1. Survivalist: Invisible Strain
  2. News
  3. New patch (v64)

New patch (v64)

I think I'm going to start my last round of beta testing after this, so to those people who I said I would add to the waiting list, I'll hopefully send you a key in the next day or so :) Here's the changelist:
  • Show Take All and Scavenge actions on buildings so you can see/take stuff without entering them (unless they are owned by another faction)
  • You can hide inside vehicles (except the burned out ones)
  • Refugees don't try to attack player to take over abandoned bases
  • Early game hints about aiming and target switching for noobs
  • NPCs won't blame you for their friends being killed by zombies, if they've seen you killing a zombie recently
  • Instead of hiding crafting options you don't have the required skill for, just grey them out
  • Button prompts for rotating camera in command mode
  • Make enter building first on list of actions for Mine
  • Character Save/Load includes equipment, skills and personality