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Eternal Return News

Johann and Chloe Concept Arts, 6 new skins, ER Future Preview!

Hey gang, Aesop here.

I’ve got a lot of REALLY awesome stuff to share with you today - mostly stuff that’ll be coming your way in Season 3 and beyond. Even some bits of ER lore.

It’s a super good reason to get excited.

First, you’ll get to look forward to some new characters like:

[h2]Chloe, the Clement Marionettist[/h2]

Chloe will be the first real “Summoner” type character.

Players will control her and her doll, Nina, separately.



[h2]Johann, the Benevolent Priest [/h2]

Johann channels “Arcana” and uses a Thurible as a weapon. Johann will be the first character to wield Arcana

All test subjects in Eternal Return manipulate a mystical force called VF (Vital Force). The experiments take place as a way to investigate this VF manipulation.
Arcana is designed to be the medium of pure, concentrated VF.

Key objects or weapons serve as a medium of this power; Shoichi’s bag, Barbara’s Sentry Gun, Adela’s chess pieces are all mediums that amplify VF.

Mentality, emotional trauma, or desire also play a big part in affecting these objects and VF. As Aglaia’s research continues, better equipment for controlling VF will be created.

Arcana will have greater magical and telekinetic prowess than traditional weapons, due to its direct manipulation of VF.



[h2]Skins[/h2]
We’ve got some more skins headed your way as well! We’re going to surpass 40 characters in Season 3, so there’s going to be a lot of skins.

Wanna see?


(Yeah, I know you’ve already seen this... but just look how cool it is!)













Cadet Hyejin will be the reward for reaching at least gold in ranked in season 3.
Better start climbing!

We know there’s still a delay for new skins and that they’re really exciting to get and see and use and set as your phone wallpaper. We’re working on shortening that delay in the future.

[h2]Future Systems[/h2]

Future Systems? Sounds cool.

[h3] Weapons [/h3]

After the new Arcana “weapons” (mentioned above) are added, we're going to focus on weapon types that currently only have one user, i.e Guitar, Axe, Nunchaku, Crossbow, Whip, and Camera.
Characters new to the Eternal Return universe will be made with this in mind, so we probably won’t be adding any new weapon types. Maybe.

[h3] Talent System [/h3]

We’re going to try out a new “talent” system come Season 4 preseason at the end of October. (Think Runes from league of legends)

We currently have 3 talent trees planned with 5 core talents and 5 supporting talents -- around 30 in total. Players will be able to choose 1 core talent and 2 supporting talents from the same tree, and 2 from another tree.

The 3 trees will be Damage, Tank/CC, or Utility/Support.

Ideally, we want to see more player agency and open up different playstyles per mastery. This should also strengthen and enforce roles in team modes if someone wants to play pure tank or support.

The whole system is a huge project that has been under development for a while now.

This kind of system may already be tried and true in other games, but the nature of ER will provide opportunities for unique interactions, gimmicks, and customization. The mechanics unique to ER (looting, crafting, battle royale aspects, etc) give us a lot more to play with.

A base system will be introduced in season 4 and will be built upon in future seasons, ideally expanding to 5~6 trees.

Naturally, this kind of thing is subject to change before its release.

I still haven’t even even decided what I’m going to call this system. Runes? Masteries? Talents? Let me know some of your ideas!

[h3] Other [/h3]

Custom games will have more functionality. Think custom rules or features. Should be fun!

Casual game modes like ARAM in League. This could be a fun way to learn character mechanics and interactions with other characters in a low-stress, for-fun environment. It’ll feature things like respawns or quick looting. (Still in the works and may be further down the line.)

Battle pass. We’ve been talking about the Battle Pass for a while. It’ll be lucrative with a lot of skins, emotes, and other stuff. It’ll probably feature things to personalize your ER experience, like emblems, borders, backgrounds, etc.

The most important thing in the battle pass will be the skins. It’ll probably have an uncommon, rare, and epic skin. Rare skins have different effects, while epic skins will likely have unique animations and voice lines. This is all still in the works, so I have no more information to give you all on that. Sorry :(

[h2] End [/h2]

Thanks for reading this short announcement / dev letter!
There was an official stream in Korea the other day discussing all of these new additions and the future of ER. A lot of it was already featured on the Season 3 website, but I wanted to make sure that everyone gets to see everything we’re bringing to you.

Also, in case you missed it, we’re giving out a total of 600 free NP in the form of two coupon codes. Enter these in the in-game settings page and put it towards a new skin!



I, and everyone here at Nimble Neuron, are more appreciative of you all than you could ever imagine! Thank you all so much for playing Eternal Return and I hope you’re all as excited about the future as I am!!

[0.37.0a Hotfix]



The 0.37.0a Hotfix requires a client update.
Please restart steam to download the update ASAP!

The hotfix will start rolling out at 10:40 PM (PT) and will be applied to each server over about an hour or two.

[Fixes]

  • Temporary and Final Safe area location marks will be correctly displayed in all areas.
  • The information will be shown correctly in the result screen.
  • Nicky – Pure Rage Uppercut!!(R)'s sound and effects will be triggered properly.
  • Isol – When Overheat(Assault Rifle Weapon skill) is activated, Isol's Semtex Bomb(Q) will correctly reduce its timer on each attack.
  • Rio and Bernice's attack range will correctly increase when attack range increase effects are applied or equipped.
  • When collecting resources (Fish, Water), the Tree of Life icon will no longer appear over the collecting spot on the expanded minimap.
  • Bow – Artemis will display correctly when dropped on the ground.
  • Silvia – Selecting Silvia will no longer play the Shift Gears(R) sound effects during character selection.

[Maintenance Free Update]



We're rolling out a quick (maintenance-free) update.

[Fixes]

  • Parts of Alpha & Omega's stats were missing and have been fixed. Both Alpha & Omega will now be stronger.
  • Collection -> Character skill videos have been temporarily replaced due to them not being played.


We have rolled out a quick maintenance-free update at 01:40 AM (PT) to fix an item error.
Only games that begins after the update is deployed in the server will take effect.

[Fixes]
  • Kundala - "Skill Damage Reduction +10" on the item has been properly removed.



Nathapon, the Nomadic Photographer, is here!

Dear Lumia Island residents,

GM Goddess here once again to give you a quick summary of our latest update!

This is a Major update so there are lots of juicy new contents and events!

First off, the Nomadic Photographer, Nathapon, has chosen Lumia as his new photoshoot spot and he's recruiting some models to pose for him! Gather round and get your portraits taken!



We also have an amazing new Skin: Midnight Breeze Silvia!
(with Arbiter Chiara coming soon)
[previewyoutube][/previewyoutube]
*Arbiter Chiara will be available on July 26th


And new Emma emotes for purchase!


You can check out Nathapon's details, along with some other good stuff, in the latest patch notes:
(It's so big we had to split it in two parts!)

Part 1: https://steamcommunity.com/games/1049590/announcements/detail/2983056479576890861
Part 2: https://steamcommunity.com/games/1049590/announcements/detail/2983056479577412859
(Or in one part on the website: https://playeternalreturn.com/patch-notes/0-37-0/)

Mamma mia! We've come a long way and Season 2 is now officially over. We have many things planned for our Preseason as well as for Season 3 - get a sneak peek of what's to come here:

[ER Preseason, Season 2 and 3 Updates]



The free character rotation changes on a weekly basis. Characters will change at 8PM PST every Wednesday.

This week's rotation:
  • Aya
  • Isol
  • Emma
  • Cathy
  • Leon
  • Rio
  • Nicky


Don't forget you can now also find us on GeForce Now! Eternal Return. Your Devices. Play Anywhere
https://steamcommunity.com/games/1049590/announcements/detail/2981928041997693173

Meet up with other Lumia Island residents on the Official Discord and make sure to check out our Roadmap or Twitter to stay up to date on what's coming next.

Preseason Events - Information



Hello everyone!
There are two new events coming your way during the Preseason. It's some pretty good stuff so you won't want to miss out!
  • Pre-Season Event Period: July 22nd after maintenance ~ until August 5th maintenance

[h3]Event 1 - XP Boost[/h3]
We'll help you hit your target level a little quicker by giving out XP Boost during the preseason!

[h3]Event 2 - Combat Medic Cathy[/h3]
Reach level 20 and you'll unlock Cathy and a nice skin to go with her - Combat Medic Cathy!
  • Collection Period : Thursday, August 5th 08:00 AM PT (Redemption Expiration: Sunday, September 5th 08:00 AM PT)
  • Who: Anyone who hits level 20 after July 22nd maintenance until August 5th maintenance.
    • At least 1 game of either Solo/Duo/Squad in either Normal/Ranked mode must be played and recorded in Match History.
    • Those who have reached level 20 without having played the game (Ex: from mission rewards) are not eligible. You gotta play a game!
    • Games that are intentionally surrendered or games that consist of otherwise abnormal behavior will be automatically discarded and will not count towards the reward.

*If you already own the character or skin, you will be reimbursed in A-Coin (Character) or NP (Skin).
Check your mailbox to receive your reimbursement.