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  3. Minor Patch - 0.20.3 (2020. 12. 02)

Minor Patch - 0.20.3 (2020. 12. 02)

Hello friends. Aesop here bringing you patch 0.20.3. It’s just a small patch - notice only the last digit has changed! We’ve got just some small balance adjustments and a few bug fixes for you this week.

[h2]Character[/h2]

[h3]Adriana[/h3]
  • Damage dealt in duo mode 92% → 88%


[h3]Chiara[/h3]
  • Stigma (Passive) Movement speed at 4 stacks 4/7/10% → 4/6/8%
  • Depraved Prayer (W) Cooldown 15/14/13/12/11s → 16/15/14/13/12s


[h3]Fiora[/h3]
  • Fente(Q) Range / Width 4m/1.2m → 5.5m/1.3m
  • Attaque Composée(W) 2nd Attack Damage ratio 20/35/50/65/80% → 20/30/40/50/60%
  • Garde(R) Attack Power ratio 10/20/30% → 6/18/30%


[h3]Hart[/h3]
  • Damage dealt in squad mode 97% → 99%
  • Base Attack Power 25 → 22
  • Attack Power per level 2.8 → 3


[h3]Hyunwoo[/h3]
  • Attack Power per level 2.4 → 2.7


[h3]Silvia[/h3]
  • Silvia Pistol Attack Speed 0.525 → 0.535
  • Radar Gun(Q) Damage 25/50/75/100/125 → 30/60/90/120/150


[h3]Li Dailin[/h3]
  • Health regen per level 0.09 → 0.07


[h3]Yuki[/h3]
  • Health regen per level 0.06 → 0.05


[h3]Magnus[/h3]
  • Health regen per level 0.08 → 0.05


[h3]Sissela[/h3]
  • Play With Us!(E) projectile is a little harder to hit and has a more accurate hitbox.
  • Projectile Width 1.6m → 1.5m
  • Projectile Speed 12.5 → 11.8 m/s


[h3]Zahir[/h3]
  • Gandiva(W) is now a little slower.
  • Projectile speed 15.5 m/s → 14m/s


[h2]Weapon[/h2]

[h3]Pistol[/h3]
  • Skill Amplification per level 1.7% → 1.9%


[h3]Assault Rifle[/h3]
  • Gatling Gun Extra Normal Attack Damage 14 → 12


[h3]Spear[/h3]
  • Eighteen Foot Spear Attack Power 110 → 100


[h3]Guitar[/h3]
  • Teen Spirit Extra Normal Attack Power 23 → 20


[h3]Axe[/h3]
  • Harpe Skill Amplification 50 → 45


[h3]Dagger[/h3]
  • Vibroblade Attack Power 50 → 53


[h3]Rapier[/h3]
  • Durendal Mk 2. Attack Power 48 → 51


[h3]Glove[/h3]
  • Divine Fist Attack Power 38 → 42
  • Brasil Gauntlet Attack Power 45 → 48


[h3]Shuriken [/h3]
  • Petal Torrent Extra Normal Attack Damage 140 → 130
  • Azure Dagger Extra Normal Attack Damage 33 → 29


[h3]Throw[/h3]
  • David’s Sling Attack Power 70 → 75


[h2]Armor[/h2]
  • Creed of the Knight Critical Damage Increase 25% → 20%


[h2]Mastery [/h2]

  • Increased required experience for Defense Mastery. Level 2: 200, each level increased by 250 → Level 2: 230, each level increased by 270.
  • Increased required experience for Hunting Mastery. Level 2: 180, each level increased by 120 → Level 2: 180, each level increased by 150.


[h2]System[/h2]
  • While reducing the LP system points for position, the general LP gain has decreased a bit.
  • We’ve adding some weight to Player kills in Solo mode and “Squad Wipes” (kill of entire teams in team modes)
  • (Since the LP system is a point system, you may wonder “how many points you receive per kill” or “how many points do I get for placing 1st in solo?” Unfortunately, there should not be a generalization of this - eliminated targets are different per each person, greatly varying final LP.)


[h2]Bug Fix[/h2]

  • Characters no longer frequently repeat voice lines when opening boxes.
  • Indicator no longer incorrectly moves in the direction of the mouse cursor when using Breath of the Dragon (Nunchaku weapon skill)
  • Silvia's sound effects have been adjusted and fixed to be in line with game sounds.