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Terraria: Labor of Love is Out Now!



Happy launch day, Terrarians!


We are celebrating the occasion with some fun surprises as well!

The team will be out and about today, hanging out, collecting bugs and feedback, etc. Be sure to catch us at any of the locations below!

Terraria Community Forums
Terraria Discord Terraria Twitter
Steam (right here in this very post!)

And we will likely be dropping in on any live streams of the new content that are going on!


[h2]LABOR OF LOVE BANNER ART (by Orange Dude) WALLPAPERS[/h2]

Deck out your PC or Phone with these awesome artworks, specially designed for the Labor of Love Update! To download, click the thumbnail of the image you want to use and save it to your device (will link you to Terraria Community Forums, where these are all hosted).

[h3]FOR PC[/h3]



[h3]FOR MOBILE[/h3]





[h2]TOWN SLIME PLUSH & TWO NEW TERRARIA SHIRTS TO MARK THE OCCASION[/h2]



Our good friends at Vidglo (terraria.shop) have put together a collection of plush - plus a couple of really cool shirts - in honor of the Labor of Love launch! Click the image above to check them out and pick one (or several) up today!



[h2]With all that said, on with the show![/h2]

If you prefer to read the text-only changelog, click the link below to check it out!


[h3]CHECK OUT THE FULL TERRARIA:LABOR OF LOVE CHANGELOG HERE[/h3]


[h3]TERRARIA DEDICATED SERVER - 1.4.4.7[/h3]
(You will need the latest dedicated server if that is how you play multiplayer - click the link above to download, and the latest version is always located at the bottom of Terraria.org)



TERRARIA: LABOR OF LOVE UPDATE NOTES


[h2]QUALITY OF LIFE [/h2]

[h3]GEAR LOADOUTS[/h3]
[previewyoutube][/previewyoutube]

Terraria has always been a game where the player is constantly shifting roles - Dig, Fight, Build is the tagline, after all! Previously, this meant a lot of shifting around of gear sets and the like... but with Labor of Love, players will at long last have access to a set of three gear loadouts! This will allow players to create different gear setups ahead of time and seamlessly swap between them as needed.


[h3]EVOLVED VOID BAG[/h3]

For those of you who aren't already familiar with the current version of the Void Bag, it is a portable personal storage container similar to the Money Trough. Uniquely, it also has the ability to automatically pick up any extra items whenever your inventory is full. However, we have added expanded functionality to the Void Bag to further enhance its role as a supplementary inventory.


For starters, the Void Bag can now be opened or closed with Right Click. When in the Closed state, it will deactivate its ability to pick up extra items, and act just like second Money Trough. When in the Opened state, however, a variety of new functionality becomes available!


Any crafting materials kept within the Void Bag will be available for any crafting recipes! You will not have to directly access the storage, or summon the portal, to be able to immediately craft with anything inside of the Void Bag!

Healing, Mana, and Buff Potions stored in the Void Bag can be used directly via their respective Quick Hotkeys. You can store all of your favorite buff potions in the Void Bag and simply refresh at any time! Mana Flower auto-potion functionality will work with the Void Bag as well! Enterprising players might keep some core buff potions in their regular inventory, with a secondary set of specialized buff potions in the bag. Depending on which mode the Void Bag is in, this will allow players to effectively hold two different potion "loadouts" at a time!

You can now Favorite items stored within the Void Bag. This has been added because you can ALSO Quick Stack to Nearby Chests anything inside of your Opened Void Bag. Favorite the things you want to keep, and then use Quick Stack for faster chest sorting!

Using Loot All on a chest with a full or nearly full inventory will deposit any overflow directly into the Void Bag​

There are a number of other items which will function automatically when placed in a Open Void Bag, as they would when in the player's inventory, including:

  • Info Accessories
  • Paint Sprayer, Presserator, and any accessories that grant Wire, Actuator, or Ruler vision when in the inventory
  • The Guide to Critter Companionship
  • Keys stored in the bag can be used to open Chests
  • Wormhole Potions

[h3]INVENTORY IMPROVEMENTS[/h3]
Most stackable items have had their max limit increased to 9999!

That's right folks, you can once again place any accessory in your social slots.

[previewyoutube][/previewyoutube]
To help you keep track of what is going into which chest, Quick Stack to Nearby Chests now has a visual effect, showing the items which are being quick stacked moving towards the chests.

[h3]KEEP COUNT WITH NUMERICAL HEALTH BARS[/h3]
No longer wonder how much health you have left - even on the fancier health bars! (Toggle this on/off in settings)

Having to hover over the boss to see just how close you are to defeating it is a thing of the past!


[h3]ROPE INTERACTION IMPROVEMENTS[/h3]

Rope has always been a useful tool since it was added to Terraria, but it has never really played nice with other handy exploration tools such as minecart tracks and platforms. Labor of Love fixes up that little problem - ropes, cart tracks, and platforms... living together... mass hysteria!

This is just a small sampling of the Quality of Life improvements we have made in Terraria: Labor of Love! Be sure to dive into the full changelog for all of the juicy details!

CHECK OUT THE FULL TERRARIA:LABOR OF LOVE CHANGELOG HERE



[h2]WORLD SEEDS[/h2]


[h3]GET FIXED BOI - THE ZENITH SEED[/h3]

You ever wonder what would happen if you took every seed in the game - including the new ones from Labor of Love - mashed them together, and then spent the extra time to playtest this new seed and polish it until it is "just right". Oh, and then for good measure, you tossed in a few features and dynamics unique to that seed?

Wonder no more, for the Zenith Seed is here! We consider this to be the true Magnum Opus of Terraria World Seeds - a version of Terraria that is equal parts unique to play and a whole new level of challenge for the most hardened Terrarians. Take on this seed only if you dare, for it may truly break you - Get Fixed Boi!


[h3]DON'T DIG UP - THE REMIX SEED[/h3]

An idea first discussed during the release of Journey's End, Don't Dig Up turns the world of Terraria upside down - literally! The player will begin their adventure in the depths of the underworld, complete with all new flora to help provide early resources.

As the player ascends into "The Up", however, the threats will magnify exponentially until they reach the Surface - a truly horrifying and inhospitable place that will test the mettle of even the most seasoned Terrarian. Rethink everything you know, but Don't Dig Up unless you are prepared for what comes next!


[h3]NO TRAPS - THE NO TRAPS SEED[/h3]

You know what is the worst? When you are out exploring in the world of Terraria and you get blown up by an explosive trap... or even worse, squashed by a nasty boulder! Well, the team wanted to make a World Seed that was designed with Terrarians who really hate traps in mind.


[h3]IMPROVEMENTS TO EXISTING WORLD SEEDS[/h3]


In developing the three new World Seeds for Labor of Love, the team gained some new insights into how to really make world seeds feel special. Thus, we took the extra time to revisit some of our existing seeds in order to spruce them up a bit. For some seeds, these changes are relatively minor. However, the Celebration Mk 10 and For the Worthy seeds have seen some pretty substantial tweaks. Regardless, it is very much worth it for Terrarians to check out all of the existing World Seeds once again with these new changes in place!

Of course, this is just scratching the surface for all there is to know about World Seeds in Labor of Love - be sure to check out the full changelog linked below for all of the details!

CHECK OUT THE FULL TERRARIA:LABOR OF LOVE CHANGELOG HERE



[h2]
NEW ADDITIONS
[/h2]

[h3]INTRODUCING - THE TOWN SLIMES[/h3]


Slimes are widely considered to be non-sentient beings: mindless blobs of gel that aimlessly bounce about throughout the world of Terraria. Recently however, Terrarian Slimeologists have discovered what appears to be a new evolution in slime kind... some sort of big, blobby, smart slimes. Well, smart by slime standards at least.

The denizens of Terraria have dubbed these new creatures "Town Slimes", for their penchant to attempt to dress up and try to fit in with Terrarian society. Thus far, the discovered variants include:

Cool Slime - The backwards hat is a clear giveaway that this is one hip slime indeed

Clumsy Slime - No one is quite sure how that arrow got stuck in his head, but he seems to like it...

Surly Slime - This guy has a bad attitude and keeps running afoul of the law

Nerdy Slime - Clearly smarter than all other slimes, as evidenced by the glasses

Elder Slime - Back in his day, you had to jump over single block tall heights and you had to dig up blocks before replacing them

Diva Slime - Yes, even slimes have celebrities... and yes she is better than you

Mystic Slime - This slime is in touch with the natural energies that flow throughout Terraria

Squire Slime - Ready to defend the kingdom from all threats, wielding the most powerful weapon known to Slimekind

This cast of characters is packed with personality, and players who are brave and clever enough to seek them out during their adventures will have the chance to have all eight Town Slimes move in to their towns/bases! Best of luck on your search for the Town Slimes - gotta catch 'em all!


[h3]NEW USEFUL ITEMS TO AID YOUR ADVENTURES[/h3]

[previewyoutube][/previewyoutube]
You used to call me on the Cellphone, but now that Labor of Love is here, all the cool kids are using the Shellphone! This handy device allows you to choose the destination of the magic mirror function - Initial Spawn, Home (Bed), Ocean, or Underworld!

Terraformer - we have taken the Clentaminator and made it stronger, faster, better. We have the technology!

Lilith's Necklace will allow you to transform into a wolf during your adventures - because who doesn't want to channel their inner wolf!?


[h3]NEW BLOCKS AND DECOR[/h3]

What Terraria update would be complete without some fancy new decorations and blocks to spruce up your bases, arenas, and more! Here are a few fun examples:

Reef Blocks and Coral Furniture

Brand New Paintings - Designed by the Team, Testers, and Community

[previewyoutube][/previewyoutube]
A Blast from the Past - Ancient Blocks Relive the Early Days of Terraria!

Have You Ever Wanted to Place Heart & Mana Crystals as Decorations? Sure you have!


[h3]NEW BUILDER TOOLS[/h3]

On top of providing all new blocks and furniture for our builder friends, the team has added two new Terraria building tools that we think will really help you take your Terraria creations to the next level!

Hand of Creation - A New Tinker that will Make Building Easier than Ever!

[previewyoutube][/previewyoutube]

[previewyoutube][/previewyoutube]
Rubblemaker - At Long Last, the Fun Worldgen-based Stuff is at your Fingertips!

Check out these videos by Khaios and CheesyPaninie for full details - they do a better job showing these off than words could ever do!


[h3]ECHO AND ILLUMINANT COATINGS[/h3]

New Coatings provide players with all new ways to design cool base/town effects and even more diabolical adventure maps!

Echo Coating, combined with the Echo Monolith lets you make things disappear! Now you see it, now you don't!

[previewyoutube][/previewyoutube]
To help you really see the potential that Coatings can provide, Khaios and CheesyPaninie put together the video above - definitely give this a watch!

Of course, this is just a sampling of what we have added in Labor of Love - be sure to check out the full changelog linked below for all of the details!

CHECK OUT THE FULL TERRARIA:LABOR OF LOVE CHANGELOG HERE



[h2]BALANCE & MELEE OVERHAUL[/h2]

[h2]MELEE OVERHAUL[/h2]
The Melee "Class" has always had a bit of a reputation for being underwhelming and a bit of a struggle to use - particularly against very mobile foes. No, Zenith does not count - that is an endgame weapon that is devastating to use regardless of what "class" one wishes to place it.

Taking the dynamics of defense, damage done, mobility, etc. all into account, it was clear that the entire class needed a closer look to make the risk more worth the rewards when playing Melee. What all does this entail? We will not cover everything here, but this should give a good sense for our approach.

[h3]
GLOBAL WEAPON TWEAKS
[/h3]
All broadsword-class melee weapons (this also includes pickaxes, axes, hammers, and hamaxes) now use local immunity frames on hit. Very notably, this means that projectile swords will no longer block their own piercing projectiles from hitting a target at point blank range. It will also result in more consistent hitting when mixing multiple sources of damage (Piercing minions and swords, for example)

Knockback when spinning flails has been increased from 25% to 35% of normal knockback
Spinning flails now hit up to 4 times a second instead of 3 times a second. Flails which already hit 4 times a second have been increased to 5 times a second.

---
[h3]
MELEE WEAPON STAT BUFFS
[/h3]
Many Melee Weapons have seen numerical improvements in raw damage, use time, reach, etc. Coupled with the global changes that impact how projectiles and "direct" hits coexist (eg. no longer conflicting with each other), this results in a substantial increase in DPS and utility for previously underwhelming Melee Weapons.

---

[h3]WEAPON REWORKS[/h3]
Even with the changes listed above, some Melee Weapons felt like they needed a more significant reworking - visually, functionally, or both. Let's dive into a few examples, shall we?

Dark Lance - Now generates a shockwave at the end of the spear, which increases its effective range. This shockwave also scales in size with melee speed, so you can now expect more pronounced Melee Speed benefits for Dark Lance. Now inflicts Shadowflame as well.

Light Disc - now a single item, not 5 stacked items. As a result, it can now have prefixes. Players can now shoot up to 6 Discs at once instead of 5. Oh, and a cool new light trail effect.

Horseman's Blade - Now has an area of damaging energy around the blade, dealing damage in a larger, wider area of effect, including better coverage behind the player.

---
[h3]
NIGHT'S EDGE/TERRA BLADE SWORD QUEST LINE
[/h3]
We felt that the Terra Blade "quest" that begins with Night's Edge in pre-Hardmode, continuing into Hardmode, culminating in players crafting the Terra Blade - really needed to feel a bit more important and meaningful to players who chose to take it on. As a result, Night's Edge and Terra Blade have seen a rework - as have each of their components! We have highlighted a few below... but the rest, we leave up to you to discover.

Blood Butcherer - Every successful strike on an enemy now applies a stack of "Blood Butchered", a short lived damage over time effect. Each of these stacks are signified by a gout of blood spouting forth from the enemy.

Volcano - Fiery Greatsword evolved into Volcano! Upon striking an enemy, Volcano will generate an fiery explosive area of effect, dealing additional damage to the original target and nearby enemies!

True Excalibur - True Excalibur now has a very large area of damaging energy around the blade, dealing damage in a dramatically wider area of effect, including better coverage behind the player. It no longer fires a projectile sword beam



[h3]BOSS TWEAKS[/h3]

We have given several bosses a once-over during Labor of Love, so you will want to check out the full changelog for all of the juicy details. You don't want to be caught unawares, after all! That being said, we did want to highlight two bosses that have perhaps seen the most changes. As a result, we expect that players will find them to be a bit more challenging!

GOLEM
What Terraria Balance Update would be complete without a buff to Golem? Continually seen as one of the easiest bosses in all of Terraria, the Golem fight needed more love from the team. What has changed? Take him on and find out!

DUKE FISHRON
The Duke was once seen as one of the better boss fights in all of Terraria. He is still a solid experience, but we felt like he could use a bit of tweaking in order to help him return to a more prominent challenge that is worthy of how the game has evolved since his introduction. Head to the Ocean and fish him up in order to experience a fresh fight!



[h3]PUMPKIN MOON OVERHAUL[/h3]

Let's face it, the good old Pumpkin Moon was starting to show its age a bit. Once considered a challenge event, it has been relegated to the role of niche side content that doesn't really stand up to the skills and gear of the modern Terrarian. Well, fret not, Pumpkin Moon fans! We have reworked the Pumpkin Moon in order to bring it in line with other events of that same tier, such as the Frost Moon. What exactly did we change?

Pumpkin Moon is now a full 20 Wave event rather than its previous 15 Waves


Pumpkin Moon Enemies received some buffs, and the composition of each wave has changed...

The insane boss spam typical of the later waves of Pumpkin Moon has been cut back tremendously - this will not only challenge the player to play more optimally to rack up high scores, but will also likely put less strain on everyone's hardware.



Labor of Love has way too many balance tweaks to be able to cover them off here - be sure to check out the full changelog linked below for all of the details!

CHECK OUT THE FULL TERRARIA:LABOR OF LOVE CHANGELOG HERE



So, there you have it Terrarians. Our Love Letter to you. Terraria has been our Labor of Love for many years, and we hope that each of you have felt that come through in each update, in our interactions with you, and in the joy we have all received from playing this game over the years. Here's to Terraria, the Community, and many more fun times ahead!​

Terraria 1.4.4 update release date and everything new in Labor of Love

It's September, which means that the long-awaited Terraria 1.4.4 update Labor of Love is finally upon us. Terraria developer Re-Logic has long been known for claiming its updates for one of the best crafting games are the 'final update,' and Labor of Love follows on from the previous two such final updates - Journey's End and Journey's Actual End. Labor of Love was pitched primarily as a quality of life and balance update, but that doesn't mean there aren't new items - and plenty of the changes give more than enough reason to return to one of the best sandbox games on PC one more time.


We've compiled all the new additions and tweaks into one handy list for your perusal down below, but we'll start off by detailing a few of the biggest changes you can expect in Terraria 1.4.4. First up, your Terraria inventory size is due to get a huge upgrade as the stack limit for most items in the game leaps from 999 to a massive 9999. A Void Bag rework causes the special sack to function as basically a second inventory that can be opened at will, and the addition of Terraria gear loadouts means you can switch between various equipment setups on the fly.


Meanwhile, fans sick of having to go through extensive preparation and maintenance to keep their Jungle from being destroyed by evil biome corruption will be overjoyed to know that the addition of Infected Mud Grass means that your Jungle biome will never be turned into dirt again, and a new Biome Sight potion will make picking out those pesky evil nodes and cleaning them up vastly more straightforward. One of the strongest Terraria endgame accessories is getting a buff too - although it's left fans a little split on its usefulness. In addition, the new Rubblemaker and Coatings look to be adding a huge amount of customisation potential for builders.


Read the rest of the story...


RELATED LINKS:

Terraria 1.4.4 update patch notes reveal legendary difficulty

All Terraria bosses list in order

Terraria 1.4.4 update coatings open a world of possibilities

Terraria Graphic Novel - Book One, Issue Three Orders Now Open!

Greetings, Terrarians!

We are back again - this time with the juicy details around the release of Issue 3 of the Terraria Graphic Novel Series! Issue 3 is all about the journey and getting to know some of our party of heroes a bit better - just as our friends are doing the same as they enjoy a quick meal while camped out at an oasis. In case you missed our earlier announcement about the series as a whole, you can check out those details HERE, and you can still get your orders in for the initial shipment of Issue Two for a little bit longer (details below - but don't fret if you miss the first shipment or if you missed out on Issue One, see the note below). Our team is once again thrilled with the packages that 50 Amp Productions has put together in support of the Graphic Novel rollout - and we hope you will feel the same way!




[h3]IMPORTANT NOTE FROM 50 AMP PRODUCTIONS[/h3]

There seems to be a little confusion regarding the ordering window and our “cut-off date.” So we wanted to offer a little clarification.

The term, “cut-off,” does not mean that after that date, you will not be able to place an order. We intend for these items to remain available well after those dates. The ordering window is to ensure that we have your item in-stock and ready to ship during our initial shipping windows. Should we sell out, you will still be able to get the items, but there will likely be a delay as we must reorder at the manufacturers.

As shipping has not yet begun for issue 1&2 boxes, if you see the reveal of the issue 3 items and would like to amend your order, please email us at [email protected] and we will be happy to help you. It is very important to us that fans are satisfied and are able to ensure their orders are complete and correct.

We also wanted to take a moment to thank you all for supporting this project. We consider ourselves lucky to work with Re-Logic on this and to be able to offer these books and collectibles to you, the fans. We will be throwing some fun extra goodies into every order from Copper to Platinum as a thank you.

Now, on to the details!

As a reminder, we are planning to roll out Issues 1-4 (Book One) over the next few months, followed by a full Book One release to book sellers/retailers as well as available online some time in Q1 2023. Book One will contain all of the first four issues along with a few other goodies (still TBD, but think concept art and other "making of" work, stuff like that). All orders can be placed on the 50 Amp Productions Website - click the cover above to check it out!




Issue One orders start today, but here is the overall expected timeline:

[h2]TERRARIA GRAPHIC NOVEL ISSUES 1-4 ORDER WINDOWS[/h2]
Issue 1: Orders Open - August 11 --- Orders for Initial Shipment Close - September 12
Issue 2: Reveal Date - September 1 --- Orders for Initial Shipment Close - October 3
Issue 3: Reveal Date - September 22 --- Orders for Initial Shipment Close - October 24

Issue 4: Reveal Date - October 13 --- Orders for Initial Shipment Close - November 14



[h2]EXPECTED SHIPPING TIMING FOR ORDERS[/h2]
Issue 1 – Initial Shipment in October
Issue 2 – Initial Shipment in late October
Issue 3 – Initial Shipment in mid-November

Issue 4 - Initial Shipment in mid-December

We do not expect to run into any delivery issues, but there is always the potential for issues beyond our control. 50 Amp Productions are committed to communicating with the fans if any issue arises.



[h2]INTERNATIONAL SHIPPING COSTS UPDATE[/h2]

Speaking of shipping, we know our international fans have sometimes run into some very high shipping costs (these are strictly pass-through costs based on whatever the shipping company is charging 50 Amp). We have been chasing down a variety of solutions to help bring these costs down, and we can at long last announce that we have found a way.

We have entered into a partnership which will allow us to offer another shipping option for our non-American customers. The short version is that by shipping international orders from our partner's European hub rather than our US-based warehouses, there is a good chance that we can cut all non-US shipping costs - often substantially.

[h3]Starting with our second issue on, we can provide this option to you! In addition, for Issues 2, 3, 4, and for our bundles - if you have already placed an order, we will be looking to see if this new option will save you money. If it will/does, we will be refunding the difference to the method of payment you used to make the purchase. Please be patient with us on this, as it could take us several days to process all of this, as we have to do the differences in shipping costs and refunds by hand. We will contact you afterwards if you should expect to see a refund. [/h3]

Unfortunately, because we have already placed our orders with our manufacturers for issue 1 and the materials are all already at or en route to our American warehouse, we will have to utilize the initial shipping methods and costs - so we sadly cannot offer this option for issue 1.

We feel like this will allow us to help a lot of you save money, so we are very glad that we could find a way to make this happen, and we are SUPER appreciative of our partner in helping to make this a reality. Once we have this good and established, we should have this in place as our solution in the future.

Thank you for your patience and we apologize that the solution took a little bit to lock down!




[h2]TERRARIA GRAPHIC NOVEL: ISSUE 2 ORDERS STILL OPEN[/h2]

We are still taking orders for the initial shipment of the second issue of the Terraria Graphic Novel. In case you missed the news or you just decided after seeing Issue Two's cover that you are all in, we have you covered.

Check out the details around Issue Two by clicking the banner below!





TERRARIA GRAPHIC NOVEL: ISSUE 3 PACKAGES


We hope you have enjoyed seeing the packages for Issues One and Two, and we are back again with a variety of packages for Issue Three that we think provides something for everyone. If you just want Issue 3 and that's it, we have that for you - or if you want to delve deeper and pick up some really cool Terraria collectibles, that is available as well. Similar packages with different items will be available for each issue release. We are using the order windows above in order to ensure our ability to ship by a certain date. Fans are free to order packages for all four issues at any time - if you know you want all four and want to be sure that you do not miss out - but the covers and packages themselves will be revealed via the timeline above.

Here's what you get for Issue Three! Clicking any package name or the package banner above it will take you to the Order page for Issue Three.

[h2]COPPER - $4.99[/h2]
A print copy of Terraria: Issue Three


[h2]SILVER - $14.99[/h2]
A print copy of Terraria: Issue Three
Regular Trading Card (Giant Worm)
18x24 Issue 3 Cover Poster
4 Unique 3-4 inch Stickers featuring characters and enemies from the Graphic Novel
Giant Worm Magnet



[h2]GOLD - $24.99[/h2]
A print copy of Terraria: Issue Three
Regular Trading Card (Giant Worm)
Metal Trading Card (Giant Worm)
18x24 Issue 3 Cover Poster
4 Unique 3-4 inch Stickers featuring characters and enemies from the Graphic Novel
Giant Worm Magnet
Terraria Gold Metal Challenge Coin w/Coin Protector


[h2]PLATINUM - $49.99[/h2]
A print copy of Terraria: Issue Three
A second copy of Terraria: Issue Three with a Foil/Embossed special edition cover
Regular Trading Card (Giant Worm)
Metal Trading Card (Giant Worm)
Special Edition Trading Card (Helen, the Nurse)
Metal Special Edition Trading Card (Helen, the Nurse)
2 18x24 Issue 3 Cover Posters
Two sets of 4 Unique 3-4 inch Stickers featuring characters and enemies from the Graphic Novel
Two Giant Worm Magnets
Two Terraria Gold Metal Challenge Coins w/Coin Protectors

*Platinum will also come with a certificate of authenticity for the special collector's edition items.


All package prices do not include shipping costs, which will vary based on shipping location, etc. as a pass-through cost to the customer. For anyone looking to save on shipping costs, we are offering the option to either ship each package one at a time or to hold them all and ship them all at once. So, if you ordered Issues 1-4, we can either send them out each month or as one big box all at the end to help cut down on costs (but you will have to wait!)
.



That's it for now, Terrarians! Get your orders in now for Issue Three (and Issue Two while there is still time) and mark your calendars for the big reveal of the final part of Book One, Issue 4! We will answer any questions that you may have - and that we are able to answer.

We here at Re-Logic are really excited about this project and we personally enjoy how it has all turned out. We hope you agree!

Core Keeper and Terraria are getting cross-over updates

Two rather great sandbox mining games are set for an official cross-over. Terraria and the new kid on the block Core Keeper will both be getting free updates for it.

Read the full article here: https://www.gamingonlinux.com/2022/09/core-keeper-and-terraria-are-getting-cross-over-updates

TERRARIA: LABOR OF LOVE - BUILDER SPOILER VIDEO SPECIAL

Greetings Terrarians!

As we rapidly approach the launch of Terraria: Labor of Love, we hope that you are as excited as we are about what is to come! To help tide you over, we have been working with renowned Terraria Master Builders Khaios and CheesyPaninie to craft a series of three videos that showcase some of the new features/items coming in Labor of Love that will take building in Terraria to the next level. The first video is out now, and shared below!

The other two videos will be released per the schedule shown below - and we will post them here to this thread as they come out, so that you can always check back here for the latest. We hope you enjoy this in-depth sneak peek into the next generation of building in Terraria!



[h3]TERRARIA: LABOR OF LOVE BUILDER SPOILER SPECIAL VIDEO RELEASE SCHEDULE[/h3]




[previewyoutube][/previewyoutube]
THE RUBBLEMAKER - THIS CHANGES TERRARIA BUILDING FOREVER

When we saw the potential that the Rubblemaker had for building, we knew that there was only one person to go to in order to give everyone the first look at this new AMAZING item coming in Terraria: Labor of Love. Terrarian Builders everywhere are going to need to see this, because it’s going to change building in Terraria forever!



[previewyoutube][/previewyoutube]
AN EARLY LOOK AT COATINGS IN TERRARIA: LABOR OF LOVE

Taking things a step further, we asked CheesyPaninie and Khaios to collaborate and show everyone the new Coating mechanic that will be coming your way in the Labor of Love update! This has been spoiled previously, but today we will be giving you the first in-depth look at all Coatings have to offer!




[previewyoutube][/previewyoutube]
UNIQUE USES OF THE RUBBLEMAKER IN BUILDING

After playing around with the Rubblemaker, CheesyPaninie discovered some clever ways to use this new tool. She has compiled them for your viewing pleasure in this brand new Terraria: Labor of Love spoiler video!