1. Survivalist: Invisible Strain
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  3. New patch in publicbeta (v250), previous patch promoted to main (v249)

New patch in publicbeta (v250), previous patch promoted to main (v249)

[p]Hello everyone, it's patch day :) This patch was mainly about adding support for the upcoming Brazilian Portuguese translation, such as allowing for different suffixes for words depending on gender in more places (which could of course benefit other romance languages as well). There's also a number of other small fixes in areas like roles and NPC settlement rebuilding. Here's the full list:[/p][p][/p]
  • [p]Fix for gate orientation sometimes being wrong when rebuilt by NPCs in AI settlements[/p]
  • [p]Fix for NPCs not rebuilding/replacing tents that get destroyed in their base[/p]
  • [p]Fix for NPCs in small settlements sometimes not being able to rebuild their base if they don't have a new person to assign to be a builder[/p]
  • [p]Fix for character limits for first name, surname and community name fields on character creation screen being unlimited[/p]
  • [p]Fix for incompatibility with SIS Extended: Zedmulate Edition and SIS Extended: Effects mods[/p]
  • [p]Fix for Resume Last Savegame button still being visible sometimes when it shouldn't[/p]
  • [p]Fix for farmers sometimes not harvesting when it's raining[/p]
  • [p]Fix for farmers moving to the same tile to plant crops[/p]
  • [p]Fix for people with multiple crafting roles having a 10 second delay after one fails before being able to switch to another[/p]
  • [p]Fix for corpses at the beginning of Story Mode being blurred in the Pip if you have PiP Background Enabled[/p]
  • [p]Fix for characters with Medic or Repair roles sometimes being blocked from doing other roles[/p]
  • [p]Possible fix for rare error in multiplayer games[/p]
  • [p]Make Kelly surrender at a lower blood loss threshold at the start[/p]
  • [p]Added ability to set Hit the Road destination traits for roads in map editor[/p]
  • [p]Updated Brazilian Portuguese, Czech, Indonesian, Italian, Japanese, Latin American Spanish, European Spanish and Thai translations[/p]
  • [p]Support for Brazilian Portuguese and Russian translations[/p]
  • [p]Grammar and spelling fixes[/p]
  • [p]Crash fixes[/p]
[p]I've moved the previous patch (v249) to the main branch and XBox.[/p][p][/p][h3]What's this publicbeta thing?[/h3][p]v250 will be in the "publicbeta" branch on Steam for a while, before pushing it to the main game and to XBox. If you want to try the latest features as they come out (and help test them!) it's a good idea to start using this branch. But keep in mind:[/p]
  • [p] Because it's the bleeding edge it could be less stable [/p]
  • [p] If you want to be able to play online co-op with someone you'll need to be on the same version as them [/p]
  • [p] If you go back from the "publicbeta" branch to the main branch you may not be able to load savegames created on "publicbeta".[/p]
[p]To use publicbeta, just right-click on Survivalist: Invisible Strain in your Steam library and go to Properties, then Betas and in the drop-down select "publicbeta".[/p]