Update #33: Vsync, ultrawide screen improvements and bugfixes
This smaller update fixes a few bugs regarding turrets, especially the gauss cannon, adds a vsync option, and brings the first iteration of a work-in-progress ultrawide monitor support system, that focuses on the most important UI screens like the main menu for now and will be improved upon in future updates.
Full changelog:
-ADDED: V-Sync option
-ADDED: first WIP version of ultrawide support (for the most important menus)
-CHANGED: reduced gauss cannon explosion sound
-FIXED: gauss cannon shooting 2 projectiles when manually shooting
-FIXED: some smaller gauss cannon bugs
-FIXED: log spam when opening the energy control screen
-FIXED: frigate turrets not firing while friendly capital ships super laser was charging
Full changelog:
-ADDED: V-Sync option
-ADDED: first WIP version of ultrawide support (for the most important menus)
-CHANGED: reduced gauss cannon explosion sound
-FIXED: gauss cannon shooting 2 projectiles when manually shooting
-FIXED: some smaller gauss cannon bugs
-FIXED: log spam when opening the energy control screen
-FIXED: frigate turrets not firing while friendly capital ships super laser was charging