1. Terraria
  2. News

Terraria News

The End of the Journey - The Beginning for Terraria: Journey's End Out Now!



Happy Launch Day, Terrarians... and welcome to Journey's End!


This update has been a labor of love, tirelessly worked on by our team over a good while, and we truly feel that it brings Terraria to the next level, to a place where the core game can finally be called "complete". From new ways to play the game to over 1000 new items to find and craft to new bosses to challenge and even a full-pass review of all content of the game for balance, graphic quality, and mechanics - truly, Journey's End has something for everyone. We cannot wait to see your reactions as you dive in to all that this update has to offer, and we hope that you thoroughly enjoy our gift to you. It has been an amazing journey indeed... but we truly feel that this end is really just a new beginning for the amazing world of Terraria.

So, what awaits you in Journey's End? In case you missed our advance Terraria: Journey's End Changelog post last Thursday, we have linked it below for your reading pleasure. Also located in today's post are where and how to report bugs as well as other important information that you may find interesting.
[h2]
As a reminder, Mac/Linux optimizations, additional Localization, and the Vanity Contest winners will be added in a post-launch update.
[/h2]


THERE & BACK AGAIN: A SUMMARY OF TERRARIA: JOURNEY'S END (OFFICIAL CHANGELOG)


The Journey's End changelog is simply too massive to post here (seriously, just the text alone is over 45 pages long!), so we have created an organized and easily-navigated version over on our Forums. Click the link above to head there and check it out!



TERRARIA: JOURNEY'S END FAQ/GUIDE CENTRAL


We have also put together an ever-evolving FAQ/Guide that should cover many of your burning questions. Again, click the link above to check it out!


TERRARIA: JOURNEY'S END BUG/ISSUE REPORTING


Having an issue? Found a nasty bug that you want us to squash? We are here for you!

While the team will be searching far and wide all over the Community, the best place to report bugs is over on TCF!



Click the Bug Report Banner above to head on over to share any issues you are having!



TERRARIA: JOURNEY'S END COVER ART WALLPAPERS - A SPECIAL GIFT FROM RE-LOGIC TO YOU!


The Re-Logic Team is thrilled to be able to share our amazing Journey's End cover art - courtesy of our very own Jimmarn! Our team feels like this epic panorama really captures how we - and you, our community - feel with this release finally being out in the wild. A time to reflect on all that has been accomplished as much as a time to prepare for what is next!

Jim has created three versions of this art for everyone to enjoy (Day - Night - Sunset). Each of these are now available for download on the Media page of Terraria.org, via the link below. Alternatively, you can click the cover art below to be whisked away to the download page so that you can grab the wallpaper(s) that you want and then proudly display Journey's End on your PC or Mobile Device!

TERRARIA.ORG MEDIA PAGE


Terraria: Journey's End Changelog

Journey's End is very near, Terrarians!


This update has been a labor of love, tirelessly worked on by our team over a good while, and we truly feel that it brings Terraria to the next level, to a place where the core game can finally be called "complete". From new ways to play the game to over 1000 new items to find and craft to new bosses to challenge and even a full-pass review of all content of the game for balance, graphic quality, and mechanics - truly, Journey's End has something for everyone.

In the writing of this changelog, it was even more apparent than ever to our team just how much has been packed into this epic final major content update to Terraria. Truly, a fitting end to an absolutely amazing journey.

So, what awaits you in Journey's End? Click the banner below to head over to our forums and read over all of the juicy details...

Click The Journey's End Banner to View the Changelog

(The changelog is over 40 pages long, even just as plain text - so we are having to host it over there)



For those who would prefer an old school full text changelog, we have got you covered as well - this is available for download at the top of the thread linked above.

TWO DAYS TO GO!

Terraria: Journey's End Launch Weekend Events



Greetings from the last stop before the plunge that is Terraria: Journey's End - the launch weekend!

We sincerely hope that you have enjoyed our series of Feature Articles over the past 2-3 weeks. We have certainly had a lot of fun introducing you to much (but most definitely not all!) of what Journey's End brings to the game. If you missed any of those, check them out at the bottom of this post.

JOURNEY'S END LAUNCH WEEKEND CELEBRATION



With that now behind us, we have quite the lineup of fun and interactive community events ahead over the next several days. Let's dive into that schedule so that you can mark your calendars appropriately - this is not something you will want to miss!!!!



[h2]THURSDAY, MAY 14TH[/h2]

Enjoy an advance copy of the Terraria: Journey's End Summary & Changelog - see what lies down the path to Journey's End!



[h2]FRIDAY, MAY 15TH[/h2]

Celebrate Journey's End Eve with the Re-Logic Team as we hang out with some Community favorites as they check out what Journey's End has to offer!


The Re-Logic folks will be making the rounds to chat, answer questions, and celebrate the launch. Join Redigit, Cenx, and the rest of the crew for a fantastic time as we count down the hours to the "pushing of the button"!



[h3]PEDGUIN'S CHANNEL

CHIPPYGAMING'S CHANNEL
[/h3]

---



[h3]BADGER'S CHANNEL

BOUPHE'S CHANNEL
[/h3]


[h2]SATURDAY, MAY 16[/h2]
Be there for the run up to the "pushing of the button" to release Terraria: Journey's End! The entire Re-Logic Team will gather together in Kargoh's Channel for the final hour run-up to the launch. Come and join the madness - Don't miss this!


[h3] KARGOH'S CHANNEL[/h3]



[h3]PYTHONGB'S CHANNEL[/h3]

JOURNEY'S END FEATURE ARTICLES


[h2]FORE-RRARIA: HITTING THE LINKS WITH TERRARIA GOLF[/h2]
---
[h2]MYTHICAL BEASTS & WHERE TO FARM THEM: EXPLORING TERRARIA'S BESTIARY[/h2]
---
[h2]WITH GREAT POWER COMES GREAT ACCESSIBILITY: INTRODUCING TERRARIA'S NEW JOURNEY MODE[/h2]
---
[h2]WHAT WAS OLD IS MADE NEW AGAIN: REVISITING THE TERRARIA EXPERIENCE[/h2]
---
[h2]EXPAND YOUR TERRARIA EMPIRE: PYLONS, TOWN BUILDING, AND NPC HAPPINESS[/h2]
---
[h2]FULL STEAM AHEAD: TMODLOADER TO LAUNCH AS FREE DLC FOR TERRARIA WITH JOURNEY'S END[/h2]

With Great Power Comes Great Accessibility - Introducing Journey Mode

Greetings, Terrarians!

The massive and highly-anticipated Journey's End update for Terraria is nearly here... only 10 days to go!

Today's Feature Article is one that we have been looking forward to for quite some time, as we will be giving you a first glimpse into the brand new Journey Mode. The goal of Journey Mode is to provide a more accessible experience by providing the player unprecedented control over the gameplay experience. A way to bring in all players of various skill levels and to be able to customize your experience to optimize the fun you have in game. This is not Creative Mode, this is a whole new way to experience Terraria - and one we feel represents the ultimate evolution of being able to play your Terraria any way that you want.

What does all of this mean? How does it all work? Let's dive into just the high level here... but if you want the full details, complete with a lot of fun images, check out the announcement thread over on TCF, linked below:

JOURNEY MODE FEATURE ARTICLE ON TERRARIA COMMUNITY FORUMS



----

For starters, the only rule of Journey Mode is that Journey Mode Characters can only play on Journey Mode Worlds and vice versa - no exceptions!



ENHANCED STARTER GEAR

Every Journey begins with that first step, but of course, every smart traveler packs the right gear before heading out. In Journey Mode, you will begin your adventure with an enhanced starter gear package, which includes:

  • Iron Shortsword
  • Iron Axe
  • Iron Pickaxe
  • Iron Hammer
  • Finch Staff (a bird that is happy to sit on your head when it isn't attacking your foes)
  • 100 Torches
  • 100 Rope
  • Magic Mirror
  • Starter Wings (very limited flight, removes fall damage)



Of course, you are free to use as much - or as little - of this gear as you choose. As you will hear us say over and over in regards to Journey Mode - the choices are all yours! Take as much or as little help as you need. You can even make things harder on yourself if you so choose, but more on that later

---

WELCOME TO TERRARIA LABORATORIES - THE FUTURE OF R & D


R&D? What in the world are we talking about? Welcome to the wide, wide world of Terraria R&D: Research & Duplication.

R&D is going to quickly become your best friend - and latest obsession - during your adventures in Journey Mode. How does it all work? Why, it is so easy, the Guide could do it!

[h2]RESEARCH[/h2]
Once you complete your Research on any item in the game, you will unlock the power to Duplicate it at will. Let's pause a second to let that sink in. Ok, are you back with us? Let's continue along our tour.

Researching an item is pretty straight forward - start by opening up your inventory and clicking on Benny the Construction Bunny. This hardhat-wearing friendly critter is your gateway to the immense powers bestowed upon you in Journey Mode.


[h2]DUPLICATION[/h2]
Clicking the icon for any item appearing in the Duplication Menu will instantly spawn a full stack of that item (materials, blocks, etc.) or a single duplicate of things like Weapons/Armor/Accessories. Anything you can Duplicate is yours to use as you see fit. Again, this is a power you can choose to utilize - or not. As we keep saying, Journey Mode is about you playing your way!

So just how powerful does this get? Aren't there over 5.000 items now? How in the world can I keep track of all of that?! With a fully searchable interface along with filter tabs, you will be able to quickly find what you are looking to recreate!


R&D works in Multiplayer sessions as well! Work together as a team to help your partners keep up! Share gear (or don't!) - make sure that everyone gets that early Magic Mirror or epic boss drop. What you and your friends decide to do with all this power is entirely up to you!

---

THE POWER TO MANIPULATE YOUR WORLD - CONTROL WEATHER & TIME ITSELF


You ever have those days in Terraria where it seems to have become monsoon season and the rain never stops? How about those times when you are ready to challenge Skeletron but you look up and it is 6:59am in game? What if you just wanted to engage in a bit of kite-flying, but the wind isn't cooperating? Once again, Journey Mode has the answers to all of these problems and more

The weather has become a bigger and bigger part of the Terraria experience over time - and 1.4 takes that to the next level, with new wind effects and storms to add to the already-robust environmental effects. That being the case, it only makes sense that Journey Mode gives you the power to control the very weather itself!

What if I told you that you could jump ahead in time, accelerate it's passing, and even freeze it altogether - and that you would not even need a single gigawatt to do so? Sounds like a pipe dream? Well keep dreaming, folks, because with Journey Mode, that is precisely what you can do!

---

CREATING A CHALLENGE WORTHY OF YOUR SKILLS - REAL-TIME DIFFICULTY AND SPAWN RATES



In the past, Terrarians were forced to select their level of difficulty at the World Creation screen. While this is certainly still the case in the normal game modes, Journey Mode once again breaks the mold and allows players to create a challenge tailored to their skill level - and to adjust it back up or down as they see fit, with real-time results.

What does this all mean? Well, this means that the challenge level in Journey Mode is in your hands - from an easy no-enemy jaunt through the countryside to a murderous gauntlet full with hordes of Master Mode enemies, once again, the choice belongs to you. With Journey Mode you can create both the easiest and the most difficult experiences that Terraria has to offer.

For this power, you have two levers to pull. Difficulty - which will impact everyone you are playing with (in multiplayer) - and Spawn Rate, which will only impact the area around your character. With Spawn Rate, everyone can have their own mini-challenge slider even though the difficulty level is the same for everyone.

----

ROUNDING OUT JOURNEY MODE - ADDITIONAL POWERS



There are a small handful of additional powers that we would be remiss to not mention - and we are pretty sure these will be fan favorites! Two of these are player-based powers, while one of them impacts the world itself.

Godmode - Also sometimes known as Kidmode... a nice set of training wheels to help new or younger players learn the game (don't worry, we won't tell anyone when you use it on yourself to get over the tougher challenges)

Infection Spread - Don't want it? Then you don't have to have it

Increased Placement Range - Ok, sure, but just how big of a difference does this make? A lot, trust us.

Whew, so you made it to the end of our journey into Journey Mode. We are sure your minds are swimming with the ideas and possibilities right now. Let's close out with some thoughts from a dedicated community content creator and influencer. Someone whom has never failed to cover and provide his thoughts on the big news in the world of Terraria. Of course, we speak of none other than ChippyGaming - so without further ado, we are happy to share his advance-view thoughts on Journey Mode!

[previewyoutube][/previewyoutube]


----

If you have missed any of our previous Journey's End Feature Articles, check out the links below to learn more!



[h2]Expand Your Terraria Empire - Pylons, Town Building, and NPC Happiness[/h2]

[h2]What was Old is Made New Again: Revisting the Terraria Experience[/h2]

[h2]Full Steam Ahead! tModLoader to Launch as Free DLC for Terraria with Journey's End![/h2]

tModLoader to Launch as Free DLC for Terraria with Journey's End!

Greetings, Terrarians!

We are just shy of three weeks out from the highly-anticipated release of Terraria: Journey's End, and we know that as the anticipation builds, so will the excitement! Well, allow us to add more fuel to that fire with the official announcement that the long-standing "Terraria mod to make and play mods", tModLoader will be coming to Steam on May 16th as a free DLC for Terraria alongside Journey's End!

(Click the Gear to hear do the TML Store Page)

TMODLOADER IS OUT NOW! DOWNLOAD YOUR COPY VIA THE STORE PAGE BY CLICKING THE GEAR ICON ABOVE!



Though fully-integrated official mod support is not something that is feasible within the Terraria codebase, tModLoader has served faithfully as that "bridge" between the main game and the amazing library of player-created mods that exists for Terraria. With this launch, modding has never been more visible or accessible for Terrarians - so, if you have not ever tried out modded Terraria, there is no time like the present!

The launch version of TML for Steam will be based on the 1.3.5 version of the game - as will all of the currently-available mods out there. This will allow for players to continue to enjoy modded Terraria uninterrupted while they can also separately dive into all that Journey's End/1.4 has to offer on the vanilla side of the fence. The TML Team will be working diligently to get a 1.4-tier TML out as quickly as possible on Steam so that, as mods are updated to the 1.4 standard, support for them will already be available.



[h3]Always remember that playing with mods is at your own risk, etc. Neither Re-Logic nor the TML Team can vouch for the quality and/or functionality of each and every mod. If you are having issues with any specific mod, the best way to sort that out is to get in touch with the team behind that specific mod![/h3]


Future plans also include the addition of Steam Workshop support underneath the TML banner, allowing mod creators to upload and host their mods on Steam for the first time. This will take the accessibility and visibility of these amazing community creations to yet another level.

The Re-Logic team felt strongly that with Journey's End being the final major content update to Terraria, there was no better way to tie things off than to hand the keys over to the fans. With tModLoader and a stable foundation to work from in 1.4, modders are now free to explore any number of ways that the game might be interpreted or experienced. We cannot wait to see where you take this wonderful world that we have created!

Check out the Steam Page for tModLoader below - make sure you wishlist this so that you will know the instant it is released!




Learn more about tModLoader and join the conversation on our official reveal thread on Terraria Community Forums!

https://forums.terraria.org/index.php?threads/full-steam-ahead-tmodloader-to-launch-as-free-dlc-for-terraria-with-journeys-end.88057/