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  3. Minor Patch 0.29.1 (Apr 7th, 2021) - Edited

Minor Patch 0.29.1 (Apr 7th, 2021) - Edited

Hello my lovely Lumia locals. Aesop here with a piping hot dish of Patch Notes.
As usual, it's a minor patch to help settle all the big changes we made last week.
The servers will go down to apply the 0.29.1 update for 3 hours, give or take, starting 7PM (PT) tomorrow.

[h2]System[/h2]

  • Kills bonus in Solo mode

    • [20 + (Character level X 2)]% → (10 + character level X 2)%

    • Restricted area count increase 7s→ 10s

  • We have reduced the LP bonus and penalties by 30% based on MMR difference between the player and whoever has killed them.

  • Dodge penalty duration reduced 24h → 12h

[h2]Character[/h2]

Due to the recent overhaul of the restricted area system, we've made some changes to some characters to compensate.

Nadine

  • Monkey Wire (E)
    • Cast time 0.2s → 0.16s


Lenox

Lenox's ult feels lackluster at times, so we're giving it a little extra power to help her strength across all modes.

  • SP per level 13 → 16

  • Recoil (Q)

    • Cooldown 4.5s → 4s

  • Blue Viper (R)

    • True Damage 10/15/20 → 15/20/25

    • Enhanced Damage 20/30/40 → 30/35/40


Luke

Luke benefited a bit from the last area changes, so we're toning him down a bit.

  • Attack Power per level 2.5 → 2

  • Neat 'n Tidy (P)

    • HP recovery when killing Wickeline 20/25/30% → 10/15/20%

  • Clean Sweep (Q)

    • Cooldown 16/14/12/10/8s → 18/15.5/13/10.5/8s

  • Elbow Grease (W)

    • Attack speed increase per stack 10% → 8%

    • CC duration reduction 15% → 12%


Li Dailin

  • Dialed In (P)

    • Damage dealt with second attack: Attack Power 50/75/100% → 40/60/80%


Barbara

Her burst was pretty high, (R > W anyone?) so we're pushing for Barbara to deal more sustained damage instead.

  • Now available in Ranked!

  • A-Coin Cost Reduced (9,900 → 8,020)

  • Defense per level 1.6 → 1.9

  • HP per level 60 → 66

  • Retrofit (P)

    • Sentry Gun improvements per Barbara's level:

      • Attack Power 7.5% → 6.5%

      • Defense 4% → 4.5%

  • Free-Electron Laser (W)

    • Damage40/80/120/160/200 (+Attack Power 35%) → 40/75/110/145/180 (+Attack Power 25%)

  • Overclock (R)

    • Free-Electron Laser (W) Damage increase with ultimate 5/15/25% → 5/10/15%

    • Particle Storm (E) Duration Duration 4s → 5s

    • [NEW] Reactivation Cooldown 0.5s

    • Cooldown 100/85/70s→ 95/80/65s


Shoichi

  • Attack Power 30 → 27

  • Phony Deal (P)

    • Damage 10/45/80 (+Attack Power 30%) → 10/45/80 (+Attack Power 40%)


Sissela

  • Go Get 'Em Wilson!(Q)
    • Cast time 0.1s → 0.07s

  • Attack Speed 0.12 → 0.15


Silvia

  • Power Slide (On-Bike Q)

    • Cooldown 3.7/3.2/2.7/2.2/1.7s → 3.5/3/2.5/2/1.5s


Xiukai

  • Heavy Meal (W)

    • Slow amount 10/20/30/40/50% → 20/27.5/35/42.5/50%

  • Burnt to a Crisp (R)

    • Passive Ratio 0.9 → 1.0


Adela

  • Attack Power 37 → 34

  • Control the Center (P)

    • Attack power ratio for every 0.1 attack speed 0.2/0.5/0.8 → 0.2/0.6/1.0


Emma

  • SP per level 18 → 22


Jackie

  • Leaping Strike (E)

    • Slow amount when hit 20% → 25%

    • Slow amount when bleeding 40% → 45%


Cathy

Cathy is performing slightly too well in all modes. These changes should promote and reward a bit of skill based gameplay.

  • Under the Knife(P)
    • Shield HP 100/150/200 (+Attack Power 30%) → 100/150/200 (+Attack Power 20%)

  • Amputation (W)

    • Damage 40/75/110/145/180 (+Attack Power 40%) → 35/70/105/140/175 (+Attack Power 30%)

    • Extra damage on outer edge 40 (+Attack Power 10%) → 45 (+Attack Power 20%)


Hart

  • Evolved Delay(Q)
    • Slow amount 35/50% → 30/50%

  • Evolved Overdrive(W)
    • Defense reduction 30/40% → 30/45%

[h2]Weapon[/h2]

Due to the formula changes, skill amp became slightly weak. We're making up for that in some of the scalings of weapon types.

Pistol

  • Skill Amplification per mastery level 2.1% → 2.3%

  • Devil's Marksman

    • Attack Power 35 → 38

  • Electron Blaster

    • Attack Speed 50% → 55%


Glove

  • Per mastery level:

    • Attack speed 3.6% → 3.3%

    • Skill amplification 1.6% → 1.8%

  • White Claw Punch

    • Critical Strike Chance 30% → 33%


Guitar

  • Love &...(D)

    • Charm Duration 1.5s → 1.2s

    • Cooldown 30s → 27s

  • Bohemian

    • Attack Power 50 → 53

    • Max HP 380 → 350

  • Satisfaction

    • Extra Normal Attack Damage 13 → 15
Assault Rifle

  • Type 95

    • Attack Power 72 → 75

    • Normal Attack Range 0.5 → 1

  • XCR

    • Attack Power 63 → 66

  • Agni

    • Attack Speed 33% → 25%


Rapier

  • Needle

    • Critical Strike Damage 25% → 15%

  • Fencing Rapier

    • Critical Strike Damage 25% → 15%

  • Apricot Sword

    • Attack Power 21 → 25

    • Critical Strike Damage 25% → 15%

  • Durendal Mk2

    • Critical Strike Damage 30% → 25%

  • Volticletto

    • Critical Strike Damage 25% → 15%

  • Meteor Claymore

    • Critical Strike Damage 20% → 15%

  • Joyeuse

    • Critical Strike Damage 30% → 20%

  • Mistleteinn

    • Attack Power 33 → 35


Hammer

  • Per weapon mastery level

    • Attack speed 0.4% → 0.8%

    • Skill amplification 1.5% → 1.8%


Dual Swords

  • Per mastery level

    • Attack speed 2.3% → 2.0%

    • Normal Attack Amplification 2.8% → 2.5%

  • Lloigor & Zahr

    • Extra Skill Damage 36 → 38


Nunchaku

  • Attack speed per mastery level 1.5% → 1.7%


Shuriken

  • Caltrops (D) Cooldown 35s → 30s

  • Wind and Fire Wheels

    • Attack Power 51 → 53

  • Death Rune

    • Skill amplification 23% → 25%

  • Petal Torrent

    • Attack Power 80 → 85

    • Critical Strike Damage 50% → 30%


Spear

  • Gentian Silver Gun

    • Attack Power 105 → 108

  • Eighteen Foot Spear

    • Attack Power 100 → 104

  • Lance of Poseidon

    • Cooldown Reduction 5% → 7%


Whip

  • Thunder Whip

    • Attack Power 30 → 40

  • Plasma Whip

    • Attack Power 60 → 64

  • Bloody Nine Tails

    • Extra Skill Damage 40 → 44


Throw

  • Spiky Bouncy Ball

    • Healing Reduction (Skills) 40% → 25%

  • Ruthenium Marble

    • Healing Reduction (Skills) 40% → 25%

  • Grenade of Antioch

    • Extra Normal Attack Damage 95 → 100


Tonfa

  • Quick Spin (D): Reflected Damage 50/70% → 60/90%


Bow

  • Elemental Bow

    • Extra Skill Damage 38 → 45

    • Healing reduction (Skills) 40% → 25%

  • Twinbow

    • Attack Power 70 → 74

    • Healing reduction (Normal Attacks) 40% → 25%

  • Ancient Bolt

    • Extra Normal Attack Damage 45 → 48
  • Composite Bow
    • Healing reduction (Normal attacks) 40% → 25%

[h2]Armor[/h2]

Same as the weapons. Skill amp is showing to be slightly weak following the formula changes.
Chest

  • Mithril Armor

    • Defense 60 → 55
Head

  • Chinese Opera Mask

    • Out of Combat Movement Speed 0.35 → 0.3

  • Imperial Crown

    • Max HP 330 → 350

  • Elysian Halo

    • Attack Power 40 → 35


Arm

  • Cube Watch

    • Cooldown Reduction 6% → 8%

  • Radar

    • Defense 18 → 15

  • Bracelet of Skadi

    • Extra Skill Damage 24 → 27


Leg

  • Maverick Runners

    • Movement Speed 0.2 → 0.25

    • Out of Combat Movement Speed 0.45 → 0.35

  • Straitjacket Sneakers

    • Extra Skill Damage 10 → 12

  • Mithril Boots

    • Defense 22 → 20

  • Glacial Shoes

    • Extra Skill Damage 20 → 24

    • Movement Speed 0.25 → 0.3

    • Out of Combat Movement Speed 0.4 → 0.35
Accessory

  • Emerald Tablet

    • Attack Power 15 → 18

    • Defense 15 → 18

[h2]Consumables[/h2]

  • Spicy Fish Stew

    • Recipe: Carp + Boiling Water → Cod + Boiling Water

    • Quantity per Craft 3 → 2

    • HP Recovery 450 → 550

  • Fish Fillet with Egg

    • Recipe: Cod + Egg → Carp + Egg

  • Boiling Water

    • SP Regen 300 → 350

[h2]Mastery[/h2]

  • Weapon Mastery Experience

    • EXP per Item Rarity 100/200/350/600/1000 → 100/200/350/600/900

    • Player Kill 200 → 150

[h2]Area[/h2]

  • Pond

    • Hat 7 → 8

    • Snare 5 → 4

  • Avenue

    • Nail 9 → 10

    • Fan 8 → 9

    • Can 6 → 5

    • Playing Cards 8 → 7

  • Hospital

    • Surveillance Camera 6 → 5

    • Alcohol 4 → 5

  • Archery Range

    • Bow 4 → 3

    • Paper 6 → 7

  • Factory

    • Bandage 7 → 8

    • Fedorova 4 → 3

  • Chapel

    • Bow 4 → 3

    • Whiskey 4 → 3

    • Glass Bottle 6 → 7

    • Bicycle Helmet 6 → 7

[h2]Team Mode Adjustments[/h2]

Barbara

  • Bat

    • Damage Dealt in Duo Mode 100% → 96%

    • Damage Dealt in Squad Mode 100% → 94%


Zahir

  • Shuriken

    • Damage Dealt in Duo Mode 92% → 90%

    • Damage Dealt in Squad Mode 88% → 85%

  • Throw

    • Damage Dealt in Duo Mode 90% → 88%

    • Damage Dealt in Squad Mode 86% → 84%


Cathy

  • Dagger

    • Damage Dealt in Duo Mode 95% → 93%

    • Damage Dealt in Squad Mode 92% → 90%

[h2]Bugs & Improvements[/h2]

  • Match scoreboard for team modes now accurately reflects killcount.
  • Silvia: Radar Gun(Q) no longer heals Barbara's sentry gun.
  • Barbara: Particle Storm(R-E) no longer repeats under certain conditions.
  • Adela: The icons for Promotion(Q) stacks are now properly displayed.
  • Adela: Updated her skill preview and play guide description.
  • Emma: Previously queued move commands will be properly canceled after using Change★(R).

  • Adjustments have been made to some tooltips.