New patch (v64)
I think I'm going to start my last round of beta testing after this, so to those people who I said I would add to the waiting list, I'll hopefully send you a key in the next day or so :) Here's the changelist:
- Show Take All and Scavenge actions on buildings so you can see/take stuff without entering them (unless they are owned by another faction)
- You can hide inside vehicles (except the burned out ones)
- Refugees don't try to attack player to take over abandoned bases
- Early game hints about aiming and target switching for noobs
- NPCs won't blame you for their friends being killed by zombies, if they've seen you killing a zombie recently
- Instead of hiding crafting options you don't have the required skill for, just grey them out
- Button prompts for rotating camera in command mode
- Make enter building first on list of actions for Mine
- Character Save/Load includes equipment, skills and personality