New patch in publicbeta (v261), previous patch in main (v260)
[p]Hello, I've got a patch with a few more bug fixes for you today:[/p]
- [p]Added ability for modders to vary reload speed of weapons according skill[/p]
- [p]Fix for being able to unbind critical menu navigation buttons[/p]
- [p]Fix for crash in SIS Clean Trash mod[/p]
- [p]Fix for error on XBox when saving very large savegames[/p]
- [p]Fix for pressing Back button on gamepad backing out of menus when you have a drop-down open instead of closing the drop-down[/p]
- [p]Fix for Charlie Gant not correctly triggering something as part of his quest if he isn't in your community at the time[/p]
- [p]Fix for rare bug where Liam Franks attacks you at a weird time if he happened to notice some property damage you caused earlier[/p]
- [p]Fix for approval and respect for giving people supplies or ripping them off in the winter food quest being way out of proportion[/p]
- [p]Fix for windows cursor becoming visible and never going away if you open the NVidia recording overlay, then alt+tab out of game and back[/p]
- [p]Fix for zombies getting into a loop of repeatedly starting the biting animation and failing when trying to bite you when you are assassinating someone[/p]
- [p]Fix for characters referring to themselves in the third person in a few speeches[/p]
- [p]Updated Brazilian Portuguese, Czech, Lithuanian, Japanese and Simplified Chinese translations[/p]
- [p] Because it's the bleeding edge it could be less stable [/p]
- [p] If you want to be able to play online co-op with someone you'll need to be on the same version as them [/p]
- [p] If you go back from the "publicbeta" branch to the main branch you may not be able to load savegames created on "publicbeta".[/p]