New patch (v50)
I've released a patch with some cool new features:
EDIT - also released a hotfix v51 to fix a bug in savegames caused by the above patch
I think the pit traps might be a bit OP so I might have to make some changes later but see what you think. The idea is to give more options for creatively dealing with enemies particularly at the beginning, and for people specializing in construction.
P.S. I've got a backlog of emails from people asking for beta codes, I was intending to wait for this patch before giving more out so I could see how fresh players found it. I think I may have to wait a little longer before handing out those codes as I need this changelist to settle in, make sure there's no major issues etc first. So, apologies if you are waiting!
- Pit Traps
- Pipe Bombs
- Workbenches in towns
- Made pipes craftable, gunpowder extractable from bullets, fixed various crafting AI issues (probably created a few more!)
- Reduced number of equipment points needed for axe, shovel and backpack at start, so you can play as a trapper more easily
- Made melee weapons stackable in inventory (so that pipes can be easily mass-manufactured for pipe bombs)
- Rejigged the amount of gunpowder produced and used by crafting so it's more realistic (but still not realistic)
- Chopping down trees and mining rocks can be heard by AI
EDIT - also released a hotfix v51 to fix a bug in savegames caused by the above patch
I think the pit traps might be a bit OP so I might have to make some changes later but see what you think. The idea is to give more options for creatively dealing with enemies particularly at the beginning, and for people specializing in construction.
P.S. I've got a backlog of emails from people asking for beta codes, I was intending to wait for this patch before giving more out so I could see how fresh players found it. I think I may have to wait a little longer before handing out those codes as I need this changelist to settle in, make sure there's no major issues etc first. So, apologies if you are waiting!