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Update 0.918
- Work in progress improvements to animal pen and the animal taming system.
- Number of available tiles per animal in an animal pen now contributes to animal pen job quality. 100% quality at 10 tiles per animal.
- Animal pens now have a water connection. Fresh water is optional and increases job quality.
- Tamed vegetarian animals will now consume grass tiles.
- In the next update animals will escape if not contained, so ensure your animal pen areas are fully closed off.
- New particle and sound effects.
- Improvements to item and building art.
- Adjusted advanced furnace, mechanical forge, saltworks, and jeweler workshop positioning.
- Improved prospecting panel.
- Improved relationships panel.
- Fixed archery range acting as barracks.
- Fixed priority slider for built buildings.
- Fixed animal pen limit slider.
- Fixed tamed animals not gaining mood correctly.
- Adjusted seek healthcare job to stop earlier if character is hungry.
Update 0.917
- Settings for pausing the game when an event happens should now work.
- Improvements to item models and textures.
- New item icons.
- Fixed items dropping on slopes disappearing.
- New NPC houses on maps.
Update 0.916
- Fixed bug causing water movement to generate massive lag.
- Fixed bug causing archers not to shoot after saving and loading.
- UI improvements.
Update 0.915
- Fixed bug causing wall builders to get stuck sometimes.
- Added decorative slopes to build wall tool.
0.915c
- Fixed bug with creatures loading in invalid state and perma idling.
- New model for rail station building.
Update 0.914, 0.914b
- Fixed UI for healthcare settings.
- Fixes for AI faction squad assignment (should stop weird attacks with only one or two creatures).
- Fix ladder under construction not transparent.
- New model for water wheel.
- Fixed issues with water wheel building.
0.914b
- Fixed building accessibility not updated when ladders and stairs are built.
- Improved take squad equipment task, should now take items sorted by distance.