New small patch in publicbeta (v237), last patch promoted to main branch (v236)
Hello, it's patch day! I've been playing through the game in anticipation of releasing it out of early access soon, so this is mostly a bunch of minor bug fixes that came out of that. Here's the change list:
I haven't had any more problems with the previous patch, v236, so that's being promoted to the main branch. That includes the new Hit The Road features and the change to let you get achievements with mods active.

[h3]What's this publicbeta thing?[/h3]
v237 will be in the "publicbeta" branch for a while, before pushing it to the main game. If you want to try the latest features as they come out (and help test them!) it's a good idea to start using this branch. But keep in mind:
To use publicbeta, just right-click on Survivalist: Invisible Strain in your Steam library and go to Properties, then Betas and in the drop-down select "publicbeta".
- Fix for PiP flickering when dragging the screen with the mouse in Command Mode and hovering over a character
- Fix for movie theater side entrances not being correctly aligned with where you actually come out
- Fix for carried body being left in mid-air in some cases when characters drop a body in multiplayer
- Fix for characters who are carrying bodies wandering off and dropping them in order to auto-collect/deposit/get ammo/use toilet
- Fix for characters who are carrying bodies keeping hold of them while entering buildings
- Fix for not being able to toggle Builder role Urgent/Not Urgent using the sprint button while playing the building animation inside a building under construction
- Fix for target switching after you throw something at a neutral character
- Fix for player community members not repairing their armor at nearby workbenches that don't belong to you
- When opening a Character sheet from a character in a building with the gamepad, select the button the goes back to the building by default instead of the skills tooltip
- Changed missing animation error to a warning, to stop a mod from crashing
- Tweaked vehicle wheel slip values to slide less on dry grass
- Updated Czech, Indonesian, Latin American Spanish and Thai translations
I haven't had any more problems with the previous patch, v236, so that's being promoted to the main branch. That includes the new Hit The Road features and the change to let you get achievements with mods active.

[h3]What's this publicbeta thing?[/h3]
v237 will be in the "publicbeta" branch for a while, before pushing it to the main game. If you want to try the latest features as they come out (and help test them!) it's a good idea to start using this branch. But keep in mind:
- Because it's the bleeding edge it could be less stable
- If you want to be able to play online co-op with someone you'll need to be on the same version as them
- If you go back from the "publicbeta" branch to the main branch you may not be able to load savegames created on "publicbeta".
To use publicbeta, just right-click on Survivalist: Invisible Strain in your Steam library and go to Properties, then Betas and in the drop-down select "publicbeta".