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Weekly development log 10

This week the Early Access version of the game was largely completed.
  1. Almost all scripts were linked and functionally tested.
  2. The cultivation boxes have been completely redesigned. It is now possible to exchange the complete equipment and to switch between "Seedling" and "Bloom".
  3. The buying and selling system has been completed.
  4. All items were tested for function. The hydraulic press was added.
  5. The property has been optimized again.
  6. Light and shadow were coordinated and calculated.
  7. The entire interface has been tested for functionality.
  8. All calculations like temperature etc. have been checked and optimized.
  9. Textures and materials have been added and optimized.
  10. The quality and performance of the terrain was coordinated.
  11. The storage system has been edited but is not yet completed.


Not much is missing until the release of the Early Access version.
I thank everyone reading for your loyalty.
ːsteamhappyː

[previewyoutube][/previewyoutube]



[h3]I am also very happy to implement your ideas!
If you have a restrictive suggestion, let me know.
You can reach me here in Steam or on Discord.ːsteamhappyː[/h3]


Discord: https://discord.gg/qRMyrTb