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Beyond The Wire News

Roadmap Update

Welcome Soldiers!


Over the past number of weeks the team at Redstone have been working on revealing an updated roadmap for the community to give a more definitive view of what Beyond The Wire will look like when we've completed Early Access. With a view towards 1.0 release we have detailed the path forwards, with concrete plans for each update between now and launch.

After reshuffling some of the upcoming content we can confirm that our new progression and customization system will be arriving as part of a new update scheduled for Winter 2021/2022 alongside a full release of the Jäger Regiment, a light infantry sub-faction for the German Empire. The following updates through 2022 will further add interesting and exciting content that will enhance player's experience of The Great War, with each expansion adding more factions and famous battlefields from the Western Front. Optimization of features, systems and levels will still be an on-going effort, with the most effort applied to this area in the closing stages of Early Access. Each update will continue to mould gameplay and user experience as we rework game modes, improve special effects and streamline player interactions.

We're excited to share the road ahead with you all and we're looking forward to hearing your feedback on all aspects! As always stay posted for upcoming news from Beyond The Wire. See you in the trenches!

Steam Halloween Sale

Welcome Soldiers!


Steam's Halloween Sale kicks off today and Beyond The Wire will be taking part! You'll be able to pick up Beyond The Wire this weekend for just $20.99 | £16.67 | E17.99 with a spooky 40% off sale! With Operation III due to release next week, this sale comes at the perfect time for any Soldiers looking to reinforce the front. With advances on Vimy Ridge and Vieil Armand due imminently get yourselves prepared with this amazing deal and we'll see you in the trenches!

Faction First Look: Canadian Expeditionary Force

Welcome Soldiers!


Operation Three: Canada's 100 Days will be bringing the Canadian Expeditionary Force to reinforce the Entente in Europe. Canada was part of the war from the very beginning, having joined when Britain declared war on Germany, but would not arrive on the continent until December of 1914.

Their first major action would take place at the 2nd Battle of Ypres, which saw them defending Belgian ground against the first major gas attack on the Western Front. Initially made up of a cadre of professional soldiers armed with their own equipment, wartime service would lead to Canadian troops adopting British weapons and uniforms, with reliance upon volunteers shifting to conscription in late 1917. By the end of the conflict, some 424,000 Canadians had served overseas in various theaters of operations.

After the major battles of 1916, the Canadian  forces undertook considerable reforms. Refining their use of counter-battery tactics, the creeping-barrage, and decentralizing command even down to infantry platoons, the corps would soon after earn a reputation as an elite 'shock troop' formation. Spending much of their time out of the trenches in training and rehearsing for the next offensive, they would utilize strong planning and coordination to achieve a series of successes in the final years of the conflict.

Armed and dressed quite similarly to their British counterparts, in Beyond the Wire the CEF serve as a standalone faction.. Bringing the unique Ross Mk III Sniper Rifle and M1895 "Potato Digger" Heavy Machine Gun to battle, players will have new elements to their arsenal to learn and with which to storm the bluffs of Vimy Ridge.

The Battle of Vimy Ridge was part of the larger Battle of Arras of 1917. The ridge itself was a critical area of high ground dominating the terrain around it for several kilometers, having been seized by the Germans in 1914, and contested by the French and British throughout 1915 and 1916. It would then fall to the Canadians to capture this vital position.

Players will find the CEF on the fields of battle at both Vimy Ridge and Zonnebeke, with early and late war gameplay layers giving interesting variety in loadouts and equipment.  We are excited to see the Canadian forces in Beyond the Wire and hope you will enjoy our representation of them. See you in the trenches, Soldier!

Operation III Public Playtest - Oct 27

[h2]Welcome Soldiers![/h2]

Command have sent down orders to prepare for Operation III release by deploying to a new public test to ensure stability of recent changes.

Servers will be live at 11 AM PDT / 7 PM BST / 8 PM CEST on Wednesday October 27.

⚠️ You will get access to UNFINISHED content that contains BUGS and can lead to CRASHES.

The content you see is not representative of the version that will be released. Please keep the following known issues in mind:
- The server may crash repeatedly. Please wait for the server to be restarted if that happens. We're going to continue testing until we decide it's crashing to often.
- Your game may crash. Please, make sure to press Send and Close on the crash window if that happens and restart your game via Steam.

In order to access the test you will need to download the [public-testing] beta branch on the Beyond The Wire app through steam. Follow the instructions below to download the build. The test server will be on the regular Server Browser, please join at the start of the test.

Beta branch: public-testing - public testing branch
Download size: 5.5 GB

1. Open the Steam app and open your game library. Right click on Beyond The Wire and select properties
2. Select the Beta menu
3. Check the drop-down box for the public-testing branch. Select this and close the menu, steam will begin to download the update.
4. Once the download is done, verify the file integrity of your game.


See you tomorrow!



Operation III Release Date & 1 Year Celebration

Welcome Soldiers


After announcing that Operation III was needing additional time for development we are now able to offer our latest update. Scheduled to release to steam on November 3rd, Operation III introduces a brand new faction, 2 new maps and a host of new weapons as well as optimization work, gameplay improvements and game mode reworks. While we had originally planned to release the first iteration of the progression and customization with this update, the system has taken much longer than we had anticipated, and therefore we have made the decision to release completed content and hold the new system until the next game update - due in a couple of months.

This exclusion is certainly not ideal and we will be ensuring the progression system is working fully before releasing. We do not want to ship a broken or malfunctioning system that could potentially fail in correctly rewarding players. Given these changes to content we plan on releasing an updated Road Map which reflects these changes, with new updates planned and concrete information on what 1.0 release looks like.

Finally, it has been one year since we released to Steam Early Access and we’re going to be celebrating over the coming days. Join the official Beyond The Wire discord as we host a giveaway of game copies and where we will be hosting our first "Journeys from Beyond The Wire" Stage Night on October 28, where we go live with the development for a chat about Beyond The Wire’s journey and more importantly - have your questions answered!

Thanks as always to our amazing community from all of us at Redstone for the continued support and input towards improving the game. We'll see you in the trenches!

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