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  3. Workshop Support in Main Branch, and new patch in publicbeta (v90)

Workshop Support in Main Branch, and new patch in publicbeta (v90)

I've made Steam Workshop support available for everyone, so go and subscribe to the Example Story! It's kind of like a mini Story Mode ːsteamhappyː



Here's the full changelist for that patch (v88/89) again:
  • Added Portuguese!
  • Added button in Editor menu to create a new story, and a bunch of small editor features and fixes
  • Added the ability to upload stories, created in the editor, to the Steam Workshop
  • Fixes for characters getting stuck if they are unable to reach a well or a river when trying to get water
  • Fix for people's mouths not moving when talking in CJK languages
  • Translation fixes
  • Crash fix


Meanwhile in the publicbeta branch I've uploaded v90, which is basically just a stability patch. A couple of people have reported sporadic crashes in Unity.dll, so I've upgraded the latest version of Unity in the hopes that will fix it. It shouldn't result in any noticeable changes but every time I upgrade Unity something seems to go wrong so let me know if you see anything weird.

v90 will be in the "publicbeta" branch for a while first, before pushing it to the main game. If you want to try the latest features as they come out (and help test them!) it's a good idea to start using that branch. But keep in mind:
  • Because it's the bleeding edge it could be less stable
  • If you want to be able to play online co-op with someone you'll need to be on the same version as them
  • If you go back from the "publicbeta" branch to the main branch you may not be able to load savegames created on "publicbeta".


To use publicbeta, just right-click on Survivalist: Invisible Strain in your Steam library and go to Properties, then Betas and in the drop-down select "publicbeta".