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  3. New patch in publicbeta (v208)

New patch in publicbeta (v208)

Hey everyone I've released another patch in publicbeta. This one is a bunch more fixes for things people reported over the last week or so, in particular a couple of crashes. Still avoiding major changes while I try to make sure the publicbeta build is in good shape to be pushed to the main branch. Let me know if you see any more crashes - thanks!
  • AI in combat with zombies has a chance (based on hand to hand skill) to parry/dodge them when they come in for a bite
  • Possible fixes for FEMA and Pilot's Union declaring war on each other
  • Fix for achievements for story or sandbox mode being unlocked when not in the correct mode
  • Fix for chefs sometimes emptying cooking pots of valuable stew in order to cook something with them
  • Fix for red strain zombies spawning in white strain towns in Sandbox mode sometimes
  • Fix for characters with invisible strain who got kicked from their communities and then turned getting deleted very quickly
  • Fix for characters sometimes just saying What's up? as a 'true' memory in the drinking game
  • Fix for characters not having a Died memory if someone in their community dies of natural causes while not visible to anyone else in the community
  • Fix for crash that maybe happens when a vehicle goes off a bit the edge of the map
  • Fix for crash in online co-op when going into a building sometimes

EDIT - released another patch, v209, to fix a missing dll crash on some machines.

[h3]What's this publicbeta thing?[/h3]
v208 will be in the "publicbeta" branch for a while, before pushing it to the main game. If you want to try the latest features as they come out (and help test them!) it's a good idea to start using this branch. But keep in mind:
  • Because it's the bleeding edge it could be less stable
  • If you want to be able to play online co-op with someone you'll need to be on the same version as them
  • If you go back from the "publicbeta" branch to the main branch you may not be able to load savegames created on "publicbeta".

To use publicbeta, just right-click on Survivalist: Invisible Strain in your Steam library and go to Properties, then Betas and in the drop-down select "publicbeta".