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  3. New features in publicbeta! (v85)

New features in publicbeta! (v85)

There's a new patch out in the publicbeta branch and this time I managed to add some actual new features! You can now set a zone to control where your community members are allowed to move, and you can set a policy to stop them eating a particular type of food or ammo. Here's a short video I made to demonstrate:

[previewyoutube][/previewyoutube]

The main other thing I did was make it so when you're assassinating someone, or trying to escape from a zombie's clutches, you can now hold the button down instead of having to mash it repeatedly. This is to help people with RSI and other such issues.

Here's the full change list for v85:
  • Added policy options for food, drink and ammo to stop people using them when you don't want them to
  • Added Set Zone option in command mode to control where characters are allowed to move
  • When struggling in a zombie's grip or assassinating someone you can now hold down the button instead of having to hit it repeatedly
  • Fix for tripwire traps not damaging neutral characters
  • Fix for bug where character would repeatedly eat gifted stew
  • A few crash fixes

These features are available in the "publicbeta" branch so far. You can play it by right-clicking the game in your Steam library, going to "Properties...," clicking the Betas tab, and selecting "publicbeta" in the drop-down there.

All new features will be available in the "publicbeta" branch for a while first, before pushing them to the main game. If you want to try the latest features as they come out (and help test them!) it's a good idea to start using that branch. But keep in mind:
  • Because it's the bleeding edge it'll be less stable
  • If you want to be able to play online co-op with someone you'll need to be on the same version as them
  • If you go back from the "publicbeta" branch to the main branch you may not be able to load savegames created on "publicbeta".


Meanwhile v84 has moved to the main branch. Here's the changelist for v84 again:
  • Added Simplified and Traditional Chinese translations (WIP) and updated Spanish
  • Removed sugar from gunpowder recipe, so it's easier to make bullets
  • If not using save tokens, don't overwrite autosaves when someone with invisible strain turns
  • Fix for unconscious zombified traders spawning infinite food
  • Fix for farmer getting stuck in loop trying to deposit crops in a chest or building
  • Fix for refugees failing to occupy dead communites if they'd already been occupied once, and had a grave somewhere
  • Fix for wandering groups sometimes not spawning on medium maps due to the presence of traders
  • Fix for rabbit traps catching rabbits even when they aren't baited
  • Crash and Out of Sync fixes