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The Spooktacular Terraria Halloween Contest is Back!



Trick or Terraria!? It is that time of year again! Happy Halloween fellow Terrarians!

We're pleased to announce that we are running another Halloween contest! This is a long-standing tradition in the Terraria community, and is one of our personal favorites.

Much like last year, not only will members of the Terraria Community Forums (TCF) be able to participate, we are also inviting participants from Twitter (X), Discord, Reddit and Steam! We want this contest to be a celebration of the entire Terraria Community, so whichever of the communities you are a part of, you'll have the opportunity to submit a spooky Halloween themed creation for this contest!

Continue reading for the details regarding submission, deadlines, and prizes!





You will have your choice of 5 categories to submit to. No matter what category, remember that this is a Terraria Halloween contest, so your entry should reflect both Terraria and Halloween.

  • [h3]Pumpkin Carving[/h3] - Create a Pumpkin Carving that is Terraria themed. Once you have a carving, take a picture and submit it as an image.
  • [h3]Costumes[/h3] - Create a real life Terraria themed costume.
  • [h3]Artwork[/h3] - Includes traditional drawing, painting, digital, and pixel artwork. Please note: AI generated content is not permitted.
  • [h3]In-game creations[/h3] - Buildings created within Terraria itself. Can be captured with the in-game screenshot tool or your device's own screenshot capturing options.
  • [h3]Vanity Set[/h3] - Create an in-game Terraria vanity set inspired by your favourite franchise or character.


To give you a sense for the sorts of amazing entries that we see for this contest each year, check out the Showcase and Winners from the 2022 Labor of Hallow's Eve contest!

[h3]2022 HALLOWEEN CONTEST WINNERS

2022 HALLOWEEN CONTEST SHOWCASE
[/h3]



  • The Contest runs from Wednesday 11th October to Sunday 5th November, 2023. All entries are to be submitted no later than November 5th, 2023 at 11:59 ET
  • All entries must be PG-13, nothing inappropriate, sexual, profane, or offensive
  • Your entry must be submitted through Google Forms. You may choose to share your entry on TCF or on other platforms if you desire, but entries posted on the thread will not count. All entries must be submitted through Google Forms to count.
  • We reserve the right to share entries publicly during or after the contest - this will not impact anyone's entry.
  • No plagiarism. Anyone found to be stealing another person's work will be instantly disqualified.
  • No AI generated content. If we discover that your content was made using AI, you will be disqualified.
  • Entries that have been submitted to previous competitions are not permitted. Please make sure that your entries are created fresh for this competition!
  • You may resubmit your entry and/or change categories to make any changes as many times as you wish as long as it is before Sunday 5th November, 2023. After this day, your most recent submission will be the one counted as an entry.
  • You may enter as many categories as you like, but only once in each category. You may change your category or entry before the final deadline.
  • Winners and Runner Ups will be shown at a later time in a future announcement.
NOTE: All prizes are subject to availability and/or shipping restrictions that are out of our control. Should such a situation arise, we will work with the winner(s) to find an alternate prize.



Here is how you get your entry into our hands. (A Google Account is required for submitting on this form)

  • Visit our Google Forms submission link here: Terraria 2023 Halloween Contest Entry Form
  • Select which platform you are from (Terraria Community Forums, Steam, Discord, Twitter/X, etc.)
  • Provide your username based on the platform you are from (Ensure you follow the instructions written in the form)
  • Select the category you are entering
  • Upload an image or images of your creation (You may submit up to 5 images). For Pumpkin Carving and Costume entries, please ensure that at least one image displays a card/paper on which you have written the username with which you are entering the contest. This will serve to verify that your entry is an original creation.
  • Click "Submit"


After that, your entry will be in our hands! Judging will begin when the contest period concludes. The Winners and Runner-Ups will be announced through a new announcement once the judging is complete.

Optionally, you may share your entry with everyone by posting on this thread or anywhere else that you like. Your entry must first be submitted through our Google Form submission for it to count for the contest if you decide to post it publicly. Entries posted only on this thread - or elsewhere - will not count.



For this contest, there will be 1 winner from each category, 2 runners-up from each category. The prizes that can be won are listed below. Also, all participants that are a member of TCF (Terraria Community Forums) will receive the special Headless Horseman Participation title.

[h3]One Winner in each category will receive:[/h3]

    Up to $200 in Terraria Merchandise from anything available on Terraria.org/store $50 in funds for your gaming platform of choice (Steam, Xbox, PlayStation, etc.)
    TCF Community winners will receive the Pumpking Forum title and Headless Horseman Participation Title


NOTE: All prizes are subject to availability and/or shipping restrictions that are out of our control. Should such a situation arise, we will work with the winner(s) to find an alternate prize.



[h3]Two Runners-Up in each category will receive:[/h3]

    Up to $100 in Terraria Merchandise from anything available on Terraria.org/store $25 in funds for your gaming platform of choice (Steam, Xbox, PlayStation, etc.)
    TCF Community winners will receive the Pumpking Forum title and Headless Horseman Participation Title


NOTE: All prizes are subject to availability and/or shipping restrictions that are out of our control. Should such a situation arise, we will work with the winner(s) to find an alternate prize.




Well, that's it - let us know if you have any questions and... Now let the spooky festivities begin!

Terraria creator Andrew Spinks shares idea for a new game

Terraria freaks me out sometimes. On the surface, it's a colorful, serene, innocent-looking game with all the warmth and gentility of a peaceful Minecraft world. Green grass. Blue skies. Just you, the outdoors, and your imagination. But then you dig, and you find yourself fighting gigantic, hideous bosses with names like Wall of Flesh, Brain of Cthulhu, and the Lunatic Cultist. It's a deceptive, dual-natured world where the pastoral rapidly gives way to the nightmarish. After dozens of hours in Terraria, perhaps it would be nice to play something calmer. Sharing a short insight into his game-making ambitions, Terraria's creator Andrew 'Redigit' Spinks says he might one day like to work on precisely that - a chilled game in the style of Clicker Heroes, Cookie Clicker, and the other idle icons.


Read the rest of the story...


RELATED LINKS:

Trick or Terraria, the spooktacular Halloween contest is back

Terraria 1.4.5 update lets you sling mud and befriend a developer

Terraria dev pledges $200,000 to Unity rivals amid fees controversy

Terraria 1.4.5 update lets you sling mud and befriend a developer

Terraria 1.4.5 will let you befriend an adorable fairy pet with a deep-rooted hatred for trees, inspired by one of the game's lead developers and its creator's partner. The arrival of the Terraria State of the Game for September 2023 gives us some more spoilers for the next big update, and there's a new weapon and building tool coming that'll let you disrespect your opponents and make a real mess of the place.


Read the rest of the story...


RELATED LINKS:

Terraria dev pledges $200,000 to Unity rivals amid fees controversy

All Terraria bosses list in order

Best Terraria weapons

Terraria State of the Game - September 2023



Greetings Terrarians!

We are growing ever closer to quite possibly our favorite month of the year. Cooler days? Spooky times? Tricks and Treats? Maybe, just possibly, another Terraria Halloween Contest (we are looking into if we can make this happen)? Count us all the way in! For now, though, let's not sleep on September, because plenty of fun and interesting things took place over the last month. From the rise of more cool Terraria merch to the ongoing development of 1.4.5 to the fall of Unity, September was a month to remember!

Enough with the small talk - let's check out all of the latest and greatest in regards to all things Terraria!



PC - RE-LOGIC


[h2]TERRARIA 1.4.5 - CHOPPING AWAY AT THE REMAINING WORKLOAD[/h2]

Another fantastic month of development has passed by, and the team is really feeling great about what we have in store for 1.4.5. Another of the music tracks that we mentioned last time arrived over the past few weeks - it still needs a bit of work, but we are really digging it!

As for what to share this month - remember the big Tree vs Axe debate/war/thing? Remember the promises made when the "peace treaty" was negotiated? One of those was a Fairy-Axe pet, and we figured what better way to truly memorialize the community event than by giving this pet a striking resemblance to the de facto leader of the Axe faction...

CenAxe does what she wants!

This floating fairy is a menace to any trees that might cross her path. Just don't let her know that she isn't very good at actually chopping them down.

Until next time folks - we are looking forward to finishing the year strong!



[h2]STEAM WORKSHOP NEWS[/h2]


Click the banner above to check out the Terraria Workshop!

We are creeping ever-closer to 100,000 packs/worlds in the Terraria Steam Workshop! You are missing out if you haven't taken the time to check out these amazing creations from the community.



[h2]WHAT ELSE IS GOING ON?[/h2]

Scoping out a few of the larger ideas we might explore, prepping for the Holidays...



TMODLOADER NEWS - TML TEAM




Hello everyone!

The tModLoader team has been busy fixing bugs and incorporating new functionality into tModLoader. On October 1st our monthly update release of tModLoader will go live. There have been many bug fixes made to tModLoader, but this month's release has a particularly large amount of new functionality for modders to play with.

New features include:
  • Support for modded Builders Toggles
  • Modded Emote Bubbles
  • Rubblemaker support
  • Reworked NPC buff immunity system
  • A way to store world header data
  • The long awaited Extra Jump API


These latest additions have made their way into tModLoader thanks to the efforts of our amazing community of modders who have been willing to contribute to tModLoader. We always encourage modders to continue contributing features to tModLoader, as there is no better way to ensure that TML continues to grow in ways that will best support future modding efforts. Changes like those listed above allow modders the ability to make things that were previously prohibitively complex to implement.

We hope players look forward to mods incorporating these new features and encourage modders to take a moment to test their mods on the preview-v2023.08 Steam branch prior to October 1st to ensure a smooth transition. We look forward to seeing how mods make use of these new features.

As always, if you are having issues of any sort, definitely don't hesitate to check out our FAQ on github or reach out to us at our Discord.



[h2]TMODLOADER STEAM WORKSHOP[/h2]

The TML Steam Workshop is closing in on 6,000 mods already! Coupled with the in-game mod browser, the TML Steam Workshop is a great way to explore what modded Terraria has to offer - check it out today by clicking the banner above!



[h3]WHAT'S NEXT FOR TML?[/h3]

More features, continuing to evolve and grow what TML can do... and getting ready for 1.4.5.

As always, you can keep track the current progress and much more in real time at tModLoader/tModLoader (But note that the completion percentage doesn't mean anything, because issues and PRs don't have weights.)

Developers who are willing to contribute may do so by doing PRs to the tModLoader/tModLoader branch. (See tModLoader/tModLoader)



PlayStation, XBOX, Nintendo Switch, Mobile - DR STUDIOS


Another month with even more progress on the Console/Mobile front! Aside from keeping pace with our PC friends, the team has had one eye on contingency planning for "what if" we need to swap out the components of Console/Mobile Terraria that utilize Unity. Given recent events, the team feels like this is a prudent step to take so that we can evaluate all possible pathways. Do note that *IF* the need arises for us to undertake such a swap, we do expect that it will take a bit of time. This would delay any in-progress update by however long that takes - our current best-guess being in the two-ish months timeframe. As of today, we are only laying out plans, and we have not decided if we will or will not make the shift at this point. If that changes, we will let everyone know. Thanks in advance for your understanding in this difficult situation!

Now, with that out of the way, who wants to see a brand new Terraria 1.4.5 spoiler?!

[previewyoutube][/previewyoutube]
Somebody out there always has to resort to slinging mud...

Until next time, Console & Mobile friends - thanks for all of your love and support!



COMMUNITY


Greetings Terrarians!

Here's the latest and greatest happenings on the Community side of things. Thanks as always for being the most engaged and awesome gaming Community ever!



[h2]TERRARIA MERCHANDISE STORE HUB ​[/h2]

The merchandise hub is where you can find all of the latest and greatest Terraria merchandise - with new stuff arriving all of the time! Check out the latest merch drops as well as some classics and pick up that epic Terraria gift for a friend (or yourself!).



Click the banner above to head to Terraria.org/store now!​



[h2]TERRARIA MERCHANDISE UPDATES​[/h2]

[h3]TERRARIA - THE BOARD GAME UPDATES[/h3]
TERRARIA - THE BOARD GAME DESIGNER DIARY

Here we are again with the latest "Designer Diary" entry from the lead designer for Terraria: the Board Game - Chris Kingsworth. Let's see what he and the Paper Fort team have been up to over the last month!
---​
Hello Terrarians!

Chris here, game developer at Paper Fort Games. I’m back with the next instalment of the Terraria: The Board Game designer diary. This month, I’m going to be discussing world generation, updated artwork and Essen Spiel 2023 (the world’s largest board game convention).

Planting the Seed
Games with procedurally generated worlds, like Terraria, are a challenge to port into cardboard form. Players have to do the ‘heavy lifting’ of world generation that is usually handled by the digital game engine, so we need to make sure that this aspect of the game is quick and fun.


At the beginning of Terraria: The Board Game, you’ll create a minimap of randomised, face-down biome tokens. As you explore the world, you’ll draw and place biome tiles to create the environment, revealing new places to explore, enemies to fight, materials to collect and chests to loot. Whenever you reach the edge of a biome, you’ll flip over the next minimap token; this will show you which biome to build next. It’s quick, simple and exciting; you can never be sure exactly what’s going to be revealed, and every world you generate will be different. As in the video game, you'll also get a choice of evil biome, or you can leave it up to chance during the minimap-making process.



Updated Cover Reveal! When we announced the board game earlier this year, the cover art reception was generally favourable, but there were some aspects that fans weren’t as keen on. We’ve listened to your feedback, taken the core of what fans and Re-Logic loved about the artwork and overhauled the art style with the help of artist George Doutsiopoulos. Our aim was to stay faithful to Crowno’s 2018 cover, while adding new details that will appeal to veteran and greenhorn Terrarians alike. We’d love to hear what you think!



New Miniature Sculpts Over the past few weeks, we’ve also been working to maximise the quality of our Boss sculpts. Here are the latest renders of King Slime and Wall of Flesh. As mentioned in my previous update, these Boss models are modular, and as you fight them, you’ll remove pieces to track boss damage and reflect other status effects. For example, you’ll be able to remove King Slime’s outer layers so he shrinks as he loses health. Similarly, WoF will have a removable mouth and eyes.





Come and See the Game at Essen Spiel 2023! From October 5th to 8th, we’ll be showing Terraria: The Board Game at the world’s largest tabletop game convention, held in Germany. If you’re one of the 150,000 people coming to the show, please stop by and say hello; you’ll find us on the Lucky Duck Games stand in Hall 3 (booth number 3S124).




Don’t Miss Out!
If you haven’t already, please sign up at TERRARIA: THE BOARD GAME NEWS SIGN-UP LINK and be sure to click through to the Kickstarter ‘notify me’ page. We’d be very grateful if you could share the link with fellow Terrarians via social media; you’re always welcome to tag us in using @paperfortgames.

Until next time!


---

Sign up for the latest and greatest news on Terraria: the Board Game via the link below:
TERRARIA: THE BOARD GAME NEWS SIGN-UP LINK

In case you missed the big reveal, be sure to take a minute to read our post about Terraria - The Board Game, which contains details about timing, how it will be sold, and more!

TERRARIA - THE BOARD GAME DETAILS



[h3]TERRARIA GRAPHIC NOVEL SERIES[/h3]

We just wrapped up inks for Issue 5 this week, which just leaves colors and lettering before the next installment in our adventure should be ready to go! Additionally, we are very close to a final script for Issue 6 - so things are really starting to pick up. We are very excited to get these out to everyone and see what you think!

Alongside the actual issues themselves, the art team has been spending some time pulling together some goodies that we plan to offer with the next rollout. We thought we would take a chance this month to share a few of the sticker designs that we recently completed. If we can get colors down the road far enough, perhaps we will tease a page (or part of one) from Issue 5 next month!

The sneaky Goblin Scout and mysterious Traveling Merchant, in the same chibi style as the stickers from Book One



[h2]OTHER COMMUNITY NEWS[/h2]
[h3]
RE-LOGIC STANCE ON UNITY & SUPPORT FOR OPEN SOURCE GAME ENGINES
[/h3]

In case you missed it, Unity recently introduced some changes to their Terms of Service regarding fees - specifically adding a "charge per install" component that would be in place for all games (new and existing) starting January 1, 2024. This resulted in an almost-universal protest from the game development community. While Unity has in recent days made adjustments to this plan that are far more palatable to developers and publishers, Re-Logic stands by its statement and actions outlined in the image below:

*Note: Monogame was added in the days following the initial announcement. It has been added to the image above for ease of reading and clarity*

We hope that everyone will join us in supporting a future where robust open-source game engines and tools exist so that up-and-coming game developers can get their start without having to worry about situations such as the present Unity dynamics. Accessible and powerful tools will only serve to raise up the next generation of indie games for us all to enjoy!



[h3]TERRARIA MEDIA SPOTLIGHT[/h3]
The Terraria community is filled with incredible fan media. We love to browse Terraria associated social pages and check out the creative minds sharing wonderful creations. We wanted to spotlight some of the trending media that caught our attention this month. Please let us know if any of the shared media has a different original creator.

(CLICK A GIVEN IMAGE TO HEAD OVER TO THE THREAD WHERE WE SAW IT)

FAN ART & BUILDS


Queen Bee and Plantera by CrisCthulhuXD



Beachside Mansion for Stylist by greyliances



Cobalt armor by GreyL1me🌳



Ocean house by h4zel



Santa NPC by The_Idiotic_Banana



Gothic mansion by Laqwerty



Haunted Ship by danielbeta321



Queen Bee by PoundToundHound



Honey build by lookitsducky



Aether outpost by WullisDull



Windmill station by Kubiquity^3 🌳



Tree by @Flaxes



Impossible Palace (modded) by IanOsmium


Forest Pylon House by Femtonde_masker



Until next time, Terrarians - we hope you have an amazing month, and we look forward to bringing you the latest and greatest next time!

Terraria developer sticks it to Unity with $200K donation to open-source competitors, doesn't even use Unity itself




The irony has been pointed out many times: When game engine Unity revealed its new per-install fee last week, game developers were possibly the most united they've ever been—in disgust. Even developers who don't use Unity expressed anger or criticized the unprecedented change of terms...
Read more.