1. Survivalist: Invisible Strain
  2. News
  3. New patch in publicbeta (v92) (EDIT: now v93)

New patch in publicbeta (v92) (EDIT: now v93)

It's.. another stability patch in publicbeta! I've realised that for v90 I introduced a bug in multiplayer which meant when you hit someone with a melee weapon they would sometimes go flying a really long way. So this patch fixes that, but because of that bug I can't move the previous patch to the main branch. However, I'll move this one to the main branch within in a day or two though (instead of waiting a week like I normally do) because it turns out there's another bug (in main right now) which causes the game to crash when you're browsing online multiplayer games, if any of those games are using a mod you haven't downloaded. ːsteamfacepalmː This patch will fix that so hopefully all should be well soon.

On the positive side it looks like a few people have now submitted mods to the workshop, which is how that bug came to light!

Anyway here's the full changelist for v92:
  • Fix for pathfinding not working when finding resources in a building where one door is accessible but the other isn't
  • Fix for bug where you couldn't take a pot from a campfire of a dead community where cooking was still in progress
  • Fix for bug where, if you tried to climb over a rock and a zombie bit you at the same time, you would get stuck in a grappling state you couldn't escape from
  • Fix for enemies sometimes flying a long distance from you when you hit them in multiplayer
  • Renamed Portuguese translation to Brazilian Portuguese, because that's what it is
  • Crash fixes


EDIT - Just released another patch to fix a new crash, so it's v93 now. (This is why I have publicbeta!)

[h3]What's this publicbeta thing?[/h3]
v93 will be in the "publicbeta" branch for a few days, before pushing it to the main game. If you want to try the latest features as they come out (and help test them!) it's a good idea to start using that branch. But keep in mind:
  • Because it's the bleeding edge it could be less stable
  • If you want to be able to play online co-op with someone you'll need to be on the same version as them
  • If you go back from the "publicbeta" branch to the main branch you may not be able to load savegames created on "publicbeta".

To use publicbeta, just right-click on Survivalist: Invisible Strain in your Steam library and go to Properties, then Betas and in the drop-down select "publicbeta".