New patch (v52)
Hello, I've put out another new patch today. This one's a bit low key compared to the last one:
Please note the executable has changed from Survivalist2.exe to Survivalist Invisible Strain.exe, and the folder that the mods go in has changed from Survivalist2_Data/StreamingAssets to Survivalist Invisible Strain_Data/StreamingAssets. You may need to restart Steam for it to recognize the new executable name. And if you made any mods you'll need to copy them to the new directory.
Now I'm going to go through my emails backlog and give out those beta key requests that have been piling up :)
- Added Delete and Open Folder buttons on savegame menu
- Don't spawn so many workbenches in towns
- Added more equipment descriptions
- Make the leg damage 'crippled' threshold the same as the threshold beyond which we can't do further damage with leg attacks
- Fix for characters skin not returning to normal after infection is cured
- Fix for Rivalry quest not failing when quest giver dies
- Crash fixes and logging
Please note the executable has changed from Survivalist2.exe to Survivalist Invisible Strain.exe, and the folder that the mods go in has changed from Survivalist2_Data/StreamingAssets to Survivalist Invisible Strain_Data/StreamingAssets. You may need to restart Steam for it to recognize the new executable name. And if you made any mods you'll need to copy them to the new directory.
Now I'm going to go through my emails backlog and give out those beta key requests that have been piling up :)