Logic World Wednesdays: The Upside-Down Edition
Arbitrary World Gravity - Jimmy
For a long time, I've felt that one of the biggest flaws of Logic World is its uninteresting backgrounds. The circuits themselves are super cool, but we need cooler places to build those circuits.
One of my main tasks for December is to add more and beautiful world types to the game. This week I've implemented an awesome tool that will help me to create these worlds: arbitrary world gravity.
[previewyoutube][/previewyoutube]
I forgot to mention it in the video, but the gravity system is totally open to modders. When you mod in a world type, you can control exactly how the gravity works; you can use one of the built-in gravity rules, or program your own.
Bugs Fixed This Week
- Fixed visual teleport errors if the teleport exit had a different rotation or scale from the teleport entrance
- Fixed incorrect player capsule rotation in Chairs
- Fixed missing lighting data on Grasslands
- Fixed '\\' not being correctly detected and replaced when validating file names for sandboxes and saved boards
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View this post on logicworld.net
More Logic World Wednesdays
https://store.steampowered.com/app/1054340/Logic_World/