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Eternal Return News

Pre-Season: Battle Prologue

Hello friends,
Season 1 has come to an end and we're all looking forward to Season 2, so we'll be putting on some exciting events to help you all prepare!



[h3]Event 1: Double Daily Mission Rewards![/h3]
Daily mission rewards are now doubled. Complete those missions and start raking in the A-Coin. (Don't worry, we're not going to make them any harder either. No "Kill Wickeline x50 for 200 A-Coin…)
  • When: April 6th, after maintenance ~ April 27th, before maintenance (PT)

[h3]Event 2: Double Character Rotation![/h3]
We started with a free rotation of 6, but the characters just keep on comin'. Beginning April 14th, for 2 weeks, the free rotation will be upped to 12!
There are a ton of exciting new changes coming up in Season 2, so try out some new characters while you have the chance! Practice every character throughout the pre-season to find one that totally matches your playstyle.
  • When: April 13rd, after maintenance ~ April 27th, before maintenance (PT)

[h3]Event 3: Haymaker[/h3]
It ain't easy getting to the last restricted zone.
It's even harder getting to the last zone and still be lookin' fly as hell.
Though, you can always give it a try with Lumia's shining beacon of love, ambition, and friendship: Hyunwoo.
We're giving away Street Fiend Hyunwoo to anyone who plays just 10 games during this event period. Style on your opponents with Street Fiend Hyunwoo as you bust your way into Season 2!

Character: Hyunwoo
  • Collection Period: Wednesday, April 28th 08:00 AM (PT) (Redemption Expiration Period: Friday, May 28th 08:00 AM (PT))
  • Drop target: All survivors who have accessed the game from after April 6th maintenance until April 27th maintenance
  • If you already own Hyunwoo, your reward will be converted to 8,020 A-Coins.
Skin: Street Fiend Hyunwoo
  • Drop Period: Wednesday, April 28th 08:00 AM (PT) (Redemption Expiration Period: Friday, May 28th 08:00 AM (PT))
  • Drop target: Anyone who has played at least 10 games from after April 6th maintenance until April 27th maintenance
  • Play a combined total of 10 games from either Normal or Ranked (Solo, Duo, or Squad) to receive the reward.
  • Players who already possess Street Fiend Hyunwoo will be gifted 1,075 NP.

* Games that are intentionally surrendered or games that consist of otherwise abnormal behavior will be automatically discarded and will not count towards the reward.

[Maintenance Notice]



Eternal Return will undergo temporary maintenance from 7 PM to 10 PM PT to apply the 0.29.1 update.

※ The game will be unavailable during the maintenance period.
※ Please restart your client after the update.

Thank you for your patience!

Minor Patch 0.29.1 (Apr 7th, 2021) - Edited

Hello my lovely Lumia locals. Aesop here with a piping hot dish of Patch Notes.
As usual, it's a minor patch to help settle all the big changes we made last week.
The servers will go down to apply the 0.29.1 update for 3 hours, give or take, starting 7PM (PT) tomorrow.

[h2]System[/h2]

  • Kills bonus in Solo mode

    • [20 + (Character level X 2)]% → (10 + character level X 2)%

    • Restricted area count increase 7s→ 10s

  • We have reduced the LP bonus and penalties by 30% based on MMR difference between the player and whoever has killed them.

  • Dodge penalty duration reduced 24h → 12h

[h2]Character[/h2]

Due to the recent overhaul of the restricted area system, we've made some changes to some characters to compensate.

Nadine

  • Monkey Wire (E)
    • Cast time 0.2s → 0.16s


Lenox

Lenox's ult feels lackluster at times, so we're giving it a little extra power to help her strength across all modes.

  • SP per level 13 → 16

  • Recoil (Q)

    • Cooldown 4.5s → 4s

  • Blue Viper (R)

    • True Damage 10/15/20 → 15/20/25

    • Enhanced Damage 20/30/40 → 30/35/40


Luke

Luke benefited a bit from the last area changes, so we're toning him down a bit.

  • Attack Power per level 2.5 → 2

  • Neat 'n Tidy (P)

    • HP recovery when killing Wickeline 20/25/30% → 10/15/20%

  • Clean Sweep (Q)

    • Cooldown 16/14/12/10/8s → 18/15.5/13/10.5/8s

  • Elbow Grease (W)

    • Attack speed increase per stack 10% → 8%

    • CC duration reduction 15% → 12%


Li Dailin

  • Dialed In (P)

    • Damage dealt with second attack: Attack Power 50/75/100% → 40/60/80%


Barbara

Her burst was pretty high, (R > W anyone?) so we're pushing for Barbara to deal more sustained damage instead.

  • Now available in Ranked!

  • A-Coin Cost Reduced (9,900 → 8,020)

  • Defense per level 1.6 → 1.9

  • HP per level 60 → 66

  • Retrofit (P)

    • Sentry Gun improvements per Barbara's level:

      • Attack Power 7.5% → 6.5%

      • Defense 4% → 4.5%

  • Free-Electron Laser (W)

    • Damage40/80/120/160/200 (+Attack Power 35%) → 40/75/110/145/180 (+Attack Power 25%)

  • Overclock (R)

    • Free-Electron Laser (W) Damage increase with ultimate 5/15/25% → 5/10/15%

    • Particle Storm (E) Duration Duration 4s → 5s

    • [NEW] Reactivation Cooldown 0.5s

    • Cooldown 100/85/70s→ 95/80/65s


Shoichi

  • Attack Power 30 → 27

  • Phony Deal (P)

    • Damage 10/45/80 (+Attack Power 30%) → 10/45/80 (+Attack Power 40%)


Sissela

  • Go Get 'Em Wilson!(Q)
    • Cast time 0.1s → 0.07s

  • Attack Speed 0.12 → 0.15


Silvia

  • Power Slide (On-Bike Q)

    • Cooldown 3.7/3.2/2.7/2.2/1.7s → 3.5/3/2.5/2/1.5s


Xiukai

  • Heavy Meal (W)

    • Slow amount 10/20/30/40/50% → 20/27.5/35/42.5/50%

  • Burnt to a Crisp (R)

    • Passive Ratio 0.9 → 1.0


Adela

  • Attack Power 37 → 34

  • Control the Center (P)

    • Attack power ratio for every 0.1 attack speed 0.2/0.5/0.8 → 0.2/0.6/1.0


Emma

  • SP per level 18 → 22


Jackie

  • Leaping Strike (E)

    • Slow amount when hit 20% → 25%

    • Slow amount when bleeding 40% → 45%


Cathy

Cathy is performing slightly too well in all modes. These changes should promote and reward a bit of skill based gameplay.

  • Under the Knife(P)
    • Shield HP 100/150/200 (+Attack Power 30%) → 100/150/200 (+Attack Power 20%)

  • Amputation (W)

    • Damage 40/75/110/145/180 (+Attack Power 40%) → 35/70/105/140/175 (+Attack Power 30%)

    • Extra damage on outer edge 40 (+Attack Power 10%) → 45 (+Attack Power 20%)


Hart

  • Evolved Delay(Q)
    • Slow amount 35/50% → 30/50%

  • Evolved Overdrive(W)
    • Defense reduction 30/40% → 30/45%

[h2]Weapon[/h2]

Due to the formula changes, skill amp became slightly weak. We're making up for that in some of the scalings of weapon types.

Pistol

  • Skill Amplification per mastery level 2.1% → 2.3%

  • Devil's Marksman

    • Attack Power 35 → 38

  • Electron Blaster

    • Attack Speed 50% → 55%


Glove

  • Per mastery level:

    • Attack speed 3.6% → 3.3%

    • Skill amplification 1.6% → 1.8%

  • White Claw Punch

    • Critical Strike Chance 30% → 33%


Guitar

  • Love &...(D)

    • Charm Duration 1.5s → 1.2s

    • Cooldown 30s → 27s

  • Bohemian

    • Attack Power 50 → 53

    • Max HP 380 → 350

  • Satisfaction

    • Extra Normal Attack Damage 13 → 15
Assault Rifle

  • Type 95

    • Attack Power 72 → 75

    • Normal Attack Range 0.5 → 1

  • XCR

    • Attack Power 63 → 66

  • Agni

    • Attack Speed 33% → 25%


Rapier

  • Needle

    • Critical Strike Damage 25% → 15%

  • Fencing Rapier

    • Critical Strike Damage 25% → 15%

  • Apricot Sword

    • Attack Power 21 → 25

    • Critical Strike Damage 25% → 15%

  • Durendal Mk2

    • Critical Strike Damage 30% → 25%

  • Volticletto

    • Critical Strike Damage 25% → 15%

  • Meteor Claymore

    • Critical Strike Damage 20% → 15%

  • Joyeuse

    • Critical Strike Damage 30% → 20%

  • Mistleteinn

    • Attack Power 33 → 35


Hammer

  • Per weapon mastery level

    • Attack speed 0.4% → 0.8%

    • Skill amplification 1.5% → 1.8%


Dual Swords

  • Per mastery level

    • Attack speed 2.3% → 2.0%

    • Normal Attack Amplification 2.8% → 2.5%

  • Lloigor & Zahr

    • Extra Skill Damage 36 → 38


Nunchaku

  • Attack speed per mastery level 1.5% → 1.7%


Shuriken

  • Caltrops (D) Cooldown 35s → 30s

  • Wind and Fire Wheels

    • Attack Power 51 → 53

  • Death Rune

    • Skill amplification 23% → 25%

  • Petal Torrent

    • Attack Power 80 → 85

    • Critical Strike Damage 50% → 30%


Spear

  • Gentian Silver Gun

    • Attack Power 105 → 108

  • Eighteen Foot Spear

    • Attack Power 100 → 104

  • Lance of Poseidon

    • Cooldown Reduction 5% → 7%


Whip

  • Thunder Whip

    • Attack Power 30 → 40

  • Plasma Whip

    • Attack Power 60 → 64

  • Bloody Nine Tails

    • Extra Skill Damage 40 → 44


Throw

  • Spiky Bouncy Ball

    • Healing Reduction (Skills) 40% → 25%

  • Ruthenium Marble

    • Healing Reduction (Skills) 40% → 25%

  • Grenade of Antioch

    • Extra Normal Attack Damage 95 → 100


Tonfa

  • Quick Spin (D): Reflected Damage 50/70% → 60/90%


Bow

  • Elemental Bow

    • Extra Skill Damage 38 → 45

    • Healing reduction (Skills) 40% → 25%

  • Twinbow

    • Attack Power 70 → 74

    • Healing reduction (Normal Attacks) 40% → 25%

  • Ancient Bolt

    • Extra Normal Attack Damage 45 → 48
  • Composite Bow
    • Healing reduction (Normal attacks) 40% → 25%

[h2]Armor[/h2]

Same as the weapons. Skill amp is showing to be slightly weak following the formula changes.
Chest

  • Mithril Armor

    • Defense 60 → 55
Head

  • Chinese Opera Mask

    • Out of Combat Movement Speed 0.35 → 0.3

  • Imperial Crown

    • Max HP 330 → 350

  • Elysian Halo

    • Attack Power 40 → 35


Arm

  • Cube Watch

    • Cooldown Reduction 6% → 8%

  • Radar

    • Defense 18 → 15

  • Bracelet of Skadi

    • Extra Skill Damage 24 → 27


Leg

  • Maverick Runners

    • Movement Speed 0.2 → 0.25

    • Out of Combat Movement Speed 0.45 → 0.35

  • Straitjacket Sneakers

    • Extra Skill Damage 10 → 12

  • Mithril Boots

    • Defense 22 → 20

  • Glacial Shoes

    • Extra Skill Damage 20 → 24

    • Movement Speed 0.25 → 0.3

    • Out of Combat Movement Speed 0.4 → 0.35
Accessory

  • Emerald Tablet

    • Attack Power 15 → 18

    • Defense 15 → 18

[h2]Consumables[/h2]

  • Spicy Fish Stew

    • Recipe: Carp + Boiling Water → Cod + Boiling Water

    • Quantity per Craft 3 → 2

    • HP Recovery 450 → 550

  • Fish Fillet with Egg

    • Recipe: Cod + Egg → Carp + Egg

  • Boiling Water

    • SP Regen 300 → 350

[h2]Mastery[/h2]

  • Weapon Mastery Experience

    • EXP per Item Rarity 100/200/350/600/1000 → 100/200/350/600/900

    • Player Kill 200 → 150

[h2]Area[/h2]

  • Pond

    • Hat 7 → 8

    • Snare 5 → 4

  • Avenue

    • Nail 9 → 10

    • Fan 8 → 9

    • Can 6 → 5

    • Playing Cards 8 → 7

  • Hospital

    • Surveillance Camera 6 → 5

    • Alcohol 4 → 5

  • Archery Range

    • Bow 4 → 3

    • Paper 6 → 7

  • Factory

    • Bandage 7 → 8

    • Fedorova 4 → 3

  • Chapel

    • Bow 4 → 3

    • Whiskey 4 → 3

    • Glass Bottle 6 → 7

    • Bicycle Helmet 6 → 7

[h2]Team Mode Adjustments[/h2]

Barbara

  • Bat

    • Damage Dealt in Duo Mode 100% → 96%

    • Damage Dealt in Squad Mode 100% → 94%


Zahir

  • Shuriken

    • Damage Dealt in Duo Mode 92% → 90%

    • Damage Dealt in Squad Mode 88% → 85%

  • Throw

    • Damage Dealt in Duo Mode 90% → 88%

    • Damage Dealt in Squad Mode 86% → 84%


Cathy

  • Dagger

    • Damage Dealt in Duo Mode 95% → 93%

    • Damage Dealt in Squad Mode 92% → 90%

[h2]Bugs & Improvements[/h2]

  • Match scoreboard for team modes now accurately reflects killcount.
  • Silvia: Radar Gun(Q) no longer heals Barbara's sentry gun.
  • Barbara: Particle Storm(R-E) no longer repeats under certain conditions.
  • Adela: The icons for Promotion(Q) stacks are now properly displayed.
  • Adela: Updated her skill preview and play guide description.
  • Emma: Previously queued move commands will be properly canceled after using Change★(R).

  • Adjustments have been made to some tooltips.

[Matchmaking and Rank System Temporary Adjustment]

Due to the decrease in Ranked matches during the pre-season, we noticed some difficulty in finding matches in the higher tiers.

To compensate for that, we've temporarily added some matchmaking adjustments for the pre-season.

The matching server will be reset starting from 7 PM (PT).

Matchmaking may be cancelled while the update is being applied, but it will normalize within a minute.

- Matchmaking will be adjusted to cast a wider range of MMR. (Immediately following the server update)
- LP Bonus / penalty will be decreased based on the MMR difference. (Following tomorrow's update)

These adjustments will be applied for all modes (solo, duo, and squad), but will return to normal matchmaking standards when Season 2 begins.

Thank you for your support!

April ER Duo Tournament Begins!

Hello everyone!
The duo tournament for April is coming around the corner! Come check it out on our Twitch channel and earn some A-Coin.



  • Details

    • Title: ER Tournament DROPS!
    • DROPS Collection Period: Saturday, April 10th 10:00 PM (PT) ~ Until end of broadcast
    • You will receive DROPS only up until the end of the broadcast
    • Rewards: 1,000 A-Coin for 1 hour viewing
    • DROPS Redemption Expiration: Wednesday, April 14th 07:59 AM (PT)
    • Official Channel: Nimble Neuron Twitch Channel

* April ER Duo Tournament will be broadcast in Korean on the Seoul server!