Road markings and Path Editor in publicbeta (v100)
I don't know that anyone was crying out for this but it always bothered me that there are no markings on the roads! Well, I've started to rectify that with the latest patch in publicbeta, behold its double yellow liney glory:

This patch also introduces the Path Editor, for people who are making their own maps ːsteamhappyː This means you can finally lay down rivers, and of course roads with double yellow lines down the middle. (It's in F8 / Terrain Editor / Path Editor).
Here's the full changelist:
All this stuff is going to stay in publicbeta for a while longer, until I feel sure all the bugs from the big change to props have been ironed out.
[h3]What's this publicbeta thing?[/h3]
v100 will be in the "publicbeta" branch for a while, before pushing it to the main game. If you want to try the latest features as they come out (and help test them!) it's a good idea to start using this branch. But keep in mind:
To use publicbeta, just right-click on Survivalist: Invisible Strain in your Steam library and go to Properties, then Betas and in the drop-down select "publicbeta".

This patch also introduces the Path Editor, for people who are making their own maps ːsteamhappyː This means you can finally lay down rivers, and of course roads with double yellow lines down the middle. (It's in F8 / Terrain Editor / Path Editor).
Here's the full changelist:
- Path Editor
- Road center markings
- Fix for flint not being pickupable
- Fix for resuming buildings under construction sometimes resulting in the building disappearing
- Updated some translations
- Crash fixes
All this stuff is going to stay in publicbeta for a while longer, until I feel sure all the bugs from the big change to props have been ironed out.
[h3]What's this publicbeta thing?[/h3]
v100 will be in the "publicbeta" branch for a while, before pushing it to the main game. If you want to try the latest features as they come out (and help test them!) it's a good idea to start using this branch. But keep in mind:
- Because it's the bleeding edge it could be less stable
- If you want to be able to play online co-op with someone you'll need to be on the same version as them
- If you go back from the "publicbeta" branch to the main branch you may not be able to load savegames created on "publicbeta".
To use publicbeta, just right-click on Survivalist: Invisible Strain in your Steam library and go to Properties, then Betas and in the drop-down select "publicbeta".