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Onirism News

Carol has been sidetracked by Hades 2, Onirism 1.0 on Oct 2nd!

So as most of you will be well aware of by now, Hades 2 is coming out of Early Access on the same day we planned to do so. This means we’re going to have to shift release to be a week later on October 2nd to avoid being undoubtedly buried by a truly amazing title.

The good news is that this gives us even more time to ensure Onirism 1.0 is the best it possibly can be, so stay tuned for more info on what 1.0 will contain!

And finally, Congratulations on an awesome game Supergiant, we’ll all be playing!

~Crimson Tales & Shoreline Games

Onirism Launches into 1.0 on September 25th!

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At last, it’s that time. After 6 long years we’ve finally made it to the last milestone for our vision to come to life.

On September 25th, 2025, we’ll be releasing the 1.0 update for our beloved project that will see the story come to a close.

That’s right, Onirism 1.0 is right around the corner!

We started this journey long ago and are unbelievably excited to share with everyone what will be coming in 1.0. From amazing new zones to explore, new monsters, new bosses, dozens of gadgets & weapons, and so much more, the thrilling conclusion to Carol’s story will be one action packed adventure.

We’ll have a full list of what’s to come in the coming weeks but until then, enjoy these exclusive renders from some of our favourite areas.



Just a heads up, stay tuned for some contest, giveaways and also content from many of the incredible Voice Actors.

Please join us in celebrating the launch this September 25th and please help spread the word for us!

Marshmalott Update 2

-Fixed some issues with the map
-Fixed an issue with the plane in the battle of the glahalla
-Fixed tutorials not working

Marshlmalott update Patch 1

- Fixed not being able to load from the festive cottage
- Fixed collision issues with some stairs
- Fixed occlusion issues in the Celestial Forge
- Fixed missing hair in some cutscenes
- Fixed an invisible wall issue in the Alpine chase