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  3. New patch in publicbeta (v139)

New patch in publicbeta (v139)

Yo, it's time for another update. This one is fixing a bunch of bugs, most importantly a memory leak that I introduced a few patches ago (which means over time the game uses up more and more memory and I suppose would probably crash if you played it for long enough). As with all new patches this is in publicbeta to start with but I'll aim to get it onto the main branch quickly, along with v138, because of the memory leak. Here's the full changelist:
  • Fix for NPCs coming in gates without permission, if the gates are open
  • Fix for military zombies not spawning with armor or helmets
  • Fix for characters waiting 10 seconds to bandage themselves after an injury, if the player stops controlling them
  • Fix for watchtowers not counting towards Presence even though it says they are
  • If you selected multiple characters in Command Mode, deselect them on returning to Direct Control mode (it was too easy to forget you had selected them and order them all to do something by mistake)
  • Updated translations
  • Action menu text optimization
  • Memory leak fix!


EDIT - someone reported a crash in the gates code so I've released another patch with a fix for that, plus some translation updates (v140). Here's that change list:
  • Fix for crash when trader asked to be let into gates in online co-op
  • Fix for character getting stuck inside gates
  • Updated Japanese and Chinese translations


[h3]What's this publicbeta thing?[/h3]
v139 will be in the "publicbeta" branch for a while, before pushing it to the main game. If you want to try the latest features as they come out (and help test them!) it's a good idea to start using this branch. But keep in mind:
  • Because it's the bleeding edge it could be less stable
  • If you want to be able to play online co-op with someone you'll need to be on the same version as them
  • If you go back from the "publicbeta" branch to the main branch you may not be able to load savegames created on "publicbeta".

To use publicbeta, just right-click on Survivalist: Invisible Strain in your Steam library and go to Properties, then Betas and in the drop-down select "publicbeta".