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Eternal Return News

Hyejin 3D Model

GM Aesop here back with more Hyejin related news! Remember how just yesterday I shared Hyejin's concept art and said I'd be back with more? Well here's some more! Hyejin's very own 3D as seen in Eternal Return:



She's hanging out at the archery range with a bow. Probably shooting some targets to help her prepare for all the fighting that will erupt on Lumia Island. You think she'll be able to fight in that modern style Hanbok?



You can also get a better look at her mysterious case on her back. Wonder what's inside? πŸ€” Also, what happened to that charm that we saw the other day?? I guess you'll just have to stick around to find out!

I await any and all speculation on our official Discord Server

[New Character] Hyejin Concept Art

Hello friends, researchers, and survivors. Remember that piece of paper I found in front of the elevators at the office the other day?

Turns out it belonged to Eternal Return's newest character: Hyejin, the Star Crossed Shaman. Let's take a look at her new concept art right now:



You can easily see her slick new outfit, but what's the deal with that case she has on her back... I wonder if that's any hint on what kind of skills she'll have? Be sure to let us in on your speculation on our Official Discord

Don't touch that dial! I'll be able to show off her 3D model very soon, so stay tuned for that!

This concept art was brought to you early thanks to your participation in our Social Network Missions event! There's still some time left on that, so go check it out!

Eternal Return CBT Update

GM Aesop here with an update on couple quick things headed your way.

First of all, the biggest one. Eternal Return's newest character, Yuki, will be playable starting at 6PM KST, July 8th. (5AM EST)



You can see his skills, along with other balance changes we've made, in the newest patch notes here:

https://steamcommunity.com/games/1049590/announcements/detail/2520276100988553211

Stats/win rates will be updated continuously throughout the test, and can be seen right here:
Click me!

We've also got a couple events going on right now, like the Army of Two (best duo) competition, and more! Check out the events master post here:

https://steamcommunity.com/games/1049590/announcements/detail/2469609972665411020

Patch Notes - 0.12.1 (2020. 7. 8)

New character - Yuki
  • Perfect Fit (Passive)
    • Yuki stores cufflinks as a resource. Upon damaging an enemy, he consumes a stored cufflink, dealing an additional 15/30/45 true damage.
    • Yuki recovers 1 cufflink every 4 seconds while out of combat.
    • Activating Button Up will refill all of his cufflinks.
  • From Head to Toe (Q)
    • Yuki's next normal attack deals 40/80/120/160/200 damage and reduces the movement speed of enemies by 50% for 1 second.
    • Consuming a cufflink stuns enemies for 0.5 seconds.
  • Button Up (W)
    • Passive: reduces cooldown of Button Up by 0.5 seconds each time Yuki takes damage.
    • Yuki straightens up his outfit for 1 second and reduces the cooldown for Dashing Gentleman by 4/5/6/7/8. While using Button Up, his defense is increased by 50%. When Button Up is complete, he refills his cufflinks.
  • Dashing Gentleman (E)
    • Yuki dashes 2m in the targeted direction, dealing 70/130/190/250/310(+0.6 AP) damage to the first enemy hit. Enemies hit are disarmed, disabling their normal attacks for 1.25 seconds.
  • Coup de Grace (R)
    • Yuki unsheaths his sword and slashes an area in front of him, dealing an initial 250/375/500(+1.5 AP) damage to enemies and leaving a mark, reducing movement speed of enemies by 70% for 1 second.
    • The mark explodes after Yuki sheathes his sword, dealing true damage equal to 15/20/25% of the enemy's max HP.
New features
  • Added a new shortcut for Attack Move. There is no default shortcut, but you can set up a new one in your settings. This shortcut has the same effects as the [A] key.
Game
  • Downed State
    • HP 200 β€”> 500
    • Damage reduction 90% β€”> 75% + 0.8% per level
  • Bonus XP after teammate death 10%/20% β€”> 12/25%
  • Reduction of the number of Waters provided at the start of the game 3 β†’ 2
  • Mode Adjustments added per character. Damage, damage taken, HP recovery, and defense will vary in Solo, Duo, and Squad modes for each character.
  • When collecting stones or potatoes, the pile of stones and potato vines now disappear instead of having a cooldown (similar with branches).
Masteries
  • XP received from crafting food reduced
    • Health mastery for Uncommon/Rare/Epic food 280/490/840 β†’ 260/400/600
    • Crafting mastery for Uncommon/Rare/Epic food 300/500/800 β†’ 280/440/650
  • XP received from crafting beverages reduced
    • Meditation mastery for Uncommon/Rare beverages 240/420 β†’ 220/340
    • Crafting mastery for Uncommon/Rare beverage 300/500 β†’ 280/440
Characters
  • The size of the projectiles for the crossbow weapon skill "Expulsion Shot" increased. There is less spread between them.
  • Size of the projectiles for Aya's Steady Shot (W) has increased.
  • Li Dailin
    • When Li Dailin hits a wall with Spirited Kick (Q), she will no longer abruptly stop.
    • Damage received by Li Dailin in Duo and Squad modes has increased by 5%.
  • Zahir - attack power per level increased: 2.0 β†’ 2.4
  • Damage received by Hart in Squad mode increased by 5%.
  • Damage dealt by Isol in Duo and Squad mode reduced by 5%.
Items

[h2]Weapons[/h2]
[h3]Pistol[/h3]
  • Electron Blaster
    • Attack Power 55 β†’ 60
  • Magnum-Boa
    • Attack Power 60 β†’ 70

[h3]Assault Rifle[/h3]
  • AK-12
    • Attack Power 70 β†’ 80

[h3]Sniper Rifle[/h3]
  • Tac-50
    • Attack Power 144 β†’ 155
  • The Deadly Ray
    • Attack Power 110 β†’ 95

[h3]Rapier[/h3]
  • Durendal Mk2
    • Attack Power 35 β†’ 38

[h3]Spear[/h3]
  • Gentian Silver Gun
    • Attack Power 75 β†’ 80
  • Eighteen Foot Spear
    • Attack Power 120 β†’ 125
  • Cosmic Bident
    • Attack Power 170 β†’ 180
  • Lance of Poseidon
    • Attack Power 156 β†’ 160
  • Blazing Lance
    • Extra Damage to Normal Attacks 20 β†’ 30

[h3]Two-Handed Sword[/h3]
  • ThuαΊ­n ThiΓͺn
    • Attack Power 45 β†’ 50
  • Excalibur
    • Attack Power 36 β†’ 40
  • Plasma Sword
    • Attack Power 55 β†’ 58
  • Laevateinn
    • Attack Power 45 β†’ 50

[h3]Dual Swords[/h3]
  • Lloigor & Zahr
    • Extra Damage to Skills 60 β†’ 50
  • Florentine
    • Attack Power 15 β†’ 17
  • Divine Dual Swords
    • Attack Power 23 β†’ 26
  • Dioscuri
    • Attack Power 25 β†’ 28

[h3]Axe[/h3]
  • Scythe
    • Attack Power 140 β†’ 135

[h3]Guitar[/h3]
  • The Wall
    • Attack Power 55 β†’ 65
  • Purple Haze
    • Attack Power 70 β†’ 75
  • Bohemian
    • HP 550 β†’ 450
  • Stairway to Heaven
    • HP Regen 500% β†’ 400%

[h3]Tonfa[/h3]
  • Tactical Tonfa
    • Attack Power 40 β†’ 50
  • Mai Sok
    • HP Regen 300% β†’ 250%

[h3]Glove[/h3]
  • Bloodwing Knuckles
    • Attack Power 44 β†’ 48

[h3]Bat[/h3]
  • Short Rod
    • Attack Power 7 β†’ 8
  • Long Rod
    • Attack Power 16 β†’ 18
  • Umbrella
    • Attack Power 15 β†’ 18
  • Torch
    • Attack Power 20 β†’ 22
  • Statue of Soteria
    • Attack Power 60 β†’ 70
  • Mallet
    • Attack Power 70 β†’ 80
  • Spy Umbrella
    • Attack Power 30 β†’ 40
  • Monkey King Bar
    • Attack Power 120 β†’ 130

[h3]Bow[/h3]
  • Ancient bolt
    • Extra Damage to Normal Attacks 60 β†’ 45
  • Golden-Ratio Bow
    • Attack Power 60 β†’ 70

[h3]Crossbow[/h3]
  • The Legend of The General
    • Attack Power 80 β†’ 85
  • Ballista
    • Attack Power 115 β†’ 120
  • The Golden Ghost
    • Attack Power 30 β†’ 40

[h2]Armor[/h2]
[h3]Head[/h3]
  • Crystal Tiara
    • Critical Strike Chance 20 β†’ 22%
  • Helm of Banneret
    • Normal Attacks Damage Reduction 20 β†’ 18
  • Motorcycle Helmet
    • HP 500 β†’ 450
  • Laurel Wreath
    • HP Regen 2 β†’ 1.5

[h3]Chest[/h3]
  • Bulletproof Vest
    • Normal Attacks Damage Reduction 25 β†’ 23
  • Rocker's Jacket
    • Normal Attacks Damage Reduction 20 β†’ 18
  • Butler's Suit
    • Normal Attacks Damage Reduction 15 β†’ 14
    • Life Steal 12% β†’ 14%
  • Battle Suit
    • Normal Attacks Damage Reduction 25 β†’ 23
  • EOD Suit
    • Normal Attacks Damage Reduction 30 β†’ 26
  • Dragon Dobok
    • Attack Power 8 β†’ 10
    • Cooldown Reduction 15% β†’ 20%
  • Amazoness Armor
    • Defense 40 β†’ 35
  • Crusader Armor
    • Defense 40 β†’ 30
  • Mithril Armor

    • Defense 70 β†’ 75
  • Optical Camouflage Suit
    • Critical Strike Chance 20 β†’ 22%

[h3]Leg[/h3]
  • Bucephalus
    • Critical Strike Chance 15 β†’ 17%

[h3]Arm[/h3]
  • Sword Stopper
    • Normal Attacks Damage Reduction 22 β†’ 20
  • Sword of Shah Jahan
    • Normal Attacks Damage Reduction 9 β†’ 8
  • Bracelet of Skadi
    • Defense 10 deleted
    • HP 300 β†’ 200
    • HP Regen, SP Regen 3 β†’ 2

[h3]Accessory[/h3]
  • Magazine
    • Normal Attacks Damage Reduction 14 β†’ 12
  • Veritas Lux Mea
    • Cooldown Reduction 15 β†’ 10%
  • Moonlight Pendant
    • Attack Power 10 β†’ 15
  • Schrodinger's Box
    • HP 600 β†’ 500
  • Flower of Fate
    • Critical Strike Chance 10% β†’ 12%

[h2]Food HP recovery adjustments[/h2]
  • Garlic Ramen 1350 β†’ 1150
  • Cold Noodles 1200 β†’ 1000
  • Butter-Fried Potatoes 1125 β†’ 900
  • Pound Cake 1125 β†’ 900
  • Boiled Egg 733 β†’ 650
  • Fried Chicken 733 β†’ 650
  • Honey Butter 733 β†’ 650
  • French Fries 1200 β†’ 1000
  • Spicy Fish Stew 800 β†’ 750
  • Hot Ramen 733 β†’ 600
  • Mocha Bread 1125 β†’ 975
  • Oriental Concoction 733 β†’ 650

[h2]Beverages SP recovery adjustments[/h2]
  • Boiling Water 400 β†’ 200
  • Water Bottle 530 β†’ 350
  • Soju 530 β†’ 350
  • Honey Water 600 β†’ 400
  • Ice Water 530 β†’ 350
  • Hot Honey Water 1400 β†’ 1080
  • Americano 3 β†’ 2
  • Purified Water 3 β†’ 2
  • Hot Chocolate 660 β†’ 450
Ingredients location changes
  • Chapel
    • Holy Grail 6 β†’ 8
    • Snare 5 β†’ 3
Bug fixes
  • Fixed the bug that teleported the corpse of a dying character using a hyperloop.
  • Fixed the bug that ignored the recovery of a second food item when using several food items one after the other.
  • Made it impossible to go to restricted areas using the Hyperloop in the tutorial.

Additional servers temporarily open!



Hey everyone, quick update. We heard your requests for more servers, so this coming weekend, we're going to be opening three (3) additional servers for testing. The servers will be as follows:

  • South East Asia (Singapore) - Saturday, July 11th, 12 pm - 3 pm UTC (8 pm - 11 pm SGT)
  • Europe (Frankfurt) - Saturday, July 11th, 4 pm - 7 pm UTC (6 pm - 9 pm CEST)
  • South America (SΓ£o Paulo) - Saturday, July 11th, 9 pm - 12 am UTC (6 pm - 9 pm BRT)


The playable mode for each server will be SQUAD!

The servers will be open for ONE DAY ONLY so invite your friends! If we see lot of players, we might be able to open them longer :wink: