[New Character] Alex Character Spotlight
Dressed in all black, nobody really knows what mysteries, secrets, or even mayhem that Alex is involved in...

There's gotta be something more going on with this so-called linguist. What kind of translator carries around a military grade comms system?

Now that you've seen what Alex looks like, let's check out his skills! The Mysterious Linguist is plotting his next move with an arsenal of deadly weapons.
Speaking of weapons, did we mention that he can use 4 different types? Alex will have Tonfa, Two-Handed Sword, Shuriken, and Pistol ready to go. You read that right - ranged AND melee weapons.
[h2]Auto-attack(s)[/h2]
Tonfa

Two-Handed Sword

Shuriken

Pistol

[h2]Passive: Infiltration[/h2]

Alex cloaks after a few seconds of not attacking, starting from level 6. Enemies cannot see Alex when outside of his detection range. When cloaked, his movement speed is increased if an enemy is within a certain range. His weapon mastery levels all increase equally. When equipped with a melee weapon, his HP and his defense are increased.
He has different basic skills (Q,W,E) with a melee weapon or a ranged weapon equipped. We'll show you the melee skills first.
[h2]Melee: Incursion (Q)[/h2]

Alex charges towards his target, dealing damage. Hitting enemies increases his attack power. He can gain multiple stacks and he also receives stacks from Gauss Pistol.
[h2]Melee: Dead Drop (W)[/h2]

Alex tosses his Dead Drop in a targeted location, dealing damage to enemies in range and pulling them to the center.
[h2]Melee: Double Agent (E)[/h2]

Passive: Alex's Critical Strike Chance is increased. While the hologram is active, the Critical Strike Chance from his passive is multiplied.
Alex turns invisible and dashes in the targeted direction, leaving behind a hologram. The hologram taunts enemies in range, forcing them to attack it. After using the skill and staying invisible, he can swap his weapon. Becoming visible or changing weapons cancels the effect. Invisibility only occurs starting at level 6.
[h2]Ranged: Gauss Pistol (Q)[/h2]

Alex fires his gauss pistol, dealing damage to enemies hit. If Alex hits an enemy, his attack power is increased for a certain amount of time. He gains stacks from this and from Incursion.
[h2]Ranged: Recognition Signal (W)[/h2]

Alex launches a signal in the targeted area, dealing damage to enemies in range and granting him vision for a moment. Hitting an enemy increases his normal attack range for a few seconds.
[h2]Ranged: Blowback (E)[/h2]

Passive: Alex's attack speed is increased.
Alex throws an electric shuriken in the targeted direction, dealing damage to enemies hit, stepping backwards, and becoming invisible. A decaying slow is applied to enemies hit. Remaining invisible after using the skill allows Alex to swap weapons once. Becoming visible or changing weapons cancels the effect. Invisibility only occurs starting at level 6.
[h2]EMP Barrage (R) [/h2]

Alex calls in a strike at a targeted location, dealing damage to enemies in range and more damage to enemies in the center. Enemies hit are slowed. The missile then pulses every couple of seconds, slowing enemies and dealing damage, dealing more damage to enemies in the center.
Alex will be out on April 14th, so make sure to spy him out when he looms Lumia Island!

Sign in to the Official Discord and keep an eye on the Roadmap so you never miss a thing!
Steam disallows larger file sizes, so the quality of the .GIFs has been modified accordingly.

There's gotta be something more going on with this so-called linguist. What kind of translator carries around a military grade comms system?

Now that you've seen what Alex looks like, let's check out his skills! The Mysterious Linguist is plotting his next move with an arsenal of deadly weapons.
Speaking of weapons, did we mention that he can use 4 different types? Alex will have Tonfa, Two-Handed Sword, Shuriken, and Pistol ready to go. You read that right - ranged AND melee weapons.
[h2]Auto-attack(s)[/h2]
Tonfa

Two-Handed Sword

Shuriken

Pistol

[h2]Passive: Infiltration[/h2]

Alex cloaks after a few seconds of not attacking, starting from level 6. Enemies cannot see Alex when outside of his detection range. When cloaked, his movement speed is increased if an enemy is within a certain range. His weapon mastery levels all increase equally. When equipped with a melee weapon, his HP and his defense are increased.
He has different basic skills (Q,W,E) with a melee weapon or a ranged weapon equipped. We'll show you the melee skills first.
[h2]Melee: Incursion (Q)[/h2]

Alex charges towards his target, dealing damage. Hitting enemies increases his attack power. He can gain multiple stacks and he also receives stacks from Gauss Pistol.
[h2]Melee: Dead Drop (W)[/h2]

Alex tosses his Dead Drop in a targeted location, dealing damage to enemies in range and pulling them to the center.
[h2]Melee: Double Agent (E)[/h2]

Passive: Alex's Critical Strike Chance is increased. While the hologram is active, the Critical Strike Chance from his passive is multiplied.
Alex turns invisible and dashes in the targeted direction, leaving behind a hologram. The hologram taunts enemies in range, forcing them to attack it. After using the skill and staying invisible, he can swap his weapon. Becoming visible or changing weapons cancels the effect. Invisibility only occurs starting at level 6.
[h2]Ranged: Gauss Pistol (Q)[/h2]

Alex fires his gauss pistol, dealing damage to enemies hit. If Alex hits an enemy, his attack power is increased for a certain amount of time. He gains stacks from this and from Incursion.
[h2]Ranged: Recognition Signal (W)[/h2]

Alex launches a signal in the targeted area, dealing damage to enemies in range and granting him vision for a moment. Hitting an enemy increases his normal attack range for a few seconds.
[h2]Ranged: Blowback (E)[/h2]

Passive: Alex's attack speed is increased.
Alex throws an electric shuriken in the targeted direction, dealing damage to enemies hit, stepping backwards, and becoming invisible. A decaying slow is applied to enemies hit. Remaining invisible after using the skill allows Alex to swap weapons once. Becoming visible or changing weapons cancels the effect. Invisibility only occurs starting at level 6.
[h2]EMP Barrage (R) [/h2]

Alex calls in a strike at a targeted location, dealing damage to enemies in range and more damage to enemies in the center. Enemies hit are slowed. The missile then pulses every couple of seconds, slowing enemies and dealing damage, dealing more damage to enemies in the center.
Alex will be out on April 14th, so make sure to spy him out when he looms Lumia Island!

Sign in to the Official Discord and keep an eye on the Roadmap so you never miss a thing!
Steam disallows larger file sizes, so the quality of the .GIFs has been modified accordingly.