1. Survivalist: Invisible Strain
  2. News
  3. I've released v107 to the main branch!

I've released v107 to the main branch!

Well, I've finally taken the plunge and moved all the updates I've been working on over the last couple of months out of publicbeta and into the main branch, so they'll be available to everyone now ːsteamhappyː

There's a lot in this, but the highlights are:
  • Made it possible for workshop mod authors to add new props/buildings
  • Added a bunch of new props and buildings myself, such as trailer homes and crashed aircraft
  • Added path editor and road markings
  • Added ability to assign NPCs to number keys (from 4 onwards, by default) for quick selection
  • Added shortcuts to select best melee ranged and thrown weapons (on 1,2,3 keys by default)
  • When you switch selection between NPCs, a bar appears at the bottom of the screen showing their faces
  • Increased the size of the NPC buttons on the Community screen so their names are all visible without hovering, and you can preview their best skills and equipment
  • Difficulty/World Generation Sliders and default loadouts
  • Some new music tracks
  • A lot of stealth fixes
  • Some "out of sync" fixes


Fingers crossed, Merry Christmas, Happy New Year, let's hope 2021 doesn't suck!