • Defense 20 —> 25
    • Health 500 —> 550


[h3]Arm[/h3]
  • Bracelet of Skadi
    • Skill Damage Increase 30 —> 20
  • Draupnir
    • Defense 30 —> 20
  • Radar
    • Defense 20 —> 15
  • Cube Watch
    • Defense 21—>27
  • Mithril Shield
    • Movement Speed 0.1 —> 0.2
  • Sword Stopper
    • Critical Strike Damage Increase 20% —> 35%


[h3]Leg[/h3]
  • Glacial Shoes
    • Skill Damage Increase 25 —> 18
    • Out of Combat Movement Speed 0.7—> 0.55
  • Red Shoes
    • Movement Speed 0.4 —> 0.35
  • Boots of Hermes
    • Out of Combat Movement Speed 0.2 —> 0.1
  • EOD Boots
    • Attack Speed 15% —> 10%
    • HP Regen 1.5 → 2
  • Feather Boots
    • Attack Speed 20% —> 18%
  • Bucephalus
    • Defense 12 —> 10
  • Mithril Boots
    • Movement Speed 0.4 —> 0.45
  • Straitjacket Sneakers
    • SP Regen 100% —> 200%
  • Mavrick Runner
    • Out of Combat Movement Speed 0.5 —> 0.55


[h3]Accessory[/h3]

  • Emerald Tablet
    • Critical Strike Chance 20 —> 15%
  • Veritas Lux Mea
    • Extra Damage to Normal Attacks 20 —> 15
  • Moonlight Pendant
    • Attack Power 8 —> 10
  • Sniper Scope
    • Vision Range 3.4 —> 4
  • Flower of Fate
    • Critical Strike Chance 8% —> 10%
    • Cooldown Reduction 8% —> 10%
  • White Crane Fan
    • Skill Damage Increase 15 —> 18




Characters / Weapons


[h2]Aya[/h2]
[h3]Pistol[/h3]
Devil's Marksman
  • Skill Damage Increase 80 —> 65
Magnum Boa
  • Life Steal 15% —> 20%
Electron Blaster
  • Extra Damage to Normal Attacks 5 —> 25
Elegance
  • Attack Power 65 —> 80

[h3]Assault Rifle[/h3]
AK-12
  • Attack Power 60 —> 70
XCR
  • Extra Damage to Normal Attacks 8 —> 10
Attack Power 40 —> 47
[h3]Sniper[/h3]
Polaris
  • Attack Power 110 —> 125
Tac-50
  • Attack Power 90 —> 120
Intervention
  • Movement Speed Reduction -0.1 REMOVED


[h2]Fiora[/h2]
[h3]Base Stats[/h3]
  • +0.1 Attack Speed to every weapon (Can be increased by items)
  • Critical Strike Chance 0 -> 10%

[h3]Spear[/h3]
Dragon Guandao
  • Attack Power 160 —> 180
Cosmic Bident
  • Attack Power 155 —> 170

[h3]Two Handed Sword[/h3]
Hovud
  • Attack Power 44 —> 40
Dainsleif
  • Life Steal 20% —> 17%
Monohoshizao
  • Attack Power 45 —> 50

[h3]Rapier[/h3]
Volticletto
  • Attack Power 33 —> 40
Durendal Mk2
  • Attack Power 30 —> 35
  • Critical Strike Chance 20% —> 30%
Joyeuse
  • Attack Power 65 —> 75
Meteor Claymore
  • Attack Power 60—> 65
  • Extra Critical Strike Damage 40% —> 50%


[h2]Hart[/h2]
[h3]Base Stats and Abilites[/h3]
  • Attack Power per level 1.4 —> 2
  • Flanger(E)
    • Extra Damage 0.3 AP —> 0.4 AP
  • Peacemaker(R)
    • SP Cost 180/200/220 —> 200/150/100
    • Evolution SP Reduction 140 —> 180

[h3] Guitar[/h3]
  • Satisfaction
    • Attack Power 20 —> 30
    • Extra Damage to Normal Attacks 20 —> 22
  • Bohemian
    • Attack Power 20 —> 50
  • Purple Haze
    • Attack Power 45 —> 70
  • Wonderful Tonight
    • Attack Speed 0.2 —> 0.45
  • Stairway to Heaven
    • Attack Power 27 —> 52
    • HP Regen 400% —> 500%


[h2]Hyunwoo[/h2]
[h3]Glove[/h3]
  • Frost Petal Hand
    • Extra Skill Damage 60 —> 50
  • Divine Fist
    • Attack Power 36 —> 30
  • Brasil Gauntlet
    • Attack Power 45 —> 42
  • White Claw Punch
    • Attack Power 50 —> 55
  • One Inch Punch
    • Defense 24 —> 30
  • Bloodwing Knuckles
    • Attack Power 34 —> 44

    [h3]Tonfa[/h3]
  • Mai Sok
    • Defense 30 —> 25
  • Plasma Tonfa
    • Attack Power 55 —> 65


[h2]Jackie[/h2]
[h3]Axe[/h3]
Parashu
  • Cooldown Reduction 20% —> 25%
Two Handed Sword
  • (See FIORA section)

[h3]Dagger[/h3]
Mount Slicer
  • Skill Damage Increase 100 —> 85
Vibroblade
  • Attack Power 38 —> 42
Fragarach
  • Movement Speed 0.1 —> 0.2
Twin Swords
  • Extra Damage to Normal Attacks mastery per level 1.5% —> 2%


[h2]Magnus[/h2]
[h3]Base Stats and abilities[/h3]
  • Defense 20 —> 15
  • Defense per level 2.2 —> 1.5
  • 17 vs 1 (W)
    • Spins 6/7/8/9/10 —> 6/6/7/7/8
    • Damage 20/25/30/35/40 —> 20/30/35/45/50

[h3]Hammer [/h3]
  • Hammer of Dagda
    • HP Regen 400% —> 350%
  • Fang Mace
    • Skill Damage Increase 50 —> 40
  • Hammer of Thor
    • Attack Speed 30% —> 40%
    • Attack Power 90 —> 100
  • Evening Star
    • Attack Power 140 —> 155

[h3]Bat[/h3]
  • Spy Umbrella
    • Skill Damage Increase 50 —> 40
  • Mallet
    • Attack Speed 30% —> 50%
  • Statue of Soteria
    • Attack Power 42 —> 70
  • Monkey King Bar
    • Attack Power 100 —> 120


[h2]Nadine[/h2]
[h3]Base Stats and Abilites[/h3]
  • Squirrel Trap(W)
    • Trap Health 3 —> 4
    • Duration 180 seconds —> 100 seconds
    • Damage 0.3AP —> 0.6AP

[h3]Bow[/h3]
  • Ancient bolt
    • Attack Power 20 —> 45
  • Golden-Ratio Bow
    • Attack Power 52—> 60
    • Skill Damage Increase 27% —> 40%
  • Twin Bow
    • Attack Speed 30% —> 40%
    • Extra Critical Strike Damage25% —> 30%
    • Attack Power 50 —> 60
  • Elemental Bow
    • Attack Power 38 —> 55
    • Skill Damage Increase 90 —> 100
  • Failnaught
    • Attack Power 55 —> 60

[h3]Crossbow[/h3]
  • The Golden Ghost
    • Extra Normal Attack Damage 80 —> 60
  • The Legend of the General
    • Attack Power 70—> 80
    • Attack Speed 40% —> 50%
  • Sniper Crossbow
    • Attack Power 85 —> 105
    • Attack Range -> +0.5


[h2]Zahir[/h2]
[h3]Throwing[/h3]
  • Ruthenium Marble
    • Attack Power 80 —> 77
  • High Explosive Grenade
    • Extra Damage to Normal Attacks 120 —> 160
  • Smoke Bomb
    • Quantity 20 —> 30
  • David’s Sling
    • Attack Power 60 —> 70
  • Grenade of Antioch
    • Attack Power 60 —> 90
  • Ball Lightning
    • Quantity 50 —> 80
  • Incendiary Bomb
    • Attack Speed 20% —> 50%
    • Extra Damage to Normal Attacks 25 —> 60
  • Signed Ball
    • Attack Power 24 —> 40
    • Quantity 20 —> 30

[h3]Shuriken[/h3]
  • Sudarsana
    • Attack Power 125 —> 120
  • Wind and Fire Wheels
    • Attack Power 70 —> 85
  • Fuhma Shuriken
    • Critical Strike Chance 22% —> 40%
  • Apricot Flower Tag
    • Cooldown Reduction 10% —> 25%
  • Cards of Tyranny
    • Attack Speed 20% —> 40%
  • Dharma Chakram
    • Skill Damage Increase 18% —> 25%
  • Mystic Jade Charm
    • Skill Damage Increase 20 —> 30, 27% —> 30%
  • Death Rune
    • Skill Damage Increase 35% —> 40%