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Terraria devs are using Steam Deck delays to make the port even better

While Valve has been forced to delay the Steam Deck by two months due to global supply chain issues, many developers are reaping the benefits. One such team is Re-Logic, with the Terraria developer explaining on a Steam blog that the extra time has allowed the team to push its ambitions for the Steam Deck port event further.


"We are going to gratefully take the extra time allowed by the recent Steam Deck launch delays to take our deck optimisations a bit further," Re-Logic explains. "More on that later, once we get a bit further clear from the 1.4.3 launch/fixes!"


If you're not keen to wait, though, the good news is that the Terraria Switch release date has been pencilled in for January 4, 2022. It's not quite the Steam Deck, but it's portable enough, we're sure. You've also got plenty to keep you going in the meantime, too, as Terraria has just got its second major crossover update - this time with indie survival game Don't Starve. The collaboration features new content, such as the Deer Clops boss, new items, and a new world seed that introduces Don't Starve Together gameplay elements into the world of Terraria.


Read the rest of the story...


RELATED LINKS:

Terraria x Don't Starve crossover hits next week

You know how the devs are "done adding content to Terraria"? They're not

Terraria celebrates tenth birthday with 50% off sale

Terraria State of the Game - November 2021



Greetings Terrarians!

The weather is getting colder, the leaves are falling, but things could not be more red hot in terms of news around Terraria development, merchandise, and more! We have so much going on right now, even squeezing in this State of the Game is a challenge. Never fear, however, for we are here to share the latest and greatest across the world of Terraria. Let's get to it!



PC - RE-LOGIC


[h2]AN EYE FOR AN EYE - TERRARIA x DON'T STARVE TOGETHER IS OUT NOW![/h2]



In case you missed the big launch last week, we just released the second major crossover update in the history of Terraria - this time with the long-running hit indie survival game, Don't Starve Together! Lots of fun new DST-related content for players to explore here - including the terrifying DeerClops boss, a handful of new items, and a brand new world seed that brings Don't Starve Together gameplay elements into the world of Terraria. Check it out, and let us know what you think!

[previewyoutube][/previewyoutube]

For full details, click the banner above to head to the launch post and changelog!



TERRARIA - LABOR OF LOVE & AUTUMN SALE


[h2]CLICK THE BANNER ABOVE TO CAST YOUR NOMINATION VOTE NOW![/h2]


It is that time of year again, loyal Terrarians! We come to you to humbly ask for your support towards nominating Terraria for the Labor of Love Steam Award. The game we all love so much has had the distinction of being nominated several times... but never quite pulling down that elusive win. Let's make 2021 - the 10th anniversary of the game, 10 years of updates, 10 years of amazing fun with family and friends - be the year that the Terraria Community brings home the prize! To support Terraria for this award, please click the image above to submit your nominations!

Oh, and Terraria is half-off during the Autumn Sale! Click the image below to head to the Store Page and pick up a copy today!





[h2]STEAM WORKSHOP NEWS[/h2]


Click the banner above to check out the Terraria Workshop!

The level of quality and quantity on the Terraria Steam Workshop just continues to climb - nearly 36,000 packs and worlds so far, which is just insane! If you have not checked out the Workshop yet, what are you waiting for?



[h2]TERRARIA WORKSHOP DEVELOPER'S CHOICE SELECTIONS[/h2]
The team has unfortunately just been beyond slammed over the last month, so we will have to hold off on more Developer's Choice selections - likely until the new year. Sorry all!



[h2]WHAT ELSE IS GOING ON?[/h2]

We are going to gratefully take the extra time allowed by the recent Steam Deck launch delays to take our Deck optimizations a bit further. More on that later, once we get a bit further clear from the 1.4.3 launch/fixes!


Beyond that, we will have to just continue to ask for your patience and trust in our process as we continue our own journey towards whatever lies ahead.



TMODLOADER NEWS - TML TEAM




Hello everyone!

Hello everyone!

We continue onward, working tirelessly towards the goal of tModLoader for Terraria 1.4. Recent noteworthy progress includes a move to the fresh .NET 6 with C# 10, and a repair of the current modded sound playback design (Thanks, ExterminatorX99!).

Our main development focus is currently on the following:
- A final redesign of audio systems (1.4_soundfix)
- Data-oriented rework of tiles (1.4_data_oriented_tiles)
- Topological sorting-based redesign of interface layers and world generation passes
- Post-merge improvements for the asset system redesign
- Side-experiments with bettering the overall API designs

Of course, the TML 1.4 Alpha remains available for you to check out. Again, please keep in mind that this Alpha is primarily intended for developers as an audience - so play around with it at your own risk!

https://steamcommunity.com/app/1281930/discussions/0/3051733836205288319/


As always, you can keep track the current progress and such more in real time at tModLoader/tModLoader (But note that the completion percentage doesn't mean anything, because issues and PRs don't have weights.)

Developers who are willing to contribute may do so by doing PRs to the tModLoader/tModLoader branch. (See tModLoader/tModLoader)



PlayStation 4, XBOX ONE, Nintendo Switch - DR STUDIOS


Greetings, Terrarians! The team has mostly been focused on Switch Development... but we also took some time out to hammer away at some Console fixes! These will be in your hands soon - here is the list!

[h2]CONSOLE JOURNEY'S END FIXES & FEEDBACK[/h2]

  • Optimize world generation speed
  • Mouse & keyboard refinements to better match PC
  • Fixed: Pickup range needs to be the same for both increased and normal placement range
  • Fixed: Dying during craft/dupe search locks player in typing prompt which prevents movement & inventory access via "Esc"
  • Fix numerous logged Xbox crashes
  • Fixed: Item is deleted in MP world by Client if held in hand from a chest, when closing down the chest
  • Fixed: After selecting a coin/ammo slot while in-world, returning to the regular inventory changes the selected item to a righthand inventory slot.
  • Optimize Xbox start up time
  • Add a controller binding to open an item in research from inventory
  • Fixed: Settings become inescapable if user has option popup open when splitscreen orientation is changed
  • Fix click through on info accessories through to the slot below
  • Added PS4 multiline editing on Signs/tombstones
  • Fixed: Cursor goes missing on accepting host invite being in 'Page Groups' screen of Interface tab
  • "Only Journey characters may enter a Journey world" message is carried over to an invite when an invite is accepted from this screen
  • Fixed: When assigning villager to an empty house, the message 'The housing is already occupied' shows.
  • Fix clients having a delay in picking up items from host.
  • Fixed: Starting position on scrolling lists is cutting off the top outer glow of the grid selection
  • Fixed: If you have a Dynamic Hotbar slot bound to a Hotbar item, It doesn't reset the location of the selected item to that item when RBing away
  • Fix splitscreen 2nd player immune to projectiles
  • Fixed: In the Tutorial, the Item art in the Dialogue boxes looks duplicated/scaled and offset from the chatbox
  • Fixed: In the tutorial the close control menu banner prompt is missing on every dialog
  • Fixed: A single hairstyle displays outside the hair stylist popup
  • Fixed: Tutorial, Talking to the Guide durring the 'kill zombies' but before the 'open the bestiary' step continues to advance time when it shouldn't
  • Fixed: Unable to navigate through options on main menu after disconnecting the network when Guide crafting or Research from inventory is invoked in MP session
  • Fixed: Rare crash in oldgen data (something to do with trees)
  • Fixed: Cannot equip when a chest is open, either from inventory or from a chest
  • Fixed: The tooltip for Auto Select which displays [ca:3] in loading tips isn't replacing its button icon as expected
  • Fixed: Mouse interaction disabled by hovering text
  • Fixed: Frame rate drops to 40FPS when housing is at full capacity
  • Fixed: Loot appearing at locked on enemy location


The team is feeling pretty good about this fix list, but we know a handful of bugs and issues are still wandering out there in the wild. We have most of these documented (again, the best way to make sure your issue is seen is to file a Bug Report in the TCF Bug Section by pressing the button below!)





[h2]NINTENDO SWITCH[/h2]

NINTENDO SWITCH


We have what we hope will be an early holiday gift to our Switch fans: Terraria: Journey's End is in the final stages of development and submission, and…


[h2]We are pleased to reveal that the launch date will be January 4, 2022![/h2]


This build is a match to the fixes and content that PlayStation and Xbox had as of the start of November. Any relevant additional fixes listed for Consoles above - as well as any other Switch-specific fixes - will be submitted to Nintendo for release as quickly as possible.


So – we know the big question will be “why can it not come out before the end of the year if you are so close right now?” The reality there is that companies – including Nintendo – are nearing the end of year/holidays. As we all know, that means a lot of folks out on vacation and/or full company shutdowns. If we were to release - say in December - this would create a scenario where if there are any bugs or issues at all, they would essentially be impossible to fix (even if DR had a fix made instantly) until probably sometime in mid-January. It is just an unfortunate dynamic of this time of year. This gets the update out just as soon as possible in the new year, avoiding that risk.



While we are confident in this build, every launch has some bugs, and we just don’t want to put everyone in a situation where there are issues that everyone is powerless to address. Now, that said, the team will continue to test and fix in the meantime and go ahead and get whatever else they can find already in the queue. Hopefully, that makes sense to everyone, but we are happy to answer any questions that you might have.


MOBILE - DR STUDIOS


Hello everyone!

Mobile Terrarians, we are growing ever-closer to a return to development - this time, alongside our Console friends! The team is eagerly anticipating jumping headlong into bringing content parity to all platforms in the new year, we just need to get any needed Switch fixes out before we dive in. Not much longer now!

We have also been made aware of some issues impacting some players in regards to Android 11. The team will be looking into this shortly, and we will get any needed fixes out just as soon as possible!

[h2]TERRARIA: JOURNEY'S END MOBILE BUG REPORTS[/h2]


Thanks as always for the honor and trust you give us each month to work on Terraria - it is not a responsibility that we take lightly, and we look forward to bringing more amazing things to you all as we move forward.



COMMUNITY


Greetings Terrarians!

Here's the latest and greatest happenings on the Community side of things. Thanks as always for being the most engaged and awesome gaming Community ever!

[h2]TERRARIA MERCHANDISE STORE HUB ​[/h2]

The merchandise hub is here for all of your holiday shopping needs - and it is packed with more goodies than ever before! Check out the latest merch drops as well as some classics and pick up that epic Terraria gift for a friend (or yourself!)



Click the banner above to head to Terraria.org/store now!​



[h2]TERRARIA MERCHANDISE UPDATES[/h2]

We had been teasing a few merch drops in time for the Holidays - and those began last week! In case you missed it, we launched two new merchandise lines: the latest product lines from Vidglo and brand new (and amazing) shadowboxes/desktop art from Artovision!

[h3]TERRARIA x JAIDEN ANIMATIONS[/h3]


Click the banner image above to check out the Terraria x Jaiden Animations collection!


If you haven't checked out the Terraria Series by ChippyGaming, Jaiden Animations, and AntiDarkHeart, you are really missing out! We have certainly enjoyed watching the ups and downs and all of the antics as this trio tackles all that Terraria has to offer in the Journey's End era. For anyone not familiar with Jaiden Animations beyond the Terraria series, she is a talented and amazing artist and content creator with a very unique style all her own. Definitely worth checking out her YouTube channel, linked below:


JAIDEN ANIMATIONS YOUTUBE CHANNEL


She has had so much fun playing Terraria that we all got to talking about how cool it might be to do another "influencer-inspired" collection of Terraria merchandise, featuring Jaiden Animations... and so, here we are! Blending elements unique to Jaiden's style with everyone's favorite creepy robed figure - the Lunatic Cultist - this limited collection features an amazing hoodie, shirt, stickers, and a collectors pin (that you can get for free by picking up anything else!).



[h3]NEW TERRARIA CORE MERCHANDISE DROP![/h3]



Alongside the Jaiden x Terraria campaign, we are revealing a whole bunch of new merchandise with this release - just in time for the Holidays! Click the banner above to head on over to Terraria.Shop to check out everything on offer there! New clothing designs and brand new sticker sheets are here, along with some brand new categories such as...





[h3]POSTERS & STICKERS[/h3]


[h3]NOTEBOOKS AND PENS[/h3]


[h3]NEW BLIND BAG GAME ART PINS - SERIES 1[/h3]


[h3]VERY TERRARIAN CHRISTMAS ITEMS[/h3]

All of this - and much, much more! - is available now at Terraria.Shop!

[h3]SHADOWBOXES AND DESKTOP ART FROM ARTOVISION[/h3]

These are the first releases from our latest awesome partner, the good folks at Artovision. If you are not familiar with them, they make simply amazing Shadowboxes and Desktop Art pieces based on video games and popular culture. These are really unique items - creating a really cool three-dimensional effect via the use of layers. Pictures really do not do these justice - wait until you see them in person! This initial release focuses on the Lunar keyart introduced during the Terraria 1.3 era. Check it out - and pick one up today - just click the image to head on over to Artovision to complete your purchase or to learn more! Additional releases are planned for this product line - so this is something you will want to keep your eyes peeled for!



[h2]TERRARIA LUNAR SHADOWBOX[/h2]
This collectible shadowbox art piece measures 12" x 15 1/2" x 2 1/2" and comes ready to hang with an official Terraria Certificate of Authenticity (COA).

Each piece is printed on 1/8” thick optical-grade acrylic with vibrant UV cured inks and set in a high quality finished MDF wood frame, our shadowbox art pieces are handcrafted in Eau Claire, Wisconsin.





[h2]TERRARIA LUNAR DESKTOP ART[/h2]
Each piece is printed on 3/4” thick optical-grade acrylic with vibrant UV cured inks and measures 4 1/2" x 6"



[h2]TERRARIA HALLOWEEN CONTEST RESULTS​[/h2]

We were really blown away by the quality of the entries this year - especially the epic pumpkin carving. You all are just amazingly creative and talented! Check out the winners below!

🥇 1st Place: @Student (25,000 Prize Points or 250,000 Special Prize Points)
🥈 2nd Place: @apgold (15,000 Prize Points or 150,000 Special Prize Points)
🥉 3rd Place: @Immortal_Fire (10,000 Prize Points or 100,000 Special Prize Points)
🏅 4th Place: @ThatOneGirl (5,000 Prize Points or 50,000 Special Prize Points)
🏅 5th Place: @KuroiTsuki (5,000 Prize Points or 50,000 Special Prize Points)




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We were equally impressed with the creativity shown for the in-game Halloween Costume Contest! Winners below!

🥇 1st Place: @ilysatan (15,000 Prize Points or 150,000 Special Prize Points)
🥈 2nd Place: @Dmitri (10,000 Prize Points or 100,000 Special Prize Points)
🥉 3rd Place: @Ohenry1234 (5,000 Prize Points or 50,000 Special Prize Points)
🏅 4th Place: @Squid_CEO (3,000 Prize Points or 30,000 Special Prize Points)
🏅 5th Place: @Drippler Crippler (2,000 Prize Points or 20,000 Special Prize Points)





[h2]TERRARIA X DON'T STARVE TOGETHER COMMUNITY EVENT[/h2]



In celebration for the new Don't Starve Together x Terraria update we are hosting a Don't Starve Together themed event!

Submissions will be open until December 12, 8:59PM PST.

[h3]Event Summary:[/h3]

Create a Terraria build or fan art incorporating Don't Starve Together themes. Share an image/gif of your event entry.

[h3]Rules:[/h3]
• You must submit an image/GIF.
• It must be your own original work.
• No NSFW submissions.


The community will vote on the winners and the top 10 voted winners will each win prizes that they will get to pick from a prize pool.


All details on how to participate in the event can be found in the Terraria Discord server at Join the Terraria Discord Server!




Until next time, Terrarians - we hope you have an amazing month, and we look forward to bringing you the latest and greatest next time!

Terraria: 10 Years of Labor & Love



It is that time of year again, loyal Terrarians!

We come to you to humbly ask for your support towards nominating Terraria for the Labor of Love Steam Award. The game we all love so much has had the distinction of being nominated several times... but never quite pulling down that elusive win. Let's make 2021 - the 10th anniversary of the game, 10 years of updates, 10 years of amazing fun with family and friends - be the year that the Terraria Community brings home the prize!

To support Terraria for this award, please click the box on the banner above to submit your nomination!


Terraria x Don't Starve Together is an indie crossover live for both games now

Today the Terraria x Don't Starve Together crossover event is live, with both games seeing an update with elements of the other appear. Sounds like a lot of fun and a surprisingly good fit between them.

Read the full article here: https://www.gamingonlinux.com/2021/11/terraria-x-dont-starve-together-indie-crossover

An Eye For An Eye: Terraria x Don't Starve Together Crossover Update Out Now!

Greetings Terrarians - and welcome to The Constant!

As we revealed just a few short weeks ago, we have been hard at work in secret with our good friends at Klei Entertainment in order to bring the fans of both Terraria and Don't Starve Together a brand new free content update that faithfully pulls part of each game into the other. How will all of this work? What precisely do we have in store for our side of the crossover? Venture forth, brave Terrarians and learn more about what awaits you as The Constant collides with the world of Terraria!



A WORD OF INTRODUCTION ABOUT TERRARIA x DON'T STARVE TOGETHER


Long, long ago (ok it was about six months ago), the Terraria development team held an AMA on Reddit in celebration of Terraria's 10th Anniversary. During that AMA, one curious person posed a simple question to the team, which was answered directly by Cenx...



Well, it just so happens that our good friends at Klei Entertainment took the time to read that very AMA thread - and that got them to thinking that maybe there was something to this idea. Emails and pleasantries were exchanged, thoughts and ideas were shared, leaks were had (oops!), and a lot of friends were made. All of that to bring to both of our fanbases what we hope will come as a pleasant surprise free content update that releases for both games today!

Crossovers like this - between two of the top games on Steam in terms of players and reviews - are usually either uncommon or very limited or both. Our two teams took a different path, seeing this as a passion project - one that needed to do justice to each game and present and authentic experience for both fanbases. It has been amazing to watch the collaboration, the ideas just flowing and the shared fandom for each others' work. Relationships were forged here that we certainly hope will last for a very long time.

We have done our very best to summarize both side of this amazing crossover collaboration below - in the hopes that each fanbase will take the time to check out and enjoy the content from their favorite game in the other and vice versa. Thanks as always to the fans - your support truly makes things like this so much fun to work on. Cheers!

So, without further ado, we give you...



These update notes will cover all of the following:
[h2]TERRARIA'S SIDE OF THE CROSSOVER

DON'T STARVE TOGETHER'S SIDE OF THE CROSSOVER

TERRARIA x DON'T STARVE TOGETHER MERCHANDISE & STEAM POINTS SHOP ITEMS
[/h2]



THE CONSTANT - A DON'T STARVE INSPIRED WORLD SEED


The team debated long and hard about the best way to bring the gameplay dynamics of Don't Starve Together into Terraria in a fun and clever way. Rather than having a standalone "event" (as we did with Dungeon Defenders 2), we decided to utilize the World Seed functionality present in Journey's End to create a more holistic Don't Starve x Terraria experience. What awaits you should you dare to explore The Constant?



[h3]Don't Starve Inspired Shaders and Lighting[/h3]



[h3]Stay in the Light! Total Darkness is Hazardous to your Health![/h3]



[h3]Feed your Hunger with Tasty Food... or Face the Consequences![/h3]

[h3]Don't Starve Inspired Worldgen[/h3]
[h3]
Higher Drop Rates for Don't Starve Inspired Items
[/h3]

To explore this new way to play Terraria, Don't Starve Together style, simply enter "The Constant" as your world seed upon creating a new world. Good luck, Terrarians!



DEERCLOPS - CLIPPING & CLOPPING, HERE COMES A STOMPING!




What adventure would be complete without a worthy foe to battle? Not this one, that's for sure! Our team has always loved the Deerclops in our plays of Don't Starve Together, so we immediately gravitated towards adding it as our featured boss battle for this crossover. We targeted this boss for mid/late Pre-Hardmode so that it would be accessible to as many players as possible. Make sure you check out his super-cool theme music - provided by Klei themselves and inspired from Deerclops' theme in Don't Starve!

You can summon this terrifying foe in the cold climate of the Ice Biome. What awaits you in this fight? Well... you will have to wait and see for yourselves!



DON'T STARVE TOGETHER INSPIRED ITEMS


What Terraria update would be complete without an array of new items to discover and use? We have added over 25 items lifted from or inspired by Don't Starve Together content. These range from new pets to weapons to vanity and more! These can drop on any world, but players will find a higher drop rate on worlds using the DST "The Constant" seed!


[h3]New Tools & Weapons - Including Lucy the Axe[/h3]


[h3]New Pets & Summons
[/h3]


[h3]Chester - A Pet that Functions As a Piggy Bank[/h3]



TERRARIA 1.4.3 FULL CHANGELOG


[h2]New Content and Changes[/h2]
Added a Don't Starve themed seed
- Play with Don't Starve-inspired shaders and lighting
- Complete darkness is now dangerous to your health
- Players will need to eat or face hunger and eventual starvation
- A few minor Don't Starve inspired worldgen features
- Has substantially improved drop rates and availablility of Don't Starve related items
  • Added the Deerclops, a mid-late pre-Hardmode boss hailing from the world of Don't Starve
  • A variation on the Deerclops' boss theme, provided by Klei Entertainment!
  • A few rare background clouds featuring characters from Don't Starve can now appear
  • Added several new Don't Starve related emotes
  • Main menu now has some links to some assorted Terraria-related websites
  • Worlds using special seeds now have unique icons in the World Select menu to better tell them apart
  • Added a config option for an older version of Smart Cursor Hold, labeled in the config file as "SmartCursorHoldCanReleaseMidUse". Changing this setting to true will make it so that Smart Cursor: Hold will IMMEDIATELY deactivate when releasing the hold button, even if the player is mining.





[h2]New Items[/h2]
  • Several new pets from the Don't Starve universe
  • A collection of Don't Starve weapons and equipment, adapted to the world of Terraria!
  • Wilson and Willow Vanity Outfits
  • Several vanity hats and accessories
  • Two food items, the Froggle Bunwich and Monster Lasagna
  • The full array of standard boss related items from Deerclops
  • 4 Don't Starve themed paintings





[h2]Bug Fixes[/h2]
  • Fixed an issue where Crimson Grass Walls spread slower than Corruption
  • Fixed a (previously undetectable issue) where enemies with a higher NPC ID than Golden Slimes would have Golden Slime bonus money drops
  • Fixed a rare worldgen softlock, where the game gets stuck trying to generate Hellforges
  • Fixed an issue with part of Leather Whip's segments being cut off
  • Fixed an issue with Ice Bow being flagged as a channeling weapon when it isn't
  • Fixed an issue with Flying Knife not having proper screen range limits
  • Fixed Princess not having the same "leaving" SFX like Angler
  • Changed the SFX of a number of some newer Summoning and Magic weapons, so that they are a bit more representative of the attack itself
  • Updated, added to, and pruned dozens of entries from an inaccurate and outdated list of homing projectiles that the Lunatic Cultist has damage resistance against
  • Fixed a rare bug with some minions that could make them despawn
  • Fixed some issues with certain sentry minions which could result in desync for players joining after they had been summoned
  • Fixed an issue where Celestial Starboard did not draw/make dust properly in reverse gravity
  • Fixed an issue with some Rocket projectiles, resulting in a number of silent and not so silent crashes
  • Fixed a subtle issue where certain items were a different color in the hotbar than they were in the inventory
  • Fixed a bug where Boulders and Rolling Cacti qualified as Ranged items eligible of dealing Frostburn if you wore the Frost Armor
  • Fixed an issue where Smooth Marble Blocks didn't merge with dirt, ash, or frozen slime blocks (despite merging with most other blocks)
  • Fixed an issue where some of the newer campfires didn't have Smart Cursor outlines
  • Fixed an issue preventing Honey Pit microbiomes from spawning in the Jungle
  • Fixed a bug where Thorns-effects hit Empress of Light at an extremely rapid rate
  • Fixed an issue where Light Dynasty Walls showed an inaccurate teal map color
  • Fixed an issue where some config settings are reset every time an update or hotfix occurs.





[h2]TERRARIA 1.4.3 UPDATED DEDICATED SERVER AND RESOURCE PACK FILES[/h2]


[h3]TERRARIA DEDICATED SERVER - 1.4.3.2


TERRARIA LOCALIZATION FILES (FOR USE IN RESOURCE PACKS) - 1.4.3.2
[/h3]




DON'T STARVE TOGETHER UPDATE HIGHLIGHTS


For the DST Team, we absolutely knew that if we were going to do this crossover any justice we absolutely had to bring a boss (or two?) to the Constant. And, of course, we can't miss the opportunity to put our spin on a bunch of their coolest items.



[h3]Eye Wonder[/h3]
Somewhere in the game world, survivors may come across the mysterious Terrarium setpiece which will allow players to encounter the Eye of Terror boss, (Terraria's Eye of Cthulu - as seen through the lens of the Constant) complete with its own Terraria inspired theme music.

For our seasoned survivors, the Twins of Terror can be summoned for an added challenge. Each boss has its own unique eye-catching equipment item, and we've also added new statues of these bosses to show off your triumphs.



[h3]Peep this[/h3]
We've added a spect-ocular new critter for you to watch over, a new food item to fulfill your survivor's dairy needs, and we have a couple of new crockpot recipes for you to feast your eyes on as well.



[h3]Constant Style [/h3]
We have introduced several Terraria item skins into Don't Starve Together as well as a 3 piece character set inspired by Terraria's traveling merchant. Exclusive to the "An Eye for an Eye" update, these skins are definitely out of this world. These item skins cannot be purchased and can only be woven with spool. I hope you have been saving up!



[h3]Get 'em while they're hot![/h3]
Of course, we can't have a bunch of new skins without giving some away, so for a limited time log in to receive the Terrarized chest with 6 free elegant skins! Yep, 6. This login bonus chest will be available for all players to claim until our next update in December.





TERRARIA x DON'T STARVE TOGETHER STEAM POINTS ITEMS & MERCHANDISE


We worked hand-in-hand with our partners at Klei to put together some Steam Points Shop items as well as a handful of crossover-themed merchandise in celebration of this occasion!

[h2]TERRARIA x DON'T STARVE MERCHANDISE[/h2]

We are working through Klei's merchandise partners at FreshMerch on this series of crossover merchandise items, using the key art for this update! Click the banner below to check out and pick up anything that catches your eye!






[h2]STEAM POINTS SHOP ITEMS[/h2]



[h3]AVAILABLE ON THE TERRARIA STEAM POINTS SHOP[/h3]
The Eye of Cthulhu done Don't Starve Style is here in two animated stickers and as an avatar frame! Also inspired by Terraria's many prismatic weapons, we have a prismatic avatar frame of rainbow-y goodness for you!

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[h3] AVAILABLE ON THE DON'T STARVE TOGETHER STEAM POINTS SHOP[/h3]
Chester and Deerclops in pixelated form make their appearance alongside a pair of fire and water pixel animated frames!