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Patch Notes - 0.12.0C

[h2]Characters[/h2]

[h3]Isol[/h3]
  • Semtex Bomb (Q)
    • Distance it sticks to enemy: 1.7m —> 1.6m
    • Duration 5s —> 6s
    • Additional damage 10/18/26/34/42 + 0.5Ap —> 10/16/22/28/34 + 0.4 AP
  • MOK Operational Mine (R)
    • Cooldown 30/20/10 —> 40/30/20s
    • Duration 60 —> 40s
  • HP regen 0.9 —> 0.5
  • HP regen per level 0.1 —> 0.06


[h3]HyunWoo[/h3]
  • Additional HP per level 87 —> 80
  • HP regen per level 0.1 —> 0.08


[h3]Hart[/h3]
  • Attack power per level 2 → 2.2
  • Defense per level 1.5 —> 1.7
  • Additional HP per level 65 —> 70


[h3]Li Dailin[/h3]
  • Blood Alcohol Content (BAC) (Passive)
    • Strong Stomach attack speed increase 10/15/20 —> 10/25/40
  • Bottom Shelf (E)
    • Silence and movement speed reduction duration 0.6/0.8/1/1.2/1.4 —> 0.8/1.1/1.4/1.7/2s


[h3]Jackie[/h3]
  • Bloodfest (Passive)
    • Duration 20/30/40s —> 20/25/30s
    • Chicken, Bat, Boar, Wild Dog, Wolf: 4/10/20 —> 3/8/15 attack power
    • Bear, Wickeline, players: 4/10/20 —> 5/12/25 attack power
  • Base attack power 38 --> 35


[h3]Nadine[/h3]
  • Squirrel Trap (W)
    • 2s movement speed and attack speed reduction 40% —> 70%
  • Crossbow mastery
    • Skill amplification per level 1% —> 1.5%


[h2]Item[/h2]
  • Scythe
    • Attack power 150 —> 140
  • Kabana
    • Defense 45 —> 40
  • Glacial Shoes
    • Skill Amplification 18 —> 13
    • Out of combat movement speed 0.55 —> 0.5
  • EOD Boots
    • Movement Speed 0.3 —> 0.25
  • Veritas Lux Mea
    • Skill Amplification 10% —> 8%
    • Extra damage to normal attacks 15 —> 12
  • Hammer of Dagda recipe change:
    • Black Stag Hammer + Holy Water—> Saint's Relic
  • Schrodinger's Box
    • Skill Amplification 21 —> 16
  • Amazoness Armor
    • Skill damage reduction 35% —> 30%
  • Holy Water
    • Cannot be crafted anymore (can only be redeemed through air supplies)

[h2]Wickeline[/h2]
  • Wickeline buff duration 180s —> 360s
  • While out of combat, Wickeline's movement speed is reduced. She keeps her usual speed while in combat.


[h2]Others[/h2]
  • In Duo or Squad mode, if a team member dies permanently, the remaining team members gain 10% bonus experience. If only one member is left in Squad mode, that member gains 20% experience.