Minor Patch 0.23.2 Adjustments
Hello my dear friends. Aesop here with a quick correction for the patch notes.
We looked a bit more into Aya, especially Assault Rifle Aya starting with a pistol. We found that Aya has a "pistol completion rate" of 85.3%, considerably lower than Silvia's 90% and Isol's 94.2%.
This will seemingly need further analysis. As a result:
[h3]XCR Changes have been reverted[/h3]
Magnus's Fang Mace was adjusted due to data points we found in squad, so we determined it would be better to adjust Magnus's squad strength rather than the weapon. As a result:
[h3]Hammer Magnus Damage Dealt (Squad) 97% -> 95%[/h3]
We will continue to focus on and adjust balance when we discover new and unique data points that may be helpful to us in the future.
Thank you for your understanding!
We looked a bit more into Aya, especially Assault Rifle Aya starting with a pistol. We found that Aya has a "pistol completion rate" of 85.3%, considerably lower than Silvia's 90% and Isol's 94.2%.
This will seemingly need further analysis. As a result:
[h3]XCR Changes have been reverted[/h3]
Magnus's Fang Mace was adjusted due to data points we found in squad, so we determined it would be better to adjust Magnus's squad strength rather than the weapon. As a result:
[h3]Hammer Magnus Damage Dealt (Squad) 97% -> 95%[/h3]
We will continue to focus on and adjust balance when we discover new and unique data points that may be helpful to us in the future.
Thank you for your understanding!